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	<title>Comments on: Blast from the recent past &#8211; Unity 2.5</title>
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		<title>By: Unity Technologies Blog &#187; Blog Archive &#187; Four years ago today&#8230;</title>
		<link>http://blogs.unity3d.com/2009/05/16/blast-from-the-recent-past-unity-25/#comment-11459</link>
		<dc:creator>Unity Technologies Blog &#187; Blog Archive &#187; Four years ago today&#8230;</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:38:03 +0000</pubDate>
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		<description>[...] four years. I got to work on some things too, like Windows Web Player, Direct3D renderer, shadows, editor for Windows and whatnot. But I mostly concentrate on creating trouble, which does not seem to hinder Unity that [...]</description>
		<content:encoded><![CDATA[<p>[...] four years. I got to work on some things too, like Windows Web Player, Direct3D renderer, shadows, editor for Windows and whatnot. But I mostly concentrate on creating trouble, which does not seem to hinder Unity that [...]</p>
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		<title>By: Martin Schultz</title>
		<link>http://blogs.unity3d.com/2009/05/16/blast-from-the-recent-past-unity-25/#comment-4414</link>
		<dc:creator>Martin Schultz</dc:creator>
		<pubDate>Mon, 18 May 2009 18:38:16 +0000</pubDate>
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		<description>Hehe, great to see how it developed. Cool stuff.</description>
		<content:encoded><![CDATA[<p>Hehe, great to see how it developed. Cool stuff.</p>
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