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	<title>Comments on: Snow Leopard&#8217;s 64-bit Safari and Unity</title>
	<atom:link href="http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:04:14 +0000</lastBuildDate>
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	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-15372</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Sun, 04 Jul 2010 07:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-15372</guid>
		<description>@leon: we don&#039;t; there&#039;s no 64 bit Safari on Windows that requires the plugins to use Core Animation API.</description>
		<content:encoded><![CDATA[<p>@leon: we don&#8217;t; there&#8217;s no 64 bit Safari on Windows that requires the plugins to use Core Animation API.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: leon yu</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-15356</link>
		<dc:creator>leon yu</dc:creator>
		<pubDate>Sat, 03 Jul 2010 18:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-15356</guid>
		<description>how do you do this on a windows?</description>
		<content:encoded><![CDATA[<p>how do you do this on a windows?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rudolfwm</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-12096</link>
		<dc:creator>rudolfwm</dc:creator>
		<pubDate>Tue, 23 Feb 2010 12:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-12096</guid>
		<description>Is this problem solved now?</description>
		<content:encoded><![CDATA[<p>Is this problem solved now?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unity 2.6 &#171; Evolving Minds</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-11747</link>
		<dc:creator>Unity 2.6 &#171; Evolving Minds</dc:creator>
		<pubDate>Thu, 28 Jan 2010 05:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-11747</guid>
		<description>[...] http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/" rel="nofollow">http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/</a> [...]</p>
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	</item>
	<item>
		<title>By: Ben</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-11114</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 11 Dec 2009 00:15:16 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-11114</guid>
		<description>BTW putting Safari in 32 bit mode did not alleviate the problem for me.</description>
		<content:encoded><![CDATA[<p>BTW putting Safari in 32 bit mode did not alleviate the problem for me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-11109</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 10 Dec 2009 21:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-11109</guid>
		<description>Have you decided not to pursue a fix for this problem in the 64-bit implementation of Apple&#039;s Snow Leopard?</description>
		<content:encoded><![CDATA[<p>Have you decided not to pursue a fix for this problem in the 64-bit implementation of Apple&#8217;s Snow Leopard?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: smith8437</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10786</link>
		<dc:creator>smith8437</dc:creator>
		<pubDate>Fri, 27 Nov 2009 22:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10786</guid>
		<description>I was downloading this on snow leopard and it said domain error safrai 2, what does that mean?</description>
		<content:encoded><![CDATA[<p>I was downloading this on snow leopard and it said domain error safrai 2, what does that mean?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Coreyb</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10751</link>
		<dc:creator>Coreyb</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10751</guid>
		<description>Since it has been a few months, I was just curious if we had an update on the status of the 64-bit version rollout.</description>
		<content:encoded><![CDATA[<p>Since it has been a few months, I was just curious if we had an update on the status of the 64-bit version rollout.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fotis</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10421</link>
		<dc:creator>fotis</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10421</guid>
		<description>Would be helpful if this information was posted on the download page for the Safari plugin.  I&#039;m sure many people not as savvy to search the blog or the forums would have found this information.</description>
		<content:encoded><![CDATA[<p>Would be helpful if this information was posted on the download page for the Safari plugin.  I&#8217;m sure many people not as savvy to search the blog or the forums would have found this information.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: robert l faulcon 3rd</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10399</link>
		<dc:creator>robert l faulcon 3rd</dc:creator>
		<pubDate>Sun, 08 Nov 2009 23:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10399</guid>
