Categories & Tags

Should I do it myself, or use the Asset Store?

by - 4 Comments

“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say that over and over again it starts to be destructive,” says Alejandro Garza, the CEO of start-up studio Authentic Illusions. The Authentic Illusions team is full of Ph... Read more

Unity at Gamescom: the true community spirit

by - 3 Comments

Gamescom 2014 in Cologne was a 335000 visitor show with business and consumer areas. What area do yo... Read more

And the winners are….

by - 9 Comments

The Unity game developer contest sponsored by Microsoft had you busy developing and porting games to... Read more

Unity 4.5 for Samsung Smart TV

by - 13 Comments

Take your games to Samsung Smart TV Hooray! Today, we’re pleased to announce the public preview of Unity 4.5 for Samsung Smart TV, adding ... Read more

More Open-Source Initiatives from Unity

by - 45 Comments

Our community is full of users who rely on Unity — whether it be for work, for play, or both. Knowing that, we’ve been thinking abou... Read more

Building and Maintaining Value for Developers

by - 78 Comments

It’s hard to believe, but there’s less than a week left until Unite! We’re very excited to meet so many of you, and we’ll have more ... Read more

Are We Spellbound By Games – Asking Questions About Ha...

by - 8 Comments

The Greatest Magic Trick Once upon a time we all thought how charming it was when games had that elusive ‘addictive’ quality whi... Read more

Unity for Xbox One is here!

by - 20 Comments

Unity is excited to announce the public preview of Unity 4.3 for Xbox One. Unity has partnered with Microsoft to offer Unity for Xbox One co... Read more

Introducing Universal Windows Applications in Unity

by - 17 Comments

We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications with the release of Unity 4.5.3. We’v... Read more

Multi Scene Editing

by - 74 Comments

Many exciting new features are coming as part of the Unity 5.x release cycle, but we are also making improvements to our existing features a... Read more

Frame Debugger in Unity 5.0

by - 27 Comments

Have you ever looked at some graphics issue in Unity, and thought “if only I could see how the final frame is rendered, step-by-step?”. ... Read more

Unit testing at the speed of light with Unity Test Tools

by - 21 Comments

It’s time to tell a little bit more about NSubstitute library that ships with our Unity Test Tools and patterns of it’s effective usage.... Read more

Mixing Sweet Beats in Unity 5.0

by - 34 Comments

One of the big areas of focus for Unity 5.0 has definitely been in audio. After a quiet period of feature development in this area, we have ... Read more