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	<title>Comments on: NeuroSky and Unity</title>
	<atom:link href="http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<pubDate>Tue, 06 Jan 2009 08:44:17 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
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		<title>By: Jeff Murray</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-333</link>
		<dc:creator>Jeff Murray</dc:creator>
		<pubDate>Thu, 17 Jul 2008 01:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-333</guid>
		<description>I would *love* to make games for this. I tried the demo at GDC and it was freaking awesome - much to my surprise, it actually works. My buddy and I came away from the stand just brimming with game ideas. Oh, and seeing that the demo was done in Unity was pretty rockin' too. It was that GUI skin that gave it away, for sure ;)</description>
		<content:encoded><![CDATA[<p>I would *love* to make games for this. I tried the demo at GDC and it was freaking awesome - much to my surprise, it actually works. My buddy and I came away from the stand just brimming with game ideas. Oh, and seeing that the demo was done in Unity was pretty rockin&#8217; too. It was that GUI skin that gave it away, for sure <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-329</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Thu, 03 Jul 2008 18:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-329</guid>
		<description>Yeah, what Aras said. :) You can download our free 30-day trial from the following URL:

http://unity3d.com/unity/download</description>
		<content:encoded><![CDATA[<p>Yeah, what Aras said. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> You can download our free 30-day trial from the following URL:</p>
<p><a href="http://unity3d.com/unity/download" rel="nofollow">http://unity3d.com/unity/download</a></p>
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		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-328</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Thu, 03 Jul 2008 12:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-328</guid>
		<description>We do have a 30 day fully functional free trial. That is quite enough to "start working with the software", I think.</description>
		<content:encoded><![CDATA[<p>We do have a 30 day fully functional free trial. That is quite enough to &#8220;start working with the software&#8221;, I think.</p>
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		<title>By: jonhy</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-327</link>
		<dc:creator>jonhy</dc:creator>
		<pubDate>Thu, 03 Jul 2008 08:49:58 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-327</guid>
		<description>hi,

I just saw you website software and it looks very good. Im not a genious, but why dont you create a Free Version so people could start working with your software, and create licenses for comercial use ou something like thar ?

Thanks.</description>
		<content:encoded><![CDATA[<p>hi,</p>
<p>I just saw you website software and it looks very good. Im not a genious, but why dont you create a Free Version so people could start working with your software, and create licenses for comercial use ou something like thar ?</p>
<p>Thanks.</p>
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	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-206</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Thu, 08 May 2008 15:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-206</guid>
		<description>Steve: it will be interesting to see how Wii Fit (that pressure-pad device) shapes up, interesting moves out of Nintendo for sure. And yes, Doonesbury is easily one of my all-time favorite cartoons (right there with Bloom County). Nice reference!

Christopher: sure, that's essentially the same product as NeuroSky is offering, although that one looks like a monstrosity compared to NeuroSky's (which is only a bit larger than a normal set of headphones). But I sense that both companies will be working hard on a smaller device so it's more appealing to use. But really, all it takes is writing a simple plug-in to accept the device's input and they'd be all set.</description>
		<content:encoded><![CDATA[<p>Steve: it will be interesting to see how Wii Fit (that pressure-pad device) shapes up, interesting moves out of Nintendo for sure. And yes, Doonesbury is easily one of my all-time favorite cartoons (right there with Bloom County). Nice reference!</p>
<p>Christopher: sure, that&#8217;s essentially the same product as NeuroSky is offering, although that one looks like a monstrosity compared to NeuroSky&#8217;s (which is only a bit larger than a normal set of headphones). But I sense that both companies will be working hard on a smaller device so it&#8217;s more appealing to use. But really, all it takes is writing a simple plug-in to accept the device&#8217;s input and they&#8217;d be all set.</p>
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		<title>By: christopher</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-204</link>
		<dc:creator>christopher</dc:creator>
		<pubDate>Thu, 08 May 2008 14:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-204</guid>
		<description>so what about this device:

http://kotaku.com/358459/pc-psychic-controller-hits-this-year

i wonder if this could be unity compatible too…</description>
		<content:encoded><![CDATA[<p>so what about this device:</p>
<p><a href="http://kotaku.com/358459/pc-psychic-controller-hits-this-year" rel="nofollow">http://kotaku.com/358459/pc-psychic-controller-hits-this-year</a></p>
<p>i wonder if this could be unity compatible too…</p>
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		<title>By: Steve Weintz</title>
		<link>http://blogs.unity3d.com/2008/04/25/neurosky-and-unity/#comment-203</link>
		<dc:creator>Steve Weintz</dc:creator>
		<pubDate>Thu, 08 May 2008 13:50:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=71#comment-203</guid>
		<description>...Mmm, yummy!

The Sublime:  The Army is actively investigating alternative therapies for their huge load of brain-injury and PTSD cases, and both biofeedback and virtual-worlds therapies hold great promise.  Psychologists could take advantage of input devices such as NeuroSky's and Unity's rapid-prototyping capacity to quickly experiment with treatments.  At GDC I was taken by the new Wii pressure-pad input device -- the cartoon ski-jumping was fun, but it was the yoga feedbackgame that really intrigued me.

The Ridiculous:  Reminds me of a Doonesbury cartoon from the early '90's, during the first giddiness about VR. BD's wife Boopsie tries out a virtual online store using a head-mounted display, and blinks while looking around the database: "Oops, I think I just bought a forklift."</description>
		<content:encoded><![CDATA[<p>&#8230;Mmm, yummy!</p>
<p>The Sublime:  The Army is actively investigating alternative therapies for their huge load of brain-injury and PTSD cases, and both biofeedback and virtual-worlds therapies hold great promise.  Psychologists could take advantage of input devices such as NeuroSky&#8217;s and Unity&#8217;s rapid-prototyping capacity to quickly experiment with treatments.  At GDC I was taken by the new Wii pressure-pad input device &#8212; the cartoon ski-jumping was fun, but it was the yoga feedbackgame that really intrigued me.</p>
<p>The Ridiculous:  Reminds me of a Doonesbury cartoon from the early &#8217;90&#8217;s, during the first giddiness about VR. BD&#8217;s wife Boopsie tries out a virtual online store using a head-mounted display, and blinks while looking around the database: &#8220;Oops, I think I just bought a forklift.&#8221;</p>
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