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	<title>Comments on: Summer of Code: Progress of Cutscene Editor</title>
	<atom:link href="http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Thu, 09 Feb 2012 04:28:46 +0000</lastBuildDate>
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	<item>
		<title>By: Raymond L.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-25121</link>
		<dc:creator>Raymond L.</dc:creator>
		<pubDate>Wed, 25 May 2011 12:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-25121</guid>
		<description>THANK YOU THANK YOU THANK YOU! I&#039;ve waited ages for this!!! :D :D :D
My favorite Summer of Code Project!!! TY again! :D</description>
		<content:encoded><![CDATA[<p>THANK YOU THANK YOU THANK YOU! I&#8217;ve waited ages for this!!! <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
My favorite Summer of Code Project!!! TY again! <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: anomalous_underdog</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-24247</link>
		<dc:creator>anomalous_underdog</dc:creator>
		<pubDate>Sat, 09 Apr 2011 08:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-24247</guid>
		<description>@Raymond L.: the code is available at: https://github.com/mminer/silverscreen</description>
		<content:encoded><![CDATA[<p>@Raymond L.: the code is available at: <a href="https://github.com/mminer/silverscreen" rel="nofollow">https://github.com/mminer/silverscreen</a></p>
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	</item>
	<item>
		<title>By: Raymond L.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-21366</link>
		<dc:creator>Raymond L.</dc:creator>
		<pubDate>Wed, 09 Feb 2011 14:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-21366</guid>
		<description>This is one of my favorite entries in the Summer of Code. Now it&#039;s the Winter of Code and we still haven&#039;t got it. :( Were you planning to save the best for last?</description>
		<content:encoded><![CDATA[<p>This is one of my favorite entries in the Summer of Code. Now it&#8217;s the Winter of Code and we still haven&#8217;t got it. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Were you planning to save the best for last?</p>
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	</item>
	<item>
		<title>By: CJCurrie</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-18376</link>
		<dc:creator>CJCurrie</dc:creator>
		<pubDate>Sun, 17 Oct 2010 21:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-18376</guid>
		<description>Bump.  I would like to see this, even an early prototype.  The community could probably finish it!</description>
		<content:encoded><![CDATA[<p>Bump.  I would like to see this, even an early prototype.  The community could probably finish it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AFalk</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-15409</link>
		<dc:creator>AFalk</dc:creator>
		<pubDate>Mon, 05 Jul 2010 14:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-15409</guid>
		<description>Hoping this hasn&#039;t been abandoned, a Cutscene editor would be a FANTASTIC addition to the Unity tool set!</description>
		<content:encoded><![CDATA[<p>Hoping this hasn&#8217;t been abandoned, a Cutscene editor would be a FANTASTIC addition to the Unity tool set!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AwesomeDude</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-15186</link>
		<dc:creator>AwesomeDude</dc:creator>
		<pubDate>Wed, 30 Jun 2010 23:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-15186</guid>
		<description>when will this be available for downlaod</description>
		<content:encoded><![CDATA[<p>when will this be available for downlaod</p>
]]></content:encoded>
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		<title>By: Hamish</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-13525</link>
		<dc:creator>Hamish</dc:creator>
		<pubDate>Thu, 06 May 2010 09:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-13525</guid>
		<description>Great! i have always been waiting for a cutscene editor. Will you be able to keyframe the actors? say like Poser or something? it would be GREAT if you could. once again nice work!</description>
		<content:encoded><![CDATA[<p>Great! i have always been waiting for a cutscene editor. Will you be able to keyframe the actors? say like Poser or something? it would be GREAT if you could. once again nice work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mark baker</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-11543</link>
		<dc:creator>mark baker</dc:creator>
		<pubDate>Thu, 14 Jan 2010 12:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-11543</guid>
		<description>looks like this project is dead on arrival</description>
		<content:encoded><![CDATA[<p>looks like this project is dead on arrival</p>
]]></content:encoded>
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		<title>By: Diego Potapczuk</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-11493</link>
		<dc:creator>Diego Potapczuk</dc:creator>
		<pubDate>Thu, 07 Jan 2010 15:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-11493</guid>
		<description>Great, this is something that i saw at UDK that really make me impressed, hope this is even better!</description>
		<content:encoded><![CDATA[<p>Great, this is something that i saw at UDK that really make me impressed, hope this is even better!</p>
]]></content:encoded>
	</item>
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		<title>By: Efraim</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-10322</link>
		<dc:creator>Efraim</dc:creator>
		<pubDate>Sun, 01 Nov 2009 19:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-10322</guid>
		<description>Wow, it does look a lot like Final Cut!