		<description>when i go to download my chaoticgame on line it don,t come in and i can not play the game thnak you .</description>
		<content:encoded><![CDATA[<p>when i go to download my chaoticgame on line it don,t come in and i can not play the game thnak you .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jonas</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10367</link>
		<dc:creator>jonas</dc:creator>
		<pubDate>Fri, 06 Nov 2009 08:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10367</guid>
		<description>@Conrad: This is not so much a question about Carbon vs Cocoa. It is a question of using a new API to communicate with the browser. If we had been using the previous, Cocoa web plugin API (WebKit), we would have been just equally screwed, because that is no longer capable of rendering OpenGL content in 64-bit Safari either. This is due to the way plugins are executed out-of-process now.</description>
		<content:encoded><![CDATA[<p>@Conrad: This is not so much a question about Carbon vs Cocoa. It is a question of using a new API to communicate with the browser. If we had been using the previous, Cocoa web plugin API (WebKit), we would have been just equally screwed, because that is no longer capable of rendering OpenGL content in 64-bit Safari either. This is due to the way plugins are executed out-of-process now.</p>
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	</item>
	<item>
		<title>By: Conrad Winchester</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10365</link>
		<dc:creator>Conrad Winchester</dc:creator>
		<pubDate>Fri, 06 Nov 2009 07:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10365</guid>
		<description>You should not be in the least bit surprised by this. It has not been &#039;rushed&#039; out. Even before Leopard (not Snow Leopard) Apple have been telling developers that they are discontinuing support for carbon (at least 3 years ago). They have continually told developers not to use it, and to use cocoa instead.</description>
		<content:encoded><![CDATA[<p>You should not be in the least bit surprised by this. It has not been &#8216;rushed&#8217; out. Even before Leopard (not Snow Leopard) Apple have been telling developers that they are discontinuing support for carbon (at least 3 years ago). They have continually told developers not to use it, and to use cocoa instead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phil Chu</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10310</link>
		<dc:creator>Phil Chu</dc:creator>
		<pubDate>Sat, 31 Oct 2009 00:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10310</guid>
		<description>Does this mean Unity widgets aren&#039;t working on Snow Leopard? That would be weird, considering I&#039;ve been submitting them to the Apple widget list and Apple&#039;s been accepting them.</description>
		<content:encoded><![CDATA[<p>Does this mean Unity widgets aren&#8217;t working on Snow Leopard? That would be weird, considering I&#8217;ve been submitting them to the Apple widget list and Apple&#8217;s been accepting them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10200</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 24 Oct 2009 23:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10200</guid>
		<description>I’ve heard there are some wildlife groups trying to get Apple to do more stuff with the actual S.L.’s lol. I don’t know- people are saying it’s good PR for Apple- they should jump on that.</description>
		<content:encoded><![CDATA[<p>I’ve heard there are some wildlife groups trying to get Apple to do more stuff with the actual S.L.’s lol. I don’t know- people are saying it’s good PR for Apple- they should jump on that.</p>
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	</item>
	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10147</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Tue, 20 Oct 2009 21:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10147</guid>
		<description>@Robert: I&#039;m sorry but that is simply not something we can offer to do, we&#039;re just not in a position to take individual names and notify you about this sort of issue. Please keep your eyes on our News page and/or RSS feed, or these blogs for any updates. Thanks!</description>
		<content:encoded><![CDATA[<p>@Robert: I&#8217;m sorry but that is simply not something we can offer to do, we&#8217;re just not in a position to take individual names and notify you about this sort of issue. Please keep your eyes on our News page and/or RSS feed, or these blogs for any updates. Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: robert pfund</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-10129</link>
		<dc:creator>robert pfund</dc:creator>
		<pubDate>Mon, 19 Oct 2009 21:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-10129</guid>
		<description>Hi can you please contact me, when the 64 bit mode is working on safari with snow leopard.
