Archive for 2007
Intermediate rendering, or what goes into a featur...
We’ve got a feature we want to do — it’s something we call “intermediate mode render calls”. The idea is that some script could say: Draw( position, rotation, mesh, ... Continue
One year ago today…
…I was on a plane bound for Copenhagen, a city I’d never been to in order to start working with a bunch of people I’d never met (other than talking with David over the phone). I... Continue
Days in London
I’ll be in London from Monday morning through Thursday morning. Anyone want to meet up for coffee and tech-talk (or business-talk, that’s actually why I’ll be in town)?... Continue
Vienna weekend
We had a super lovely “full service” evening with some of the guys. I cooked dinner, and then cut Nicholas’ and Forest’s hair. I suspect Nicholas might blog about that lat... Continue
The case for MOR games.
Today’s games industry has many strange and wonderful features. Its most distinguishing feature is the current dominance of technology-focused, so-called “triple-A” games at the... Continue
Unity bloggers unleashed!
Greetings and welcome to the all new Unity Technologies blog! In the past there were a few of us here that had blogs and as individuals we only posted on occasion, there was no centralized page t... Continue