2.5.1 Webplayer Preview

June 22, 2009 in Technology

With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility.  As a team we do systematic testing on a broad range of weplayers.  However, we really want 200% confidence instead of a measly 100%.  So we’re asking for a little help — from you!

If you want to help make Unity 2.5.1 a flawless release, there are two simple things you can do.

1) Auto-update to the 2.5.1 webplayer plugin by visiting this Auto-Update test page.

2) Go play as many webplayers as possible.  Your own or someone else’s, published or unpublished, anything you can find.

Every game you play should look and behave exactly the same as it did before the update.  In fact, if you see any differences (or problems) at all, write us an email at support@unity3d.com.  Include the url of the problematic webplayer, and the OS, browser, and graphics card you’re using.  It’s best to let us know right away so we can fix it immediately!

We already know the Unity community is amazing, and this is your chance to actively participate along with the development team to ship a new version.  Rock ‘n roll, and send your pre-release 2.5.1 webplayer bugs to support@unity3d.com!

Comments (10)

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  1. Minevr

    July 6, 2009 at 11:07 am / 

    I will test it!

  2. Sebastian Vargas

    July 2, 2009 at 10:33 pm / 

    We test our games on web and, Everything OK.

    Greetings form Colombia!,

  3. Ashkan Saeedi

    June 25, 2009 at 6:45 pm / 

    dear unity staff and users (specially amir)
    sorry for commenting here about this here
    but we need our voice to be listened.
    please check the petition here and send it to your friends

    http://www.avaaz.org/en/iran_stop_the_crackdown/?cl=260799252&v=3541

  4. Sam Kalman

    June 24, 2009 at 11:03 am / 

    @Aubrey: Very unusual, as none of the changes in 2.5.1 should have affected either audio or performance. Can you compare both behaviors against 2.5.0? And as always, you can submit a bug with your project folder and we’ll take a look :-)

    @Nathan: This is one of the issues we explicitly fixed. But because of how auto-update works, the effects of the fix don’t show up until after you’ve restarted your browser. Try quitting firefox and re-opening, an then see if the bug is gone. It should be!

  5. Tom Higgins

    June 24, 2009 at 1:22 am / 

    @Aubrey: if you think you’re getting slow downs then can you do some quantitative testing to find out for sure? We’re not seeing anything like that and having some hard data would help (if you have the time and inclination).

  6. Nathan Warden

    June 23, 2009 at 10:21 pm / 

    Sam, I just quickly went through most of our webplayers with the 2.5.1 plugin and it seems to work great! :)

    Used Fire Fox on Mac. It still has the bug where it cuts off a lot of the loader screen though, but, it also seems that’s a Fire Fox issue since it isn’t on any of the other browsers.

    - Nathan

  7. Aubrey

    June 23, 2009 at 6:22 pm / 

    I haven’t completed any scientific tests yet, but overall performance feels noticeably slower in my game after the update.
    Most specifically, audio playback “skips” terribly – and it plays perfectly smooth while running in the 2.5 Unity Editor.

    Latest beta of my game can be played @ http://dat.marsxplr.com/1977/play

  8. Ashkan Saeedi

    June 23, 2009 at 4:58 pm / 

    hi
    you are awesome!!!
    i tested the player and found an error in “autoupdate” and sent it to support@unity3d.com

    i am not a unity developer yet but we would buy our team some unity licenses after university final exams.
    however here in iran, we are in danger now.
    nothing is good and they kill protesters

  9. diamondTearz

    June 23, 2009 at 1:12 am / 

    Installation was smooth and Flawless! Off I go. Thanks again for all of your hard work Unity team!

  10. Leepo

    June 22, 2009 at 7:11 pm / 

    Thanks! At first sight the Wooglie games run well.

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