Fortunately no need to capture tapes ;-)
Oh goody, can&#039;t wait!</description>
		<content:encoded><![CDATA[<p>Wow, it does look a lot like Final Cut!<br />
Fortunately no need to capture tapes <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
Oh goody, can&#8217;t wait!</p>
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		<title>By: Sebastian P.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-10228</link>
		<dc:creator>Sebastian P.</dc:creator>
		<pubDate>Wed, 28 Oct 2009 11:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-10228</guid>
		<description>WHEN WILL IT BE DONE? ANY DATE, MONTH?</description>
		<content:encoded><![CDATA[<p>WHEN WILL IT BE DONE? ANY DATE, MONTH?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raymond L.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-10095</link>
		<dc:creator>Raymond L.</dc:creator>
		<pubDate>Thu, 15 Oct 2009 10:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-10095</guid>
		<description>I have a question, would this be a separate package, or will it appear in Unity 1.6 along with the erosion tool?</description>
		<content:encoded><![CDATA[<p>I have a question, would this be a separate package, or will it appear in Unity 1.6 along with the erosion tool?</p>
]]></content:encoded>
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	<item>
		<title>By: Adrian 'Factoid' Cheater</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-9826</link>
		<dc:creator>Adrian 'Factoid' Cheater</dc:creator>
		<pubDate>Wed, 07 Oct 2009 17:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-9826</guid>
		<description>I was wondering when the results of this project will be available to the public? I&#039;m working on some tools which are very similar to this, and I&#039;d like to see about adapting it if possible. Otherwise I might find myself re-inventing the wheel. I&#039;d be perfectly happy to work with the code in whatever state it&#039;s in, if that&#039;s a possibility. If the comment doesn&#039;t leave you with my e-mail, you can reach me in the forums as Factoid.</description>
		<content:encoded><![CDATA[<p>I was wondering when the results of this project will be available to the public? I&#8217;m working on some tools which are very similar to this, and I&#8217;d like to see about adapting it if possible. Otherwise I might find myself re-inventing the wheel. I&#8217;d be perfectly happy to work with the code in whatever state it&#8217;s in, if that&#8217;s a possibility. If the comment doesn&#8217;t leave you with my e-mail, you can reach me in the forums as Factoid.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff 'PsychicParrot'</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-9822</link>
		<dc:creator>Jeff 'PsychicParrot'</dc:creator>
		<pubDate>Wed, 07 Oct 2009 15:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-9822</guid>
		<description>This looks just incredible! Keep up the fantastic work.</description>
		<content:encoded><![CDATA[<p>This looks just incredible! Keep up the fantastic work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raymond L.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-9572</link>
		<dc:creator>Raymond L.</dc:creator>
		<pubDate>Thu, 01 Oct 2009 12:47:28 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-9572</guid>
		<description>Please get this out! I really want to use this!</description>
		<content:encoded><![CDATA[<p>Please get this out! I really want to use this!</p>
]]></content:encoded>
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		<title>By: dimeRocker</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-8461</link>
		<dc:creator>dimeRocker</dc:creator>
		<pubDate>Sun, 06 Sep 2009 06:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-8461</guid>
		<description>Awesome job Matt - you killed it.  Glad for the opportunity to work alongside you. The dRock doors are always open for you.  Good luck with all that lies ahead.  
Cheers,
J.Joly</description>
		<content:encoded><![CDATA[<p>Awesome job Matt &#8211; you killed it.  Glad for the opportunity to work alongside you. The dRock doors are always open for you.  Good luck with all that lies ahead.<br />
Cheers,<br />
J.Joly</p>
]]></content:encoded>
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	<item>
		<title>By: The Pixel Sky : Summer of Code: Progress Report on Unity3D Blog</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-8083</link>
		<dc:creator>The Pixel Sky : Summer of Code: Progress Report on Unity3D Blog</dc:creator>
		<pubDate>Wed, 26 Aug 2009 22:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-8083</guid>
		<description>[...] was posted on the Unity3D blog. Rather than copying and pasting the post here, I reckon I&#8217;ll link to the article instead. Enjoy!  posted on August 26, [...]</description>
		<content:encoded><![CDATA[<p>[...] was posted on the Unity3D blog. Rather than copying and pasting the post here, I reckon I&#8217;ll link to the article instead. Enjoy!  posted on August 26, [...]</p>
]]></content:encoded>
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		<title>By: Sonictail</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-8051</link>
		<dc:creator>Sonictail</dc:creator>
		<pubDate>Wed, 26 Aug 2009 00:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-8051</guid>
		<description>I have to admit, I need this tool really badly, I&#039;m looking forwards to seeing your finished&#039; result.</description>
		<content:encoded><![CDATA[<p>I have to admit, I need this tool really badly, I&#8217;m looking forwards to seeing your finished&#8217; result.</p>
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		<title>By: Nic Cusworth</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7959</link>
		<dc:creator>Nic Cusworth</dc:creator>
		<pubDate>Sun, 23 Aug 2009 17:07:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7959</guid>
		<description>Would looooooove to have this in the iPhone Unity.</description>
		<content:encoded><![CDATA[<p>Would looooooove to have this in the iPhone Unity.</p>
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		<title>By: ranza</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7944</link>
		<dc:creator>ranza</dc:creator>
		<pubDate>Sun, 23 Aug 2009 09:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7944</guid>
		<description>The system looks great Matthew! I think that many people will learn on your achievements in Unity GUI. Keep it going!</description>
		<content:encoded><![CDATA[<p>The system looks great Matthew! I think that many people will learn on your achievements in Unity GUI. Keep it going!</p>
]]></content:encoded>
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		<title>By: Ashkan</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7885</link>
		<dc:creator>Ashkan</dc:creator>
		<pubDate>Fri, 21 Aug 2009 18:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7885</guid>
		<description>hi
have fun developing such a great and complex tool. as you said unity GUI&#039;s documentation is not complete and is not documented well. please talk more about what you have done with unityGui and even write a tutorial about it or help unity&#039;s fantastic staff to improve GUI docs.
