Best practices for rewarded video ads

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A recent study, “In-Game Advertising the Right Way: Monetize, Engage, Retain” which emerged from a survey of over 2,000 mobile game develope... Read more

Unleashing Animation and Audio

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Wayne Johnson and I have presented the Playable API at GDC 2016 and we would like to share with you what we have talked about. The Playable... Read more

Developing the new input system together with you

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In Input Team we've been working on designing and implementing a new input system. We've made good progress, and though there's still a long... Read more

Are you coming to Unite Europe?

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Unite Europe lands in Amsterdam soon. We’ve added an extra day for more speakers, ideas and inspiration, and as per tradition, the fun will ... Read more

New study reveals the future of mobile game monetization

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A new Unity report called, “In-Game Advertising the Right Way: Monetize, Engage, Retain” indicates that any preconceptions one might have ab... Read more

Introducing the Unity Certification Program

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In talking with members in the Unity community, one of the common, recurring themes we have encountered is a need for a way to reliably asse... Read more

Intern vs. Learning in Unity

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Working with video games doesn’t sound like a terrible idea, does it? Expressing your creativity through art, coding, audio and storytelling... Read more

Unity joins the .NET Foundation

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Today at Build, Microsoft announced that Unity is joining the .NET Foundation. Quoting from the announcement: “This marks an important mil... Read more

Announcing Unity Collaborate Beta

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Over the last year we've been learning from many of you - how you and your teams work, how you leverage the strength of the Unity community ... Read more

Asset Store announces new Affiliate Program

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The Unity Asset Store is announcing a new Affiliate Program, which will empower the global Unity community to discuss and promote how they’r... Read more