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	<title>Comments on: Unity Roadmap</title>
	<atom:link href="http://blogs.unity3d.com/2009/04/10/unity-roadmap/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:04:14 +0000</lastBuildDate>
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	<item>
		<title>By: moncler</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-30136</link>
		<dc:creator>moncler</dc:creator>
		<pubDate>Wed, 28 Sep 2011 04:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-30136</guid>
		<description>I agree with your point.</description>
		<content:encoded><![CDATA[<p>I agree with your point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WordPress Designer</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-29655</link>
		<dc:creator>WordPress Designer</dc:creator>
		<pubDate>Sat, 17 Sep 2011 07:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-29655</guid>
		<description>It is a well executed post. I like the diagram most. It is a helpful informative post. Thanks for sharing this great information</description>
		<content:encoded><![CDATA[<p>It is a well executed post. I like the diagram most. It is a helpful informative post. Thanks for sharing this great information</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: create a blog" if possible</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-29567</link>
		<dc:creator>create a blog" if possible</dc:creator>
		<pubDate>Thu, 15 Sep 2011 02:35:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-29567</guid>
		<description>Nice blog look like excellent  design we we shall keep visit again.</description>
		<content:encoded><![CDATA[<p>Nice blog look like excellent  design we we shall keep visit again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ucha</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-28378</link>
		<dc:creator>ucha</dc:creator>
		<pubDate>Tue, 23 Aug 2011 03:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-28378</guid>
		<description>i Like this tool, thank&#039;s very usefull bro..</description>
		<content:encoded><![CDATA[<p>i Like this tool, thank&#8217;s very usefull bro..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EVE Online Guide</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-27962</link>
		<dc:creator>EVE Online Guide</dc:creator>
		<pubDate>Mon, 01 Aug 2011 15:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-27962</guid>
		<description>I like this development tool so much. Thank You</description>
		<content:encoded><![CDATA[<p>I like this development tool so much. Thank You</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stephane</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-27960</link>
		<dc:creator>Stephane</dc:creator>
		<pubDate>Mon, 01 Aug 2011 15:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-27960</guid>
		<description>This developer tool is always improving. Keep up the good work</description>
		<content:encoded><![CDATA[<p>This developer tool is always improving. Keep up the good work</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Free Android Games</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-27794</link>
		<dc:creator>Free Android Games</dc:creator>
		<pubDate>Wed, 27 Jul 2011 18:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-27794</guid>
		<description>thanks ... very useful info really well for me in particular .... add more and new knowledge that I can take .. always successful and warm greetings from a newbie blogger</description>
		<content:encoded><![CDATA[<p>thanks &#8230; very useful info really well for me in particular &#8230;. add more and new knowledge that I can take .. always successful and warm greetings from a newbie blogger</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wall mounted desk</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-27581</link>
		<dc:creator>wall mounted desk</dc:creator>
		<pubDate>Thu, 21 Jul 2011 14:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-27581</guid>
		<description>It is really a very interesting post. I had been looking for articles and tutorials about road map and I found this post to be an essential reference. I really appreciate you for this.</description>
		<content:encoded><![CDATA[<p>It is really a very interesting post. I had been looking for articles and tutorials about road map and I found this post to be an essential reference. I really appreciate you for this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: discount clothing websites</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-27437</link>
		<dc:creator>discount clothing websites</dc:creator>
		<pubDate>Mon, 18 Jul 2011 12:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-27437</guid>
		<description>Hi! This is such a very nice post. I am glad that you had posted something like this. And I really like this Unity 2.6 as it contains a lot of features.  I hope you would continue posting something more like this in the future and any follow-up on this would greatly be appreciated.</description>
		<content:encoded><![CDATA[<p>Hi! This is such a very nice post. I am glad that you had posted something like this. And I really like this Unity 2.6 as it contains a lot of features.  I hope you would continue posting something more like this in the future and any follow-up on this would greatly be appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kiki</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-25376</link>
		<dc:creator>kiki</dc:creator>
		<pubDate>Sun, 12 Jun 2011 01:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-25376</guid>
		<description>Great engine.</description>
		<content:encoded><![CDATA[<p>Great engine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bermuda pet</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-25094</link>
		<dc:creator>Bermuda pet</dc:creator>
		<pubDate>Sun, 22 May 2011 06:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-25094</guid>
		<description>Unity 2.6 is the best application in the Unity series I think.</description>
		<content:encoded><![CDATA[<p>Unity 2.6 is the best application in the Unity series I think.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Business Intelligence Free</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-25084</link>
		<dc:creator>Business Intelligence Free</dc:creator>
		<pubDate>Sat, 21 May 2011 14:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-25084</guid>
		<description>Unity 2.6, yes it is one of the biggest release in Unity series. the feature i like most in this release is Keyframe &amp; Animation Curve Editor</description>
		<content:encoded><![CDATA[<p>Unity 2.6, yes it is one of the biggest release in Unity series. the feature i like most in this release is Keyframe &amp; Animation Curve Editor</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: car diagnostic</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-25044</link>
		<dc:creator>car diagnostic</dc:creator>
		<pubDate>Thu, 19 May 2011 04:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-25044</guid>
		<description>Thanks for the post. Nice read! but i still do not understand much about Vertex Shader based Vertex Lighting</description>
		<content:encoded><![CDATA[<p>Thanks for the post. Nice read! but i still do not understand much about Vertex Shader based Vertex Lighting</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JayBarbeau</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-12333</link>
		<dc:creator>JayBarbeau</dc:creator>
		<pubDate>Wed, 17 Mar 2010 05:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-12333</guid>
		<description>Is there any news on DX11?  I really want hardware tesselation.</description>
		<content:encoded><![CDATA[<p>Is there any news on DX11?  I really want hardware tesselation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kobla</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-12243</link>
		<dc:creator>Kobla</dc:creator>
		<pubDate>Sun, 07 Mar 2010 22:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-12243</guid>
		<description>Quote :
       &quot;Is it possible in the future (maybe with Unity 3D 3.0?)
        To make 3D web pages without Unity Webplayer?. &quot;


