The Unity Blog
Austin Hackweek: Operation Build Awesome Things
In early February, Unity engineers from Ads, Analytics, Cloud Build, QA and R&D combined forces in Austin, Texas for a hackweek with a mission to build great things. Hackweeks are one of the ways we encourage creativity and innovation at Unity. In the past we’ve hacked on pr... Read more
In early February, Unity engineers from Ads, Analytics, Cloud Build, QA and R&D combined forces in Austin, Texas for a hackweek with a mission to build great things. Hackweeks are one of the ways we encourage creativity and innovation at Unity. In the past we’ve hacked on pr... Read more
What we did at Global Game Jam 2016
The Global Game Jam 2016 has been and gone. This year over 36,000 developers in 93 countries got together and created 6800 games. Truly insane numbers! The theme was “rit... Read more
The Global Game Jam 2016 has been and gone. This year over 36,000 developers in 93 countries got together and created 6800 games. Truly insane numbers! The theme was “rit... Read more
Unity at GDC 2016
GDC is nearly upon us! Unity will once again have a big presence at the annual game development extravaganza, and we can’t wait to share our latest updates and connect wi... Read more
GDC is nearly upon us! Unity will once again have a big presence at the annual game development extravaganza, and we can’t wait to share our latest updates and connect wi... Read more
Tap into millions of engaged IMVU users
A new partnership with the virtual social community IMVU gives you access to their 100 million+ registered users by allowing them to play yo... Read more
Will you be my Valentine?
Valentine’s Day is coming up, and the Unity Engine is so excited! Last year it compiled a love letter to the Unity users, and it got a whole... Read more
Valve Brings SteamVR to the Unity Platform
Today, during the opening keynote of the inaugural Vision VR / AR Summit, Valve and Unity Technologies announced a new collaboration to offe... Read more
Launching a successful product on the Asset Store
Have you ever thought about making some extra money on the Asset Store? Or do you just want more people to see your awesome art and tools? H... Read more
The Making of The Robot Factory
We talked to Tinybop's Rob Blackwood, lead iOS engineer, Jessie Sattler, production designer, and Cameron Erdogan, iOS engineer, about their... Read more
Light Probe Proxy Volume: 5.4 Feature Showcase
Unity 5.4 has entered beta and a stand out feature is the Light Probe Proxy Volume (LPPV). I just wanted to share with you all what it is, t... Read more
Texturing high-fidelity characters: Working with Quixel Suite for Unity 5
Following the release of the assets from our demo “The Blacksmith”, we got many requests for more information on the artistic side of creati... Read more
Profiling with Instruments
In the Enterprise Support team, we see a lot of iOS projects. At some point, in any iOS development, developers often end up running their g... Read more
Unity Comes to New Nintendo 3DS
We announced our intention to support Nintendo's recently released New Nintendo 3DS platform at Unite Tokyo and we’ve been very busy in the ... Read more
Rise of the sub-$100 Tablets: Christmas by the numbers from Unity Technologies
The holiday season is a big time not only for Unity developers but also the gaming industry at large. With all of the lounging about digesti... Read more











