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	<title>Comments on: Unity iPhone 1.1 Standard Assets</title>
	<atom:link href="http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:04:14 +0000</lastBuildDate>
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		<title>By: diamondTearz</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-8010</link>
		<dc:creator>diamondTearz</dc:creator>
		<pubDate>Tue, 25 Aug 2009 00:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-8010</guid>
		<description>Man I&#039;m getting worked up!  It&#039;s on!!!  I love the Penelope demo by the way!</description>
		<content:encoded><![CDATA[<p>Man I&#8217;m getting worked up!  It&#8217;s on!!!  I love the Penelope demo by the way!</p>
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	<item>
		<title>By: rem</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7483</link>
		<dc:creator>rem</dc:creator>
		<pubDate>Fri, 07 Aug 2009 13:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7483</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
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	<item>
		<title>By: Amir Ebrahimi</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7453</link>
		<dc:creator>Amir Ebrahimi</dc:creator>
		<pubDate>Thu, 06 Aug 2009 15:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7453</guid>
		<description>I wouldn&#039;t hold your release. If you need to have your app launch soon, then I&#039;d say submit it to the AppStore as soon as possible, so you can get approved. You can always resubmit a version update after it has been approved and released.</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t hold your release. If you need to have your app launch soon, then I&#8217;d say submit it to the AppStore as soon as possible, so you can get approved. You can always resubmit a version update after it has been approved and released.</p>
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	<item>
		<title>By: rem</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7451</link>
		<dc:creator>rem</dc:creator>
		<pubDate>Thu, 06 Aug 2009 13:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7451</guid>
		<description>That&#039;s a good news. Especially for the sound system. But how imminent is the release?
I&#039;m about to release a game in the next day, but I woud like to build the game with it. Can I wait for the release or is it going to take more than one week?</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good news. Especially for the sound system. But how imminent is the release?<br />
I&#8217;m about to release a game in the next day, but I woud like to build the game with it. Can I wait for the release or is it going to take more than one week?</p>
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	<item>
		<title>By: Mathieu</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7236</link>
		<dc:creator>Mathieu</dc:creator>
		<pubDate>Thu, 30 Jul 2009 12:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7236</guid>
		<description>I can&#039;t say how much I&#039;m looking forward this new version.
I wasn&#039;t thinking about the new assets but they looks very interesting now! Thanks to the Demo Team.

An idea for the next version: a unity scene with most of optimization techniques we already know.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t say how much I&#8217;m looking forward this new version.<br />
I wasn&#8217;t thinking about the new assets but they looks very interesting now! Thanks to the Demo Team.</p>
<p>An idea for the next version: a unity scene with most of optimization techniques we already know.</p>
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	<item>
		<title>By: akwok</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7232</link>
		<dc:creator>akwok</dc:creator>
		<pubDate>Thu, 30 Jul 2009 10:00:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7232</guid>
		<description>nice, thanks</description>
		<content:encoded><![CDATA[<p>nice, thanks</p>
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	</item>
	<item>
		<title>By: Augustum</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7223</link>
		<dc:creator>Augustum</dc:creator>
		<pubDate>Thu, 30 Jul 2009 02:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7223</guid>
		<description>Heck Yeah!!</description>
		<content:encoded><![CDATA[<p>Heck Yeah!!</p>
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	</item>
	<item>
		<title>By: cavalcadegames</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7222</link>
		<dc:creator>cavalcadegames</dc:creator>
		<pubDate>Thu, 30 Jul 2009 01:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7222</guid>
		<description>You got me at &#039;imminent&#039;... :)</description>
		<content:encoded><![CDATA[<p>You got me at &#8216;imminent&#8217;&#8230; <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Brendan G.</title>
		<link>http://blogs.unity3d.com/2009/07/29/unity-iphone-11-standard-assets/#comment-7217</link>
		<dc:creator>Brendan G.</dc:creator>
		<pubDate>Wed, 29 Jul 2009 23:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1098#comment-7217</guid>
		<description>So stoked, so excited... I can&#039;t even say.  After a long fairly crappy day, this is exactly the post I needed to stumble upon.   Go team U...</description>
		<content:encoded><![CDATA[<p>So stoked, so excited&#8230; I can&#8217;t even say.  After a long fairly crappy day, this is exactly the post I needed to stumble upon.   Go team U&#8230;</p>
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