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	<title>Comments on: Summer of Code: Progress on External Lightmapping</title>
	<atom:link href="http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/</link>
	<description>A glimpse inside Unity Technologies...</description>
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		<title>By: KnifeFightBob</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8884</link>
		<dc:creator>KnifeFightBob</dc:creator>
		<pubDate>Wed, 16 Sep 2009 12:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8884</guid>
		<description>Hoping for Blender support! Keep up the good work!</description>
		<content:encoded><![CDATA[<p>Hoping for Blender support! Keep up the good work!</p>
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	<item>
		<title>By: Andrew.M</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8499</link>
		<dc:creator>Andrew.M</dc:creator>
		<pubDate>Mon, 07 Sep 2009 14:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8499</guid>
		<description>This is fantastic, I&#039;m really looking forward to the release of this enhancement.

My current workflow with Vray + Max involves a lot of coordination, this seems to take 99% of the frustration out of it.

Well done!</description>
		<content:encoded><![CDATA[<p>This is fantastic, I&#8217;m really looking forward to the release of this enhancement.</p>
<p>My current workflow with Vray + Max involves a lot of coordination, this seems to take 99% of the frustration out of it.</p>
<p>Well done!</p>
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		<title>By: Minevr</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8164</link>
		<dc:creator>Minevr</dc:creator>
		<pubDate>Sat, 29 Aug 2009 09:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8164</guid>
		<description>Wow~~I want try it~ Look so cool..</description>
		<content:encoded><![CDATA[<p>Wow~~I want try it~ Look so cool..</p>
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	<item>
		<title>By: Paul</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8114</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Thu, 27 Aug 2009 19:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8114</guid>
		<description>&quot;vray/max has a *huge* base of users&quot; 

maybe but with indie game people/companies.</description>
		<content:encoded><![CDATA[<p>&#8220;vray/max has a *huge* base of users&#8221; </p>
<p>maybe but with indie game people/companies.</p>
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	<item>
		<title>By: Dave</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8052</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 26 Aug 2009 00:42:49 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8052</guid>
		<description>vray/max has a *huge* base of users, and from what you have here it looks like you&#039;ve got a very useful tool in the works! I look forward to it.</description>
		<content:encoded><![CDATA[<p>vray/max has a *huge* base of users, and from what you have here it looks like you&#8217;ve got a very useful tool in the works! I look forward to it.</p>
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	<item>
		<title>By: Paul</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8040</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 25 Aug 2009 15:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8040</guid>
		<description>Hi 

Its very nice and great work - but why pick (3dsmax and VRay) the most expensive 3d package.

Why not modo?

It would be GREAT to have some thing like 
http://www.illuminatelabs.com/products/turtle

for modo and Unity</description>
		<content:encoded><![CDATA[<p>Hi </p>
<p>Its very nice and great work &#8211; but why pick (3dsmax and VRay) the most expensive 3d package.</p>
<p>Why not modo?</p>
<p>It would be GREAT to have some thing like<br />
<a href="http://www.illuminatelabs.com/products/turtle" rel="nofollow">http://www.illuminatelabs.com/products/turtle</a></p>
<p>for modo and Unity</p>
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	<item>
		<title>By: Christopher von Bronsart</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-8038</link>
		<dc:creator>Christopher von Bronsart</dc:creator>
		<pubDate>Tue, 25 Aug 2009 14:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-8038</guid>
		<description>hello!
this looks great! we are using VRAY for cinema 4d…is this only possible in max or will this be application agnostic in the future?

cheers.chris</description>
		<content:encoded><![CDATA[<p>hello!<br />
this looks great! we are using VRAY for cinema 4d…is this only possible in max or will this be application agnostic in the future?</p>
<p>cheers.chris</p>
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	<item>
		<title>By: sboyette</title>
		<link>http://blogs.unity3d.com/2009/08/24/progress-on-external-lightmapping-support/#comment-7996</link>
		<dc:creator>sboyette</dc:creator>
		<pubDate>Mon, 24 Aug 2009 16:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1269#comment-7996</guid>
		<description>This is wonderful - I would love to take what you have hear and port to a Maya/Turtle implementation. (Unless you already have plans)

Sean</description>
		<content:encoded><![CDATA[<p>This is wonderful &#8211; I would love to take what you have hear and port to a Maya/Turtle implementation. (Unless you already have plans)</p>
<p>Sean</p>
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