Thanks

Robert</description>
		<content:encoded><![CDATA[<p>Hi can you please contact me, when the 64 bit mode is working on safari with snow leopard.<br />
Thanks</p>
<p>Robert</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-9716</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Mon, 05 Oct 2009 08:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-9716</guid>
		<description>@Chris: it&#039;s not caused by 64 &quot;bitness&quot; per se. It&#039;s caused by 64 bit Safari deciding &quot;from now on, we&#039;ll force all plugins to use a different set of APIs&quot;. I guess Apple just chose transition to 64 bit as the moment in time to make this change.</description>
		<content:encoded><![CDATA[<p>@Chris: it&#8217;s not caused by 64 &#8220;bitness&#8221; per se. It&#8217;s caused by 64 bit Safari deciding &#8220;from now on, we&#8217;ll force all plugins to use a different set of APIs&#8221;. I guess Apple just chose transition to 64 bit as the moment in time to make this change.</p>
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	</item>
	<item>
		<title>By: Chris</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-9698</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 04 Oct 2009 22:11:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-9698</guid>
		<description>I can&#039;t believe that you are that surprised by this, everything, both Windows and Mac, has been heading towards 64-Bit for  a couple of years now, so I am always shocked when a company doesn&#039;t support 64-bit yet.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe that you are that surprised by this, everything, both Windows and Mac, has been heading towards 64-Bit for  a couple of years now, so I am always shocked when a company doesn&#8217;t support 64-bit yet.</p>
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	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8325</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Tue, 01 Sep 2009 05:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8325</guid>
		<description>@Pirks: maybe Apple did let Adobe know about the changes earlier? Also, maybe Flash in Windowed mode does not use OpenGL. Just guessing here, but Flash is very widespead and surely gets a lot more attention than all the smaller web plugins.

If Flash had the same problems as Unity does, sure, we can do the same fixes. But we need to 1) figure out what and how needs to be fixed, and 2) fix it.</description>
		<content:encoded><![CDATA[<p>@Pirks: maybe Apple did let Adobe know about the changes earlier? Also, maybe Flash in Windowed mode does not use OpenGL. Just guessing here, but Flash is very widespead and surely gets a lot more attention than all the smaller web plugins.</p>
<p>If Flash had the same problems as Unity does, sure, we can do the same fixes. But we need to 1) figure out what and how needs to be fixed, and 2) fix it.</p>
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	</item>
	<item>
		<title>By: Pirks</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8315</link>
		<dc:creator>Pirks</dc:creator>
		<pubDate>Mon, 31 Aug 2009 20:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8315</guid>
		<description>Maybe this is still a lousy job on Unity team&#039;s side? I&#039;m asking because 32-bit Flash plugin works just fine on 64-bit Safari _without_ switching Safari into 32-bit mode. 

Why Unity guys couldn&#039;t do the same trick that Adobe did with Flash for OS X?

Any comments on that? I&#039;m just a curious engineer, would be nice to know how Adobe did that and why Unity team could not do the same. Thanks.</description>
		<content:encoded><![CDATA[<p>Maybe this is still a lousy job on Unity team&#8217;s side? I&#8217;m asking because 32-bit Flash plugin works just fine on 64-bit Safari _without_ switching Safari into 32-bit mode. </p>
<p>Why Unity guys couldn&#8217;t do the same trick that Adobe did with Flash for OS X?</p>
<p>Any comments on that? I&#8217;m just a curious engineer, would be nice to know how Adobe did that and why Unity team could not do the same. Thanks.</p>
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	</item>
	<item>
		<title>By: proparjak</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8309</link>
		<dc:creator>proparjak</dc:creator>
		<pubDate>Mon, 31 Aug 2009 14:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8309</guid>
		<description>Good luck for your strong effort ! Thank you.</description>
		<content:encoded><![CDATA[<p>Good luck for your strong effort ! Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gavin</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8156</link>
		<dc:creator>Gavin</dc:creator>
		<pubDate>Sat, 29 Aug 2009 03:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8156</guid>
		<description>you can go to the application folder in snow leopard, right click on sarafi and get info, and check a box that says open in 32 bit mode. It worked for my 32 bit application &quot;multiclutch&quot;...</description>
		<content:encoded><![CDATA[<p>you can go to the application folder in snow leopard, right click on sarafi and get info, and check a box that says open in 32 bit mode. It worked for my 32 bit application &#8220;multiclutch&#8221;&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Throop</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8149</link>
		<dc:creator>Ben Throop</dc:creator>
		<pubDate>Fri, 28 Aug 2009 20:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8149</guid>
