<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Unity iPhone Roadmap</title>
	<atom:link href="http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:04:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.3</generator>
	<item>
		<title>By: Linus Särnhult</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-6369</link>
		<dc:creator>Linus Särnhult</dc:creator>
		<pubDate>Mon, 06 Jul 2009 16:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-6369</guid>
		<description>The store kit might only unlock existing content. But that existing content could be some code that downloads new content from your own server or wherever, right?</description>
		<content:encoded><![CDATA[<p>The store kit might only unlock existing content. But that existing content could be some code that downloads new content from your own server or wherever, right?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jani</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-6354</link>
		<dc:creator>Jani</dc:creator>
		<pubDate>Mon, 06 Jul 2009 09:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-6354</guid>
		<description>Is Unity iPhone 1.1 going to support the &quot;Store Kit&quot; feature of new iPhone OS 3.0? &quot;3.0 downloadable content&quot; is promised but I&#039;m not sure does this mean Store Kit or something else, iPhone Reference Library says that it is not possible to download new content, only to unlock existing content from released build that has been hidden from user.</description>
		<content:encoded><![CDATA[<p>Is Unity iPhone 1.1 going to support the &#8220;Store Kit&#8221; feature of new iPhone OS 3.0? &#8220;3.0 downloadable content&#8221; is promised but I&#8217;m not sure does this mean Store Kit or something else, iPhone Reference Library says that it is not possible to download new content, only to unlock existing content from released build that has been hidden from user.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Silverfox</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-5120</link>
		<dc:creator>Silverfox</dc:creator>
		<pubDate>Fri, 05 Jun 2009 08:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-5120</guid>
		<description>Sounds good!

I would love some extra audio scripting methods:

