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	<title>Comments on: Hardware of the casual gamer</title>
	<atom:link href="http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:04:14 +0000</lastBuildDate>
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	<item>
		<title>By: Emilly</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-28270</link>
		<dc:creator>Emilly</dc:creator>
		<pubDate>Fri, 19 Aug 2011 19:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-28270</guid>
		<description>Thanks for good info!</description>
		<content:encoded><![CDATA[<p>Thanks for good info!</p>
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		<title>By: Andrew Pelt</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-24102</link>
		<dc:creator>Andrew Pelt</dc:creator>
		<pubDate>Sat, 02 Apr 2011 18:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-24102</guid>
		<description>We would like to thank you again for the stunning ideas you gave Janet when preparing her post-graduate research and also, most importantly, with regard to providing every one of the ideas in one blog post. In case we had known of your web-site a year ago, we will have been rescued from the pointless measures we were choosing. Thanks to you.</description>
		<content:encoded><![CDATA[<p>We would like to thank you again for the stunning ideas you gave Janet when preparing her post-graduate research and also, most importantly, with regard to providing every one of the ideas in one blog post. In case we had known of your web-site a year ago, we will have been rescued from the pointless measures we were choosing. Thanks to you.</p>
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	<item>
		<title>By: server</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-9745</link>
		<dc:creator>server</dc:creator>
		<pubDate>Tue, 06 Oct 2009 00:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-9745</guid>
		<description>Great info!

Do you have the data for Windows7 users?</description>
		<content:encoded><![CDATA[<p>Great info!</p>
<p>Do you have the data for Windows7 users?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vps</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-7712</link>
		<dc:creator>vps</dc:creator>
		<pubDate>Sun, 16 Aug 2009 13:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-7712</guid>
		<description>Intel 945 is really good card. I still can play too many games with it. These are really super statistics.</description>
		<content:encoded><![CDATA[<p>Intel 945 is really good card. I still can play too many games with it. These are really super statistics.</p>
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	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-492</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Thu, 28 Aug 2008 08:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-492</guid>
		<description>The stats are live: &lt;a href=&quot;http://unity3d.com/webplayer/hwstats/&quot; rel=&quot;nofollow&quot;&gt;http://unity3d.com/webplayer/hwstats/&lt;/a&gt;

@Macaca, @Sulka, @Carlos, @Mike, @Jack: answers to your questions can all be found there. Enjoy!</description>
		<content:encoded><![CDATA[<p>The stats are live: <a href="http://unity3d.com/webplayer/hwstats/" rel="nofollow">http://unity3d.com/webplayer/hwstats/</a></p>
<p>@Macaca, @Sulka, @Carlos, @Mike, @Jack: answers to your questions can all be found there. Enjoy!</p>
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		<title>By: Jack K Wulff</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-490</link>
		<dc:creator>Jack K Wulff</dc:creator>
		<pubDate>Wed, 27 Aug 2008 10:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-490</guid>
		<description>Great info!

Do you have the data for XP users that has not upgraded to SP2?</description>
		<content:encoded><![CDATA[<p>Great info!</p>
<p>Do you have the data for XP users that has not upgraded to SP2?</p>
]]></content:encoded>
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		<title>By: Simon</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-423</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Fri, 22 Aug 2008 07:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-423</guid>
		<description>Yes display resolutions will be very useful, this is all very good to know.</description>
		<content:encoded><![CDATA[<p>Yes display resolutions will be very useful, this is all very good to know.</p>
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		<title>By: Mike</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-401</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 18 Aug 2008 17:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-401</guid>
		<description>display resolutions?

