Archive for May, 2009

What is this Unity anyway?

A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we’ve released 20 updates, grown from 3 to 34 people, seen hundreds of games and other products released (as well as thousands of demos and throw-aways).

But what is this all about anyway? Read the rest of this entry »

Blast from the recent past – Unity 2.5

For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5.

Unity 2.5 was the first version of the editor running on Windows and eventually was released in March 2009. Some development of it started at end of 2007, just after Unity 2.0 was released. First there was some serious code shuffling, converting from Objective C into C++, refactoring into platform independent interfaces and similar highly invisible stuff.

Here’s the first Unity running on Windows screenshot I could find (this is February 2008): Read the rest of this entry »

The Unity blogs are now web player enabled!

I interact with the WordPress blog engine both here at work as well as at home for my personal blog. Given that WordPress experience, and the fact that I work at Unity Technologies, makers of the Unity Web Player, I guess it’s only fitting that I created a WordPress plugin to allow blog authors to easily include Unity Web Player content in their posts. My point of shame in this is the fact that I created the plugin last Fall and haven’t really done much with it since, my bad!

Example: The Island
Here is an example file that you developers should recognize, it’s a published version of the Island demo we include when you install Unity:

Description
The plugin is simple to use and requires some straightforward mark-up tags within your blog post. Those tags are read by WordPress when showing the post and the needed page edits will be made to show your Unity Web Player content. The plugin includes support for both Unity Web Player 1.x and 2.x content. The plugin allows you all the same options as the native object/embed tags so you can enable/disable the context menu or the ability to go fullscreen, to use custom loading screen graphics or to specify your own install prompt image and more.

Download
Please feel free to download my WordPress plugin and put it to use right away:

WP_UnityObject

The download contains a readme file with instructions, have fun!

Edit Note (May 20, 2009): the download link has now been changed as the plugin is available from the Resources area on our website.

My first post, and an iPhone touch phase mini-tutorial!

Mini-me

Mini-tutorial!

This is my first post on the Unity blog and will be short because…hey, I still have more work to do. However, I wanted to drop a quick link to a mini-tutorial that I threw together for touch phase input. I was working on the larger iPhone tutorial that Ethan spoke about in a previous blogpost and having some trouble with touch input, so I decided to break out to a separate project and create something simple to track touches. It’s not quite a tutorial because I’m not including a PDF with step-by-step instructions, however, I’ll get around to that later before we put it up in Resources section of the website. Here’s my project folder with comments in the source code for what I’m doing:

TouchPhases Project Folder