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Unity iPhone 1.1 Standard Assets

July 29, 2009 in Technology, Unity Products and Services by

demoteamThe Demo Team is putting the finishing touches on the iPhone Standard Assets that will go out with the Unity iPhone 1.1. release. There are plenty of useful assets that you’ll get:

1. Additive-Projector (can be used to fake spotlights)

2. Blob-Shadow

3. iPhone-specific shaders

4. Default Skybox asset

5. Joystick and TouchPad scripts

6. Easy-to-use water reflection script

7. Control schemes aplenty: 2D side scroller, camera-relative, FPS, FPS w/ tilt, player-relative, tap-to-move

With the Unity iPhone 1.1. release imminent, you’ll be enjoying all of these goodies, soon!

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30 Jul 2009, 1:39 am

So stoked, so excited… I can’t even say. After a long fairly crappy day, this is exactly the post I needed to stumble upon. Go team U…

30 Jul 2009, 3:23 am

You got me at ‘imminent’… :)

30 Jul 2009, 4:26 am

Heck Yeah!!

30 Jul 2009, 12:00 pm

nice, thanks

30 Jul 2009, 2:54 pm

I can’t say how much I’m looking forward this new version.
I wasn’t thinking about the new assets but they looks very interesting now! Thanks to the Demo Team.

An idea for the next version: a unity scene with most of optimization techniques we already know.

6 Aug 2009, 3:20 pm

That’s a good news. Especially for the sound system. But how imminent is the release?
I’m about to release a game in the next day, but I woud like to build the game with it. Can I wait for the release or is it going to take more than one week?

6 Aug 2009, 5:06 pm

I wouldn’t hold your release. If you need to have your app launch soon, then I’d say submit it to the AppStore as soon as possible, so you can get approved. You can always resubmit a version update after it has been approved and released.

7 Aug 2009, 3:19 pm


25 Aug 2009, 2:19 am

Man I’m getting worked up! It’s on!!! I love the Penelope demo by the way!

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