AudioSource.Filter - set a low-pass filter cutoff point for an audio source

AudioSource.Resonance - set the filter resonance for an audio source

Also the ability to send Midi note data and controller data to a laptop via USB link or Wi-Fi would be nice - I could build an iPhone touchscreen controller for Ableton Live with Unity then :-)</description>
		<content:encoded><![CDATA[<p>Sounds good!</p>
<p>I would love some extra audio scripting methods:</p>
<p>AudioSource.Filter &#8211; set a low-pass filter cutoff point for an audio source</p>
<p>AudioSource.Resonance &#8211; set the filter resonance for an audio source</p>
<p>Also the ability to send Midi note data and controller data to a laptop via USB link or Wi-Fi would be nice &#8211; I could build an iPhone touchscreen controller for Ableton Live with Unity then <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unity Technologies Blog &#187; Blog Archive &#187; What is this Unity anyway?</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-4721</link>
		<dc:creator>Unity Technologies Blog &#187; Blog Archive &#187; What is this Unity anyway?</dc:creator>
		<pubDate>Tue, 26 May 2009 07:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-4721</guid>
		<description>[...] is all going. Not exactly a roadmap (our CTO Joachim Ante, as well as our lead iPhone developer Renaldas &#8220;ReJ&#8221; Zioma have been doing that), but to explain why we&#8217;re doing what we&#8217;re doing, and maybe to [...]</description>
		<content:encoded><![CDATA[<p>[...] is all going. Not exactly a roadmap (our CTO Joachim Ante, as well as our lead iPhone developer Renaldas &#8220;ReJ&#8221; Zioma have been doing that), but to explain why we&#8217;re doing what we&#8217;re doing, and maybe to [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unity Technologies Blog &#187; Blog Archive &#187; Unity iPhone 1.0.2 is out there!</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-3574</link>
		<dc:creator>Unity Technologies Blog &#187; Blog Archive &#187; Unity iPhone 1.0.2 is out there!</dc:creator>
		<pubDate>Tue, 28 Apr 2009 17:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-3574</guid>
		<description>[...] I&#8217;ve mentioned before the key aspects of this release were to reduce memory consumption and make your games more [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve mentioned before the key aspects of this release were to reduce memory consumption and make your games more [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-3550</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Tue, 28 Apr 2009 04:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-3550</guid>
		<description>...Unity iPhone 1.0.2 is out: &lt;a href=&quot;http://unity3d.com/unity/whats-new/iphone-1.0.2.html&quot; rel=&quot;nofollow&quot;&gt;http://unity3d.com/unity/whats-new/iphone-1.0.2.html&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>&#8230;Unity iPhone 1.0.2 is out: <a href="http://unity3d.com/unity/whats-new/iphone-1.0.2.html" rel="nofollow">http://unity3d.com/unity/whats-new/iphone-1.0.2.html</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-3460</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Sun, 26 Apr 2009 06:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-3460</guid>
		<description>@Bububear: &quot;real soon&quot; :)</description>
		<content:encoded><![CDATA[<p>@Bububear: &#8220;real soon&#8221; <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bububear</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-3404</link>
		<dc:creator>Bububear</dc:creator>
		<pubDate>Fri, 24 Apr 2009 22:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-3404</guid>
		<description>Any idea when 1.0.2 might be released?  
I&#039;m really looking forward to the issue  of &quot;Asset leaks while reloading scenes&quot; being fixed.</description>
		<content:encoded><![CDATA[<p>Any idea when 1.0.2 might be released?<br />
I&#8217;m really looking forward to the issue  of &#8220;Asset leaks while reloading scenes&#8221; being fixed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Minevr</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-3211</link>
		<dc:creator>Minevr</dc:creator>
		<pubDate>Sun, 19 Apr 2009 15:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-3211</guid>
		<description>Chinese version:http://1vr.cn/article.asp?id=455</description>
		<content:encoded><![CDATA[<p>Chinese version:<a href="http://1vr.cn/article.asp?id=455" rel="nofollow">http://1vr.cn/article.asp?id=455</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madrayken</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2972</link>
		<dc:creator>Madrayken</dc:creator>
		<pubDate>Mon, 13 Apr 2009 16:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2972</guid>
		<description>Great to see this; really good step in the right direction. If there were a fuller list of major bugs being fixed (multiple versions of application left running on iPhone), that would be fantastic.</description>
		<content:encoded><![CDATA[<p>Great to see this; really good step in the right direction. If there were a fuller list of major bugs being fixed (multiple versions of application left running on iPhone), that would be fantastic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Iphone Development with Unity &#8230; Just keeps getting better! &#171;</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2888</link>
		<dc:creator>Iphone Development with Unity &#8230; Just keeps getting better! &#171;</dc:creator>
		<pubDate>Sat, 11 Apr 2009 20:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2888</guid>
		<description>[...] If you are interested in taking a peek into what the future has for Unity and the Iphone, click here to have a [...]</description>
		<content:encoded><![CDATA[<p>[...] If you are interested in taking a peek into what the future has for Unity and the Iphone, click here to have a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adams Immersive</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2822</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Fri, 10 Apr 2009 15:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2822</guid>
		<description>I fear I must abandon Unity for now... and switch over to Unity iPhone :D Apple just today took my paperwork out from under the parakeet cage and gave me the go-ahead.</description>
		<content:encoded><![CDATA[<p>I fear I must abandon Unity for now&#8230; and switch over to Unity iPhone <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Apple just today took my paperwork out from under the parakeet cage and gave me the go-ahead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marty Plumbo</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2780</link>
		<dc:creator>Marty Plumbo</dc:creator>
		<pubDate>Thu, 09 Apr 2009 19:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2780</guid>
		<description>I&#039;m really interested in the feature you describe as &quot; ... batching small objects, given that they share same material, into single draw call ... &quot;.  Any chance you could elaborate?  :-)</description>
		<content:encoded><![CDATA[<p>I&#8217;m really interested in the feature you describe as &#8221; &#8230; batching small objects, given that they share same material, into single draw call &#8230; &#8220;.  Any chance you could elaborate?  <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rogerio Lima</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2771</link>
		<dc:creator>Rogerio Lima</dc:creator>
		<pubDate>Thu, 09 Apr 2009 15:00:09 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2771</guid>
		<description>Wow! Looking forward to this new releases!!!</description>
		<content:encoded><![CDATA[<p>Wow! Looking forward to this new releases!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff 'PsychicParrot'</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2744</link>
		<dc:creator>Jeff 'PsychicParrot'</dc:creator>
		<pubDate>Wed, 08 Apr 2009 23:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2744</guid>
		<description>That is awesome! Thanks for sharing the roadmap ... I can&#039;t wait for those performance optimizations :)</description>
		<content:encoded><![CDATA[<p>That is awesome! Thanks for sharing the roadmap &#8230; I can&#8217;t wait for those performance optimizations <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Midnite</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2742</link>
		<dc:creator>Midnite</dc:creator>
		<pubDate>Wed, 08 Apr 2009 22:26:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2742</guid>
		<description>Do you know when GPS support will be available?</description>
		<content:encoded><![CDATA[<p>Do you know when GPS support will be available?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steddyman</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2715</link>
		<dc:creator>Steddyman</dc:creator>
		<pubDate>Wed, 08 Apr 2009 10:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2715</guid>
		<description>Great.