Personally I feel that&#039;s a bit to ask of a great team of developers who&#039;ve not only developed an awesome game engine, but also the most advanced (yet portable) 3d web player ever. (Now installable even without an admin account on windows... even flash player needs that). I think the player is  just fine... it is better we build games for a target player Unity tech built rather than a platform (Maybe webGL) that&#039;s going to limit developers. Cheers Unifolks... looking forward to unity 3.0 and possibly a cheaper pro license :)</description>
		<content:encoded><![CDATA[<p>Quote :<br />
       &#8220;Is it possible in the future (maybe with Unity 3D 3.0?)<br />
        To make 3D web pages without Unity Webplayer?. &#8221;</p>
<p>Personally I feel that&#8217;s a bit to ask of a great team of developers who&#8217;ve not only developed an awesome game engine, but also the most advanced (yet portable) 3d web player ever. (Now installable even without an admin account on windows&#8230; even flash player needs that). I think the player is  just fine&#8230; it is better we build games for a target player Unity tech built rather than a platform (Maybe webGL) that&#8217;s going to limit developers. Cheers Unifolks&#8230; looking forward to unity 3.0 and possibly a cheaper pro license <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3D Web Master</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-11484</link>
		<dc:creator>3D Web Master</dc:creator>
		<pubDate>Wed, 06 Jan 2010 07:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-11484</guid>
		<description>Question

Is it possible in the future (maybe with Unity 3D 3.0?)
To make 3D web pages without Unity Webplayer?. How? maybe with WebGL  

That the best thing you can do. 3D web pages without a plug-in.