talk more about code generation and algorithms that they are used in your work!</description>
		<content:encoded><![CDATA[<p>hi<br />
have fun developing such a great and complex tool. as you said unity GUI&#8217;s documentation is not complete and is not documented well. please talk more about what you have done with unityGui and even write a tutorial about it or help unity&#8217;s fantastic staff to improve GUI docs.<br />
talk more about code generation and algorithms that they are used in your work!</p>
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		<title>By: Rich H.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7884</link>
		<dc:creator>Rich H.</dc:creator>
		<pubDate>Fri, 21 Aug 2009 17:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7884</guid>
		<description>Looks awsome, good work. Now stop sleeping and get it done!!</description>
		<content:encoded><![CDATA[<p>Looks awsome, good work. Now stop sleeping and get it done!!</p>
]]></content:encoded>
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	<item>
		<title>By: Raymond L.</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7875</link>
		<dc:creator>Raymond L.</dc:creator>
		<pubDate>Fri, 21 Aug 2009 12:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7875</guid>
		<description>Oh wow!! This has got to be one of the best improvements for Unity ever!!</description>
		<content:encoded><![CDATA[<p>Oh wow!! This has got to be one of the best improvements for Unity ever!!</p>
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		<title>By: col000r</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7874</link>
		<dc:creator>col000r</dc:creator>
		<pubDate>Fri, 21 Aug 2009 11:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7874</guid>
		<description>great stuff! very very promising! I&#039;ve been working on my own (admittedly: crude) solution for handling subtitles on the iPhone and looking at your screenshot makes me hope very very much that unity iPhone will be upgraded to use the 2.5 interface soon to allow for some serious customization there as well...</description>
		<content:encoded><![CDATA[<p>great stuff! very very promising! I&#8217;ve been working on my own (admittedly: crude) solution for handling subtitles on the iPhone and looking at your screenshot makes me hope very very much that unity iPhone will be upgraded to use the 2.5 interface soon to allow for some serious customization there as well&#8230;</p>
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	<item>
		<title>By: Joc</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7873</link>
		<dc:creator>Joc</dc:creator>
		<pubDate>Fri, 21 Aug 2009 11:42:44 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7873</guid>
		<description>Hi, would be great too, if you get time, to write up your experiences and maybe tips about creating custom editors and GUIs. Looks like you have gained a lot of useful knowledge working on this editor!</description>
		<content:encoded><![CDATA[<p>Hi, would be great too, if you get time, to write up your experiences and maybe tips about creating custom editors and GUIs. Looks like you have gained a lot of useful knowledge working on this editor!</p>
]]></content:encoded>
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		<title>By: Jashan Chittesh</title>
		<link>http://blogs.unity3d.com/2009/08/21/summer-of-code-progress-of-cutscene-editor/#comment-7868</link>
		<dc:creator>Jashan Chittesh</dc:creator>
		<pubDate>Fri, 21 Aug 2009 09:46:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1249#comment-7868</guid>
		<description>Wow, it&#039;s great to see progress on this tool that I&#039;m sure many people will find very useful. Also shows that making the Unity editor more extensible was a very smart move ;-)</description>
		<content:encoded><![CDATA[<p>Wow, it&#8217;s great to see progress on this tool that I&#8217;m sure many people will find very useful. Also shows that making the Unity editor more extensible was a very smart move <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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