How about Audio Level and Microphone support?  I have a couple of projects that could really use that and it is present in one of your competitors engine.</description>
		<content:encoded><![CDATA[<p>Great.</p>
<p>How about Audio Level and Microphone support?  I have a couple of projects that could really use that and it is present in one of your competitors engine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tagged</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2712</link>
		<dc:creator>Tagged</dc:creator>
		<pubDate>Wed, 08 Apr 2009 09:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2712</guid>
		<description>Way cool, thanks alot! This is what we&#039;ve been waiting for. Some nice additions, made my night ;-)</description>
		<content:encoded><![CDATA[<p>Way cool, thanks alot! This is what we&#8217;ve been waiting for. Some nice additions, made my night <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ryan</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2696</link>
		<dc:creator>ryan</dc:creator>
		<pubDate>Wed, 08 Apr 2009 02:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2696</guid>
		<description>Great info thanks.

Hoping 1.2 comes quickly with &quot;3.0 downloadable content&quot; which I think will be big for quality games.</description>
		<content:encoded><![CDATA[<p>Great info thanks.</p>
<p>Hoping 1.2 comes quickly with &#8220;3.0 downloadable content&#8221; which I think will be big for quality games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Caddock - aka IPete2</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2664</link>
		<dc:creator>Peter Caddock - aka IPete2</dc:creator>
		<pubDate>Tue, 07 Apr 2009 11:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2664</guid>
		<description>Thanks for this much needed information - we at Studio Liddell are about to launch &#039;Slippy Feet&#039; and I would really like to quickly upgrade it to this release of the engine.

IPete2.</description>
		<content:encoded><![CDATA[<p>Thanks for this much needed information &#8211; we at Studio Liddell are about to launch &#8216;Slippy Feet&#8217; and I would really like to quickly upgrade it to this release of the engine.</p>
<p>IPete2.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: conair360</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2645</link>
		<dc:creator>conair360</dc:creator>
		<pubDate>Tue, 07 Apr 2009 00:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2645</guid>
		<description>support for 3.0 is vital (maybe not yet). But I think that with 3.0 comes the downloadable content. That is going to be necessary, as I know I&#039;ll be using that feature along with many others. :)