		<description>And Jonas was about to go on vacation tomorrow... nooooo! ;(</description>
		<content:encoded><![CDATA[<p>And Jonas was about to go on vacation tomorrow&#8230; nooooo! ;(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Twitted by islanddreamer</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8142</link>
		<dc:creator>Twitted by islanddreamer</dc:creator>
		<pubDate>Fri, 28 Aug 2009 18:21:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8142</guid>
		<description>[...] This post was Twitted by islanddreamer [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was Twitted by islanddreamer [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom Higgins</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8138</link>
		<dc:creator>Tom Higgins</dc:creator>
		<pubDate>Fri, 28 Aug 2009 17:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8138</guid>
		<description>@Askhan: and why don&#039;t we avoid poking and prodding at OS-war comments here, m&#039;kay? :) Neither Microsoft nor Apple are perfect, each has problems, each has benefits, use what suits you and go from there.</description>
		<content:encoded><![CDATA[<p>@Askhan: and why don&#8217;t we avoid poking and prodding at OS-war comments here, m&#8217;kay? <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Neither Microsoft nor Apple are perfect, each has problems, each has benefits, use what suits you and go from there.</p>
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	</item>
	<item>
		<title>By: Manfred Plagmann</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8102</link>
		<dc:creator>Manfred Plagmann</dc:creator>
		<pubDate>Thu, 27 Aug 2009 09:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8102</guid>
		<description>Thanks for the heads up. The work around will work for me in the interim. All the best for coding the fix. 
Apple is not taking care of their developers of late.</description>
		<content:encoded><![CDATA[<p>Thanks for the heads up. The work around will work for me in the interim. All the best for coding the fix.<br />
Apple is not taking care of their developers of late.</p>
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	</item>
	<item>
		<title>By: Aras Pranckevičius</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8100</link>
		<dc:creator>Aras Pranckevičius</dc:creator>
		<pubDate>Thu, 27 Aug 2009 07:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8100</guid>
		<description>@Ashkan: IE8+Vista fullscreen problem is not solved for Unity Web Player yet. Microsoft did not respond to our bug reports either. For 64 bit Windows users in general, there are no known problems - Unity editor, player and web player all work there just fine.</description>
		<content:encoded><![CDATA[<p>@Ashkan: IE8+Vista fullscreen problem is not solved for Unity Web Player yet. Microsoft did not respond to our bug reports either. For 64 bit Windows users in general, there are no known problems &#8211; Unity editor, player and web player all work there just fine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ashkan</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8096</link>
		<dc:creator>Ashkan</dc:creator>
		<pubDate>Thu, 27 Aug 2009 06:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8096</guid>
		<description>@apple fans
OSX with all of it&#039;s strength is not as developer friendly as windows. IE8 was in beta for several months and many compatability articles are available to help you solve your site or plugin problems with the new browser altho it has a problem about something that unity can not be shown full screen there. is there any problem for windows 64bit users? i know there is not much win64 users.
good luck</description>
		<content:encoded><![CDATA[<p>@apple fans<br />
OSX with all of it&#8217;s strength is not as developer friendly as windows. IE8 was in beta for several months and many compatability articles are available to help you solve your site or plugin problems with the new browser altho it has a problem about something that unity can not be shown full screen there. is there any problem for windows 64bit users? i know there is not much win64 users.<br />
good luck</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brady</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8093</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Thu, 27 Aug 2009 04:58:06 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8093</guid>
		<description>And Apple wonders why they have such a smaller software base...  They&#039;re constantly pulling the rug out from under both developers and users.</description>
		<content:encoded><![CDATA[<p>And Apple wonders why they have such a smaller software base&#8230;  They&#8217;re constantly pulling the rug out from under both developers and users.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christopher Romero</title>
		<link>http://blogs.unity3d.com/2009/08/25/snow-leopards-64-bit-safari-and-unity/#comment-8070</link>
		<dc:creator>Christopher Romero</dc:creator>
		<pubDate>Wed, 26 Aug 2009 13:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=1358#comment-8070</guid>
		<description>Is Unity a registered Apple developer? This was not apparent in seed builds? Boo on Apple if so.</description>
		<content:encoded><![CDATA[<p>Is Unity a registered Apple developer? This was not apparent in seed builds? Boo on Apple if so.</p>
]]></content:encoded>
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