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	<title>Comments on: FusionFall goes live!</title>
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	<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/</link>
	<description>A glimpse inside Unity Technologies...</description>
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		<title>By: The Best Smokeless Cigarettes</title>
		<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/#comment-29407</link>
		<dc:creator>The Best Smokeless Cigarettes</dc:creator>
		<pubDate>Sun, 11 Sep 2011 07:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=171#comment-29407</guid>
		<description>I like the helpful information you provide in your articles. I will bookmark your weblog and check again here frequently. I am quite sure I will learn plenty of new stuff right here! Good luck for the next!</description>
		<content:encoded><![CDATA[<p>I like the helpful information you provide in your articles. I will bookmark your weblog and check again here frequently. I am quite sure I will learn plenty of new stuff right here! Good luck for the next!</p>
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		<title>By: Brian Baumbach</title>
		<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/#comment-17166</link>
		<dc:creator>Brian Baumbach</dc:creator>
		<pubDate>Fri, 10 Sep 2010 01:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=171#comment-17166</guid>
		<description>wow this looks genuinely cool! do you mind if i share this?</description>
		<content:encoded><![CDATA[<p>wow this looks genuinely cool! do you mind if i share this?</p>
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		<title>By: Unity Technologies Blog &#187; Blog Archive &#187; Top 5 Game Company 2009</title>
		<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/#comment-11311</link>
		<dc:creator>Unity Technologies Blog &#187; Blog Archive &#187; Top 5 Game Company 2009</dc:creator>
		<pubDate>Wed, 23 Dec 2009 05:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=171#comment-11311</guid>
		<description>[...] been an amazing year. I won&#8217;t list out all our achievements, but they&#8217;ve been many, and some big enough that achieving just one of them would have made us very [...]</description>
		<content:encoded><![CDATA[<p>[...] been an amazing year. I won&#8217;t list out all our achievements, but they&#8217;ve been many, and some big enough that achieving just one of them would have made us very [...]</p>
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		<title>By: Simon Newstead</title>
		<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/#comment-2015</link>
		<dc:creator>Simon Newstead</dc:creator>
		<pubDate>Thu, 29 Jan 2009 06:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=171#comment-2015</guid>
		<description>Congrats on the release Unity and CN teams!  I played it for an hour on the weekend, was a lot of fun and very slick presentation.. I could see this being addictive for the kids. Cheers</description>
		<content:encoded><![CDATA[<p>Congrats on the release Unity and CN teams!  I played it for an hour on the weekend, was a lot of fun and very slick presentation.. I could see this being addictive for the kids. Cheers</p>
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		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/#comment-1930</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Fri, 16 Jan 2009 23:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=171#comment-1930</guid>
		<description>I&#039;m sorry to hear about that Josh, it all worked like a charm for me (OS X 10.5.6 and Firefox 3.0.5). Did you offer any of that feedback to CN/Grigon? Did you log a crash bug for us to consider using our bug reporter app installed with the player on Windows? I&#039;d obviously like for us to track down and fix anything we appreciate anything you have to share along those lines.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry to hear about that Josh, it all worked like a charm for me (OS X 10.5.6 and Firefox 3.0.5). Did you offer any of that feedback to CN/Grigon? Did you log a crash bug for us to consider using our bug reporter app installed with the player on Windows? I&#8217;d obviously like for us to track down and fix anything we appreciate anything you have to share along those lines.</p>
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		<title>By: Josh</title>
		<link>http://blogs.unity3d.com/2009/01/16/fusionfall-goes-live/#comment-1927</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 16 Jan 2009 14:10:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=171#comment-1927</guid>
		<description>Congratulations guys! Overall I&#039;m really excited to see the first MMO running in Unity. 

I was a bit disappointed, however, that I had to go through 5 web-browsers on 6 computers from two different locations (home &amp; office) before I finally saw a fully functional version. During beta it would consistently hang after the tutorial level and once they launched it would simply hang or crash at &quot;loading&quot;. Went through 3 current generation iMac&#039;s using NVidia and ATI cards, a Quad-Core Mac Pro with the highest end NVidia card available, and two PCs. It consistently crashed my browser before even starting the game in Firefox (with all plug-in&#039;s disabled and Safari on the mac&#039;s and all browsers on the PC until I tried running it in Safari on the PC. 

I look forward to the guys at Cartoon Network getting this thing working correctly. When I finally got to see it, I was very happy with what I saw.</description>
		<content:encoded><![CDATA[<p>Congratulations guys! Overall I&#8217;m really excited to see the first MMO running in Unity. </p>
<p>I was a bit disappointed, however, that I had to go through 5 web-browsers on 6 computers from two different locations (home &amp; office) before I finally saw a fully functional version. During beta it would consistently hang after the tutorial level and once they launched it would simply hang or crash at &#8220;loading&#8221;. Went through 3 current generation iMac&#8217;s using NVidia and ATI cards, a Quad-Core Mac Pro with the highest end NVidia card available, and two PCs. It consistently crashed my browser before even starting the game in Firefox (with all plug-in&#8217;s disabled and Safari on the mac&#8217;s and all browsers on the PC until I tried running it in Safari on the PC. </p>
<p>I look forward to the guys at Cartoon Network getting this thing working correctly. When I finally got to see it, I was very happy with what I saw.</p>
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