Then if you were the best  

Flash Tech123</description>
		<content:encoded><![CDATA[<p>Question</p>
<p>Is it possible in the future (maybe with Unity 3D 3.0?)<br />
To make 3D web pages without Unity Webplayer?. How? maybe with WebGL  </p>
<p>That the best thing you can do. 3D web pages without a plug-in.</p>
<p>Then if you were the best  </p>
<p>Flash Tech123</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Morgan</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-11226</link>
		<dc:creator>Morgan</dc:creator>
		<pubDate>Thu, 17 Dec 2009 06:05:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-11226</guid>
		<description>These look really handy. I</description>
		<content:encoded><![CDATA[<p>These look really handy. I</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: From Shockwave to Unity 3D &#171; robotduck</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-10124</link>
		<dc:creator>From Shockwave to Unity 3D &#171; robotduck</dc:creator>
		<pubDate>Mon, 19 Oct 2009 11:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-10124</guid>
		<description>[...] has a public roadmap. They tell you what they&#8217;re working on, and roughly when it&#8217;s due for [...]</description>
		<content:encoded><![CDATA[<p>[...] has a public roadmap. They tell you what they&#8217;re working on, and roughly when it&#8217;s due for [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unity &#171; skive &#124; what we like, think and do</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-10122</link>
		<dc:creator>Unity &#171; skive &#124; what we like, think and do</dc:creator>
		<pubDate>Mon, 19 Oct 2009 08:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-10122</guid>
		<description>[...] public roadmap. They tell you what they&#8217;re working on, and roughly when it&#8217;s due for [...]</description>
		<content:encoded><![CDATA[<p>[...] public roadmap. They tell you what they&#8217;re working on, and roughly when it&#8217;s due for [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-10056</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Mon, 12 Oct 2009 13:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-10056</guid>
		<description>@3DWEBMASTER: you noticed that the article says &quot;these are only rumours&quot;, right? :)</description>
		<content:encoded><![CDATA[<p>@3DWEBMASTER: you noticed that the article says &#8220;these are only rumours&#8221;, right? <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3DWEBMASTER</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-10055</link>
		<dc:creator>3DWEBMASTER</dc:creator>
		<pubDate>Mon, 12 Oct 2009 10:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-10055</guid>
		<description>NEWS!!!!

Adobe will buy Unity3D?

See the LINK:

http://jetzt.sueddeutsche.de/texte/anzeigen/487872</description>
		<content:encoded><![CDATA[<p>NEWS!!!!</p>
<p>Adobe will buy Unity3D?</p>
<p>See the LINK:</p>
<p><a href="http://jetzt.sueddeutsche.de/texte/anzeigen/487872" rel="nofollow">http://jetzt.sueddeutsche.de/texte/anzeigen/487872</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Libert Bart</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-10017</link>
		<dc:creator>Libert Bart</dc:creator>
		<pubDate>Sun, 11 Oct 2009 10:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-10017</guid>
		<description>That sounds very strange. A German newspaper which knows more then what UT has officially declared...</description>
		<content:encoded><![CDATA[<p>That sounds very strange. A German newspaper which knows more then what UT has officially declared&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Future-Tech123</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-9946</link>
		<dc:creator>Future-Tech123</dc:creator>
		<pubDate>Fri, 09 Oct 2009 17:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-9946</guid>
		<description>NEWS!!!!

LINK:

http://jetzt.sueddeutsche.de/texte/anzeigen/487676</description>
		<content:encoded><![CDATA[<p>NEWS!!!!</p>
<p>LINK:</p>
<p><a href="http://jetzt.sueddeutsche.de/texte/anzeigen/487676" rel="nofollow">http://jetzt.sueddeutsche.de/texte/anzeigen/487676</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Future-Tech123</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-9945</link>
		<dc:creator>Future-Tech123</dc:creator>
		<pubDate>Fri, 09 Oct 2009 17:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-9945</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-9943</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Fri, 09 Oct 2009 17:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-9943</guid>
		<description>@Future-Tech123/Flash Tech123: perhaps that will be possible but it will require all browsers on both platforms to offer parallel and comparable functionality. The whole reason browser plugin technologies took off was that (a) browsers couldn&#039;t natively offer the desired functionality, or (b) if they could there were far too many variances in behavior across browsers and operating systems. With a plugin we have control over that and aren&#039;t dependent on the browser manufacturers. So if/when there&#039;s a world with operating systems and browsers that we can trust to offer a stable platform then we can consider that sort of thing, until then the Unity Web Player will be required.</description>
		<content:encoded><![CDATA[<p>@Future-Tech123/Flash Tech123: perhaps that will be possible but it will require all browsers on both platforms to offer parallel and comparable functionality. The whole reason browser plugin technologies took off was that (a) browsers couldn&#8217;t natively offer the desired functionality, or (b) if they could there were far too many variances in behavior across browsers and operating systems. With a plugin we have control over that and aren&#8217;t dependent on the browser manufacturers. So if/when there&#8217;s a world with operating systems and browsers that we can trust to offer a stable platform then we can consider that sort of thing, until then the Unity Web Player will be required.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Future-Tech123</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-9936</link>
		<dc:creator>Future-Tech123</dc:creator>
		<pubDate>Fri, 09 Oct 2009 15:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-9936</guid>
		<description>Again!