Nice!</description>
		<content:encoded><![CDATA[<p>display resolutions?</p>
<p>Nice!</p>
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	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-379</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Tue, 12 Aug 2008 07:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-379</guid>
		<description>@Carlos: hold on, this post was just a glimpse into the total data.</description>
		<content:encoded><![CDATA[<p>@Carlos: hold on, this post was just a glimpse into the total data.</p>
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		<title>By: Carlos Nazareno</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-378</link>
		<dc:creator>Carlos Nazareno</dc:creator>
		<pubDate>Tue, 12 Aug 2008 06:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-378</guid>
		<description>How about CPU speeds &amp; RAM? Any data on that? Them&#039;s probably the most important statistics of the lot... Thanks!</description>
		<content:encoded><![CDATA[<p>How about CPU speeds &amp; RAM? Any data on that? Them&#8217;s probably the most important statistics of the lot&#8230; Thanks!</p>
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	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-367</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Thu, 07 Aug 2008 04:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-367</guid>
		<description>@anonamun: it&#039;s well over a million samples since we began gathering the stats earlier this year.</description>
		<content:encoded><![CDATA[<p>@anonamun: it&#8217;s well over a million samples since we began gathering the stats earlier this year.</p>
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	<item>
		<title>By: anonamun</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-366</link>
		<dc:creator>anonamun</dc:creator>
		<pubDate>Thu, 07 Aug 2008 01:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-366</guid>
		<description>Can you please tell the sample size for this? How many users were sampled for the survey please (This is one of the nice things about the Valve survey too - ie. They tell you the sample size).</description>
		<content:encoded><![CDATA[<p>Can you please tell the sample size for this? How many users were sampled for the survey please (This is one of the nice things about the Valve survey too &#8211; ie. They tell you the sample size).</p>
]]></content:encoded>
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		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-363</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Tue, 05 Aug 2008 17:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-363</guid>
		<description>@Sulka: first off, hey man! :) Second, our primary interest is to gather information about graphics capabilities and so we&#039;ll stick with that for now (we&#039;ll look at what other information is appropriate to gather in the future).</description>
		<content:encoded><![CDATA[<p>@Sulka: first off, hey man! <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Second, our primary interest is to gather information about graphics capabilities and so we&#8217;ll stick with that for now (we&#8217;ll look at what other information is appropriate to gather in the future).</p>
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		<title>By: Sulka Haro</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-361</link>
		<dc:creator>Sulka Haro</dc:creator>
		<pubDate>Tue, 05 Aug 2008 13:44:58 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-361</guid>
		<description>Please please please include the total installed RAM and free RAM counts here too. That&#039;d be _very_ interesting. And hey, why not the size and free space available on the hard drives too.</description>
		<content:encoded><![CDATA[<p>Please please please include the total installed RAM and free RAM counts here too. That&#8217;d be _very_ interesting. And hey, why not the size and free space available on the hard drives too.</p>
]]></content:encoded>
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		<title>By: Daniel G. Blázquez</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-358</link>
		<dc:creator>Daniel G. Blázquez</dc:creator>
		<pubDate>Mon, 04 Aug 2008 15:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-358</guid>
		<description>Great info! Txs</description>
		<content:encoded><![CDATA[<p>Great info! Txs</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-356</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Sun, 03 Aug 2008 10:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-356</guid>
		<description>Macaca: sure, the images here are just a fraction of the data we have. Bear with us, we&#039;re preparing all of it.</description>
		<content:encoded><![CDATA[<p>Macaca: sure, the images here are just a fraction of the data we have. Bear with us, we&#8217;re preparing all of it.</p>
]]></content:encoded>
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		<title>By: Macaca</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-355</link>
		<dc:creator>Macaca</dc:creator>
		<pubDate>Sun, 03 Aug 2008 09:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-355</guid>
		<description>It&#039;s missing some important bits: CPU type &amp; speed, and the available RAM. In Flash my bottleneck is raw CPU power (rastering vectors, transforming images, blending alpha channels, physics &amp; AI calculations.</description>
		<content:encoded><![CDATA[<p>It&#8217;s missing some important bits: CPU type &amp; speed, and the available RAM. In Flash my bottleneck is raw CPU power (rastering vectors, transforming images, blending alpha channels, physics &amp; AI calculations.</p>
]]></content:encoded>
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		<title>By: ryan</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-353</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Sat, 02 Aug 2008 23:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-353</guid>
		<description>Nice information dudes.  Thanks for sharing, continually sharing quarterly like flash penetration rates would be great as well :). Having this information is extremely valuable to making good games on your platform.</description>
		<content:encoded><![CDATA[<p>Nice information dudes.  Thanks for sharing, continually sharing quarterly like flash penetration rates would be great as well <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . Having this information is extremely valuable to making good games on your platform.</p>
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		<title>By: Joseph Quigley</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-350</link>
		<dc:creator>Joseph Quigley</dc:creator>
		<pubDate>Fri, 01 Aug 2008 18:20:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-350</guid>
		<description>Wow, that&#039;s a big help when it comes to optimizing. Thanks for the stats!</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s a big help when it comes to optimizing. Thanks for the stats!</p>
]]></content:encoded>
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	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-349</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Fri, 01 Aug 2008 14:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-349</guid>
		<description>Jashan: yeah, I tried using Google Charts API. Found a couple of bugs in it already :)</description>
		<content:encoded><![CDATA[<p>Jashan: yeah, I tried using Google Charts API. Found a couple of bugs in it already <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Lucas Meijer</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-348</link>
		<dc:creator>Lucas Meijer</dc:creator>
		<pubDate>Fri, 01 Aug 2008 14:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-348</guid>
		<description>Great information.   reports look quite nice and graphical to me :)</description>
		<content:encoded><![CDATA[<p>Great information.   reports look quite nice and graphical to me <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jashan</title>
		<link>http://blogs.unity3d.com/2008/08/01/hardware-of-the-casual-gamer/#comment-347</link>
		<dc:creator>Jashan</dc:creator>
		<pubDate>Fri, 01 Aug 2008 13:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=78#comment-347</guid>
		<description>Hi Aras,

wow, thanks for sharing that info!!! I think the layout is definitely &quot;good enough&quot; for the purpose. Just recently, I came across Google Charts API. If you have the data in a database that could somehow be accessed from your Web server, you might consider using this to put up some &quot;online reports&quot;. The Charts API is kind of trivial to use - but of course, I don&#039;t know about the backend efforts that would be needed ;-)

That said: OMG, graphics cards models is truly shocking... hm... looks like &quot;optimization time&quot; is ripe ;-)

Sunny regards,
Jashan</description>
		<content:encoded><![CDATA[<p>Hi Aras,</p>
<p>wow, thanks for sharing that info!!! I think the layout is definitely &#8220;good enough&#8221; for the purpose. Just recently, I came across Google Charts API. If you have the data in a database that could somehow be accessed from your Web server, you might consider using this to put up some &#8220;online reports&#8221;. The Charts API is kind of trivial to use &#8211; but of course, I don&#8217;t know about the backend efforts that would be needed <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>That said: OMG, graphics cards models is truly shocking&#8230; hm&#8230; looks like &#8220;optimization time&#8221; is ripe <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Sunny regards,<br />
Jashan</p>
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