September 5 2009“Touch Phases” Example iPhone Project
I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and play back touch input in either the editor or on the device. Even before adding recording/playback, I used this project as a debugging tool when building the Penelope demo/tutorial. I hope that it will help as you develop your own iPhone apps. Here’s a short video of the recording/playback support:

Aaron Blohowiak said on September 5th, 2009 at 9:58 pm:
Thanks! I was thinking about developing something like this myself, but its great to have such a polished solution ready to go!
Minevr said on September 6th, 2009 at 8:08 pm:
Oh,Take a look,thank you.
Raj said on October 28th, 2009 at 5:49 pm:
Hello Amir,
I misplaced your card and have to contact you this way. Sorry about that.
I am looking for a way to read an external xml file from Unity. For example I have a text box or a button created in Unity and would like to point the button to read an external xml file. Is there away to do this in Unity? it can be throug Java Script also. If there are some examples please point to me so i can learn how to do it.
Thanks,
-Raj.
Amir Ebrahimi said on October 30th, 2009 at 7:25 pm:
@Raj: Please check out this forum thread (http://forum.unity3d.com/viewtopic.php?t=19252&highlight=xml). If you do a search for “xml read” you’ll also see many other posts regarding XML.