Question

Is it possible in the future (maybe with Unity 3D 3.0?)
To make 3D web pages without Unity Webplayer?. How? maybe with WebGL ;-)

That the best thing you can do. 3D web pages without a plug-in.

Then if you were the best ;-)

Flash Tech123</description>
		<content:encoded><![CDATA[<p>Again!</p>
<p>Question</p>
<p>Is it possible in the future (maybe with Unity 3D 3.0?)<br />
To make 3D web pages without Unity Webplayer?. How? maybe with WebGL <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>That the best thing you can do. 3D web pages without a plug-in.</p>
<p>Then if you were the best <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Flash Tech123</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MrDude</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-9846</link>
		<dc:creator>MrDude</dc:creator>
		<pubDate>Thu, 08 Oct 2009 08:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-9846</guid>
		<description>Threaded Background Loading
I have wanted to do something like this for ages and planned on doing it in the near future... You are going to save me so much trouble by doing this. Thanks ever so much!!!</description>
		<content:encoded><![CDATA[<p>Threaded Background Loading<br />
I have wanted to do something like this for ages and planned on doing it in the near future&#8230; You are going to save me so much trouble by doing this. Thanks ever so much!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Future-Tech123</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-9685</link>
		<dc:creator>Future-Tech123</dc:creator>
		<pubDate>Sun, 04 Oct 2009 13:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-9685</guid>
		<description>Question

Is it possible in the future (maybe with Unity 3D 3.0?)
To make 3D web pages without Unity Webplayer?. How? maybe with WebGL ;-)

That the best thing you can do. 3D web pages without a plug-in.

Then if you were the best ;-)

Flash Tech123</description>
		<content:encoded><![CDATA[<p>Question</p>
<p>Is it possible in the future (maybe with Unity 3D 3.0?)<br />
To make 3D web pages without Unity Webplayer?. How? maybe with WebGL <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>That the best thing you can do. 3D web pages without a plug-in.</p>
<p>Then if you were the best <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Flash Tech123</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joachim Ante</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-8848</link>
		<dc:creator>Joachim Ante</dc:creator>
		<pubDate>Tue, 15 Sep 2009 11:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-8848</guid>
		<description>Unity offers full source code licenses already, See this page:
https://store.unity3d.com/shop/

You can just contact sales@unity3d.com</description>
		<content:encoded><![CDATA[<p>Unity offers full source code licenses already, See this page:<br />
<a href="https://store.unity3d.com/shop/" rel="nofollow">https://store.unity3d.com/shop/</a></p>
<p>You can just contact <a href="mailto:sales@unity3d.com">sales@unity3d.com</a></p>
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		<title>By: Tarence</title>
		<link>http://blogs.unity3d.com/2009/04/10/unity-roadmap/#comment-8835</link>
		<dc:creator>Tarence</dc:creator>
		<pubDate>Tue, 15 Sep 2009 07:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=411#comment-8835</guid>
		<description>Something maybe for the future.

I know Unity prides itself on providing for all needs in game development. I&#039;m a big fan of the tool as a designer and artist, but programmers are always 50/50. 

Maybe as a far future look (Unity 3) look at offering a more robust and full C++ support. Yes I know its less efficient, takes longer to debug, but boy do programmers like having the full option. Its like that happy fuzzy blanket. You don&#039;t always needs it but dam when you do, your happy its there. 

This also opens a whole new market in terms of sales. My producers where very tossed between torque and unity over this feature, even if it meant using torque script. Simply because it gave them the option if they needed, cause no matter how hard you try Unity will never be perfect. I think C++ support though is a giant leap towards it.</description>
		<content:encoded><![CDATA[<p>Something maybe for the future.</p>
<p>I know Unity prides itself on providing for all needs in game development. I&#8217;m a big fan of the tool as a designer and artist, but programmers are always 50/50. </p>
<p>Maybe as a far future look (Unity 3) look at offering a more robust and full C++ support. Yes I know its less efficient, takes longer to debug, but boy do programmers like having the full option. Its like that happy fuzzy blanket. You don&#8217;t always needs it but dam when you do, your happy its there. </p>
<p>This also opens a whole new market in terms of sales. My producers where very tossed between torque and unity over this feature, even if it meant using torque script. Simply because it gave them the option if they needed, cause no matter how hard you try Unity will never be perfect. I think C++ support though is a giant leap towards it.</p>
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