<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Unity iPhone Publishing Announced!</title>
	<atom:link href="http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Sat, 21 Nov 2009 00:48:27 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Ed</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-971</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Tue, 28 Oct 2008 12:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-971</guid>
		<description>Cool!, thanks for the speedy reply.</description>
		<content:encoded><![CDATA[<p>Cool!, thanks for the speedy reply.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-968</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Tue, 28 Oct 2008 06:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-968</guid>
		<description>Drop us a line at sales@unity3d.com and we&#039;ll set you up. Do note that you need to be an iPhone developer with the iPhone SDK installed (http://developer.apple.com/iphone) or else the build will be useless. So get that sorted if you haven&#039;t already then write us to request a trial!</description>
		<content:encoded><![CDATA[<p>Drop us a line at <a href="mailto:sales@unity3d.com">sales@unity3d.com</a> and we&#8217;ll set you up. Do note that you need to be an iPhone developer with the iPhone SDK installed (<a href="http://developer.apple.com/iphone" rel="nofollow">http://developer.apple.com/iphone</a>) or else the build will be useless. So get that sorted if you haven&#8217;t already then write us to request a trial!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ed</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-965</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Mon, 27 Oct 2008 17:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-965</guid>
		<description>I&#039;m very interested in the iPhone publishing feature but as I haven&#039;t used Unity before is there any way I can play/test it from within the 30 day demo version..?</description>
		<content:encoded><![CDATA[<p>I&#8217;m very interested in the iPhone publishing feature but as I haven&#8217;t used Unity before is there any way I can play/test it from within the 30 day demo version..?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-830</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Thu, 16 Oct 2008 13:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-830</guid>
		<description>Of course not!</description>
		<content:encoded><![CDATA[<p>Of course not!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paris</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-828</link>
		<dc:creator>Paris</dc:creator>
		<pubDate>Thu, 16 Oct 2008 12:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-828</guid>
		<description>I trust the Mac edition(s) of Unity won&#039;t be neglected come a Windows release? :)</description>
		<content:encoded><![CDATA[<p>I trust the Mac edition(s) of Unity won&#8217;t be neglected come a Windows release? <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-799</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Tue, 07 Oct 2008 22:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-799</guid>
		<description>Jerry: we are in development with Unity for Windows already! Also, it&#039;s Mac, not MAC, unless you&#039;re shouting. :P</description>
		<content:encoded><![CDATA[<p>Jerry: we are in development with Unity for Windows already! Also, it&#8217;s Mac, not MAC, unless you&#8217;re shouting. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jerry</title>
		<link>http://blogs.unity3d.com/2008/10/04/unity-iphone-publishing-announced/comment-page-1/#comment-798</link>
		<dc:creator>Jerry</dc:creator>
		<pubDate>Tue, 07 Oct 2008 22:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=120#comment-798</guid>
		<description>Will there be a Windows version of Unity? Or would I have to buy a MAC?</description>
		<content:encoded><![CDATA[<p>Will there be a Windows version of Unity? Or would I have to buy a MAC?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
