October 4 2008Unity iPhone Publishing Announced!

Oh man, after months of hard work we’re finally able to announce a release date, pricing & licensing information and some background on features for Unity iPhone Publishing! I know that it’s been a long wait for folks out there in the community that have been thirsting for news and even more, the functionality, so thanks for hanging in there. Now all you have to do is wait a few more weeks and you too will be able to get your hands on Unity iPhone Publishing yourself, rawr! Read more:

Jerry said on October 8th, 2008 at 12:30 am:
Will there be a Windows version of Unity? Or would I have to buy a MAC?
Tom Higgins said on October 8th, 2008 at 12:55 am:
Jerry: we are in development with Unity for Windows already! Also, it’s Mac, not MAC, unless you’re shouting.
Paris said on October 16th, 2008 at 2:38 pm:
I trust the Mac edition(s) of Unity won’t be neglected come a Windows release?
Tom Higgins said on October 16th, 2008 at 3:53 pm:
Of course not!
Ed said on October 27th, 2008 at 7:33 pm:
I’m very interested in the iPhone publishing feature but as I haven’t used Unity before is there any way I can play/test it from within the 30 day demo version..?
Tom Higgins said on October 28th, 2008 at 8:12 am:
Drop us a line at sales@unity3d.com and we’ll set you up. Do note that you need to be an iPhone developer with the iPhone SDK installed (http://developer.apple.com/iphone) or else the build will be useless. So get that sorted if you haven’t already then write us to request a trial!
Ed said on October 28th, 2008 at 2:30 pm:
Cool!, thanks for the speedy reply.