Archive for April, 2009

New Animation timeline

With 2.5 out the door, I finally got some time to work on new features. I love that part – to me new features are so nice – the first couple of weeks always feels like you’re the world’s fastest coder (after that, reality sets in and you actually have to make it work in real life – even for corner cases).
Rune and I are busy on the new animation timeline. (Actually, I’m stealing his thunder – he’s doing the real work while I’m just mocking up in Photoshop and spreading general confusion) We’re basically going for a complete rewrite that gives you control over all curves with key editing, tangent dragging, the works. – have a look at what we’re thinking:

Timeline shot

Upcoming 2.6 timeline WIP

I’m really excited about this. I’m thinking that it should be able to require a lot less scripting work for a bunch of stuff. It will also support material animation (so you can actually just make some curves for a UV scroll – instead of having to code the thing from scratch).

Unity in Danish games academy

For the past few years the joint-universities games academy in Denmark, DADIU (National Academy of Digital, Interactive Entertainment) have been creating some impressive productions with their one-month vertical slice of AAA-games. During these productions the students are coming in from several different universities, to bring together specialists with different educational backgrounds to each work on their part of the pipeline.

This year the students had been given the choice of using Unity, and guess what; all of them went with Unity! I really think you should check out the students’ productions, it is really amazing how much they managed to pull off given the one-month time limit. You can find games and post-mortems on this webpage: http://www.dadiu.dk/english/games-09, and below you can find screenshots and links to Unity Webplayers of some the games.

http://blogs.unity3d.com/wp-content/uploads/2009/04/picture-4.png

Puzzle Bloom

A puzzle game which feels like a mix between The Lost Vikings and Professor Fizzwizzle all in 3D of course. Adding to that they have really well executed graphics and sound.








http://hiddenlake.dk/

Karin and The Hidden Lake

Graphically stunning Alice in Wonderland-like 2D-platformer game, with some interesting gameplay elements, like mystery black clouds and mirrored worlds.










And more games from DADIU:

Nevermore
Slug N’ Roll
Exodroid