And finally, an insight as to what&#039;s on your minds and what&#039;s going on. Thanks a lot!</description>
		<content:encoded><![CDATA[<p>support for 3.0 is vital (maybe not yet). But I think that with 3.0 comes the downloadable content. That is going to be necessary, as I know I&#8217;ll be using that feature along with many others. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>And finally, an insight as to what&#8217;s on your minds and what&#8217;s going on. Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: col000r</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2635</link>
		<dc:creator>col000r</dc:creator>
		<pubDate>Mon, 06 Apr 2009 21:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2635</guid>
		<description>very much appreciated!</description>
		<content:encoded><![CDATA[<p>very much appreciated!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: randy</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2634</link>
		<dc:creator>randy</dc:creator>
		<pubDate>Mon, 06 Apr 2009 20:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2634</guid>
		<description>Cool, thanks for sharing this info.
For what it is worth, I hope &quot;Compressed audio streaming directly from disk&quot; makes it into the next release!</description>
		<content:encoded><![CDATA[<p>Cool, thanks for sharing this info.<br />
For what it is worth, I hope &#8220;Compressed audio streaming directly from disk&#8221; makes it into the next release!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: grinder</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2630</link>
		<dc:creator>grinder</dc:creator>
		<pubDate>Mon, 06 Apr 2009 19:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2630</guid>
		<description>this is a great way to support us. Thanks a lot. Optimized GUI functionality is mostly important I think. You should give Support UV mapping on GUI. This will really help us to build good UI without concern about square-texture issue and also the memory BW issue. Thanks again a lot.</description>
		<content:encoded><![CDATA[<p>this is a great way to support us. Thanks a lot. Optimized GUI functionality is mostly important I think. You should give Support UV mapping on GUI. This will really help us to build good UI without concern about square-texture issue and also the memory BW issue. Thanks again a lot.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marty Plumbo</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2628</link>
		<dc:creator>Marty Plumbo</dc:creator>
		<pubDate>Mon, 06 Apr 2009 17:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2628</guid>
		<description>Thanks a bunch for being so open about your roadmap, guys!  It&#039;s nice to know what to spend time on and what not to!</description>
		<content:encoded><![CDATA[<p>Thanks a bunch for being so open about your roadmap, guys!  It&#8217;s nice to know what to spend time on and what not to!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blogging vr &#187; Unity announcing new iPhone roadmap</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2625</link>
		<dc:creator>blogging vr &#187; Unity announcing new iPhone roadmap</dc:creator>
		<pubDate>Mon, 06 Apr 2009 15:47:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2625</guid>
		<description>[...] revealed today its iPhone roadmap for the period to [...]</description>
		<content:encoded><![CDATA[<p>[...] revealed today its iPhone roadmap for the period to [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christopher Romero</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2624</link>
		<dc:creator>Christopher Romero</dc:creator>
		<pubDate>Mon, 06 Apr 2009 15:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2624</guid>
		<description>Great great stuff, always a pleasure to see see smart Unity priorities!
FWIW, support for iPhone SDK 3.0 and 3.0 downloadable content would be useful for me and mine sooner than later.
cheers,
Christopher</description>
		<content:encoded><![CDATA[<p>Great great stuff, always a pleasure to see see smart Unity priorities!<br />
FWIW, support for iPhone SDK 3.0 and 3.0 downloadable content would be useful for me and mine sooner than later.<br />
cheers,<br />
Christopher</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff Craighead</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2619</link>
		<dc:creator>Jeff Craighead</dc:creator>
		<pubDate>Mon, 06 Apr 2009 14:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2619</guid>
		<description>Nice! Although I hope that you address the compatibility issue with OS 3.0 for the 1.1 release (even if SDK features are missing) unless you plan on releasing 1.2 by June.</description>
		<content:encoded><![CDATA[<p>Nice! Although I hope that you address the compatibility issue with OS 3.0 for the 1.1 release (even if SDK features are missing) unless you plan on releasing 1.2 by June.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ugur</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2617</link>
		<dc:creator>Ugur</dc:creator>
		<pubDate>Mon, 06 Apr 2009 14:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2617</guid>
		<description>Thanks a lot for the sharing, great to know where the journey is going and have something to look forward to :)</description>
		<content:encoded><![CDATA[<p>Thanks a lot for the sharing, great to know where the journey is going and have something to look forward to <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin Schultz, Decane</title>
		<link>http://blogs.unity3d.com/2009/04/06/unity-iphone-roadmap/#comment-2614</link>
		<dc:creator>Martin Schultz, Decane</dc:creator>
		<pubDate>Mon, 06 Apr 2009 14:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=399#comment-2614</guid>
		<description>Brilliant, thanks for sharing. A good direction you&#039;re heading with telling about the planned stuff. Greatly appreciated!</description>
		<content:encoded><![CDATA[<p>Brilliant, thanks for sharing. A good direction you&#8217;re heading with telling about the planned stuff. Greatly appreciated!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

