“Touch Phases” Example iPhone Project

September 5, 2009 in Rants & Raves

I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and play back touch input in either the editor or on the device. Even before adding recording/playback, I used this project as a debugging tool when building the Penelope demo/tutorial. I hope that it will help as you develop your own iPhone apps. Here’s a short video of the recording/playback support:

httpv://www.youtube.com/watch?v=zszQA9httVo

Comments (6)

Subscribe to comments
  1. The Best Smokeless Cigarettes

    September 11, 2011 at 7:54 am / 

    I have been checking out many of your posts and i can state pretty clever stuff. I will surely bookmark your website.

  2. kapilkundan

    January 17, 2011 at 11:19 pm / 

    Can u Give me Source Code this !!

  3. Amir Ebrahimi

    October 30, 2009 at 7:25 pm / 

    @Raj: Please check out this forum thread (http://forum.unity3d.com/viewtopic.php?t=19252&highlight=xml). If you do a search for “xml read” you’ll also see many other posts regarding XML.

  4. Raj

    October 28, 2009 at 5:49 pm / 

    Hello Amir,
    I misplaced your card and have to contact you this way. Sorry about that.
    I am looking for a way to read an external xml file from Unity. For example I have a text box or a button created in Unity and would like to point the button to read an external xml file. Is there away to do this in Unity? it can be throug Java Script also. If there are some examples please point to me so i can learn how to do it.
    Thanks,
    -Raj.

  5. Minevr

    September 6, 2009 at 8:08 pm / 

    Oh,Take a look,thank you.

  6. Aaron Blohowiak

    September 5, 2009 at 9:58 pm / 

    Thanks! I was thinking about developing something like this myself, but its great to have such a polished solution ready to go!

Comments are closed.