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	<title>Comments on: Unity and the iPhone OS 4.0</title>
	<atom:link href="http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:04:14 +0000</lastBuildDate>
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	<item>
		<title>By: BeatGenerator</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-30376</link>
		<dc:creator>BeatGenerator</dc:creator>
		<pubDate>Sat, 01 Oct 2011 21:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-30376</guid>
		<description>Hello my loved one! I want to say that this post is amazing, nice written and include almost all significant infos. I?d like to see more posts like this .</description>
		<content:encoded><![CDATA[<p>Hello my loved one! I want to say that this post is amazing, nice written and include almost all significant infos. I?d like to see more posts like this .</p>
]]></content:encoded>
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	<item>
		<title>By: iphone repair prices</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-30308</link>
		<dc:creator>iphone repair prices</dc:creator>
		<pubDate>Fri, 30 Sep 2011 14:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-30308</guid>
		<description>&lt;strong&gt;iphone repair falkirk...&lt;/strong&gt;

[...]Unity Technologies Blog &#187; Blog Archive &#187; Unity and the iPhone OS 4.0[...]...</description>
		<content:encoded><![CDATA[<p><strong>iphone repair falkirk&#8230;</strong></p>
<p>[...]Unity Technologies Blog &raquo; Blog Archive &raquo; Unity and the iPhone OS 4.0[...]&#8230;</p>
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	<item>
		<title>By: iPhone SDK TOS 3.3.1: One Month later &#171; Philippine Ruby Users Group</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-17845</link>
		<dc:creator>iPhone SDK TOS 3.3.1: One Month later &#171; Philippine Ruby Users Group</dc:creator>
		<pubDate>Tue, 28 Sep 2010 05:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-17845</guid>
		<description>[...] Unity: http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Unity: <a href="http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/" rel="nofollow">http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/</a> [...]</p>
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	<item>
		<title>By: iPhone 4.0 &#171; Logan Barnett</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-16081</link>
		<dc:creator>iPhone 4.0 &#171; Logan Barnett</dc:creator>
		<pubDate>Sat, 24 Jul 2010 05:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-16081</guid>
		<description>[...] so why do I care? Unity 3D, a tool I am fond of, supports an iPhone build target. Unity has been caught in the blast radius of this attack, as you aren&#8217;t writing Objective-C and managing your memory by hand, the way Jobs intended. I [...]</description>
		<content:encoded><![CDATA[<p>[...] so why do I care? Unity 3D, a tool I am fond of, supports an iPhone build target. Unity has been caught in the blast radius of this attack, as you aren&#8217;t writing Objective-C and managing your memory by hand, the way Jobs intended. I [...]</p>
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	<item>
		<title>By: Unity iphone with iphone sdk4 &#124; Indie Game Recipe</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-15350</link>
		<dc:creator>Unity iphone with iphone sdk4 &#124; Indie Game Recipe</dc:creator>
		<pubDate>Sat, 03 Jul 2010 14:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-15350</guid>
		<description>[...] LinkedIn [...]</description>
		<content:encoded><![CDATA[<p>[...] LinkedIn [...]</p>
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	<item>
		<title>By: Umop</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-15112</link>
		<dc:creator>Umop</dc:creator>
		<pubDate>Tue, 29 Jun 2010 16:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-15112</guid>
		<description>Has anyone publishes any apps targeting OS4 with unity3d yet?</description>
		<content:encoded><![CDATA[<p>Has anyone publishes any apps targeting OS4 with unity3d yet?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Philippe</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-14981</link>
		<dc:creator>Philippe</dc:creator>
		<pubDate>Fri, 25 Jun 2010 18:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-14981</guid>
		<description>The problem with the proposal that EVERYONE who uses Iphone Unity, should Unity be banned, ALL head for Android! is that Apple has created a fantastic marketplace and store front which the others don&#039;t really have (yet) so there is not all that much incentive for a lot of developers on the other platforms. What I don&#039;t get is why Apple is not more creative to not restrict that market for developers.</description>
		<content:encoded><![CDATA[<p>The problem with the proposal that EVERYONE who uses Iphone Unity, should Unity be banned, ALL head for Android! is that Apple has created a fantastic marketplace and store front which the others don&#8217;t really have (yet) so there is not all that much incentive for a lot of developers on the other platforms. What I don&#8217;t get is why Apple is not more creative to not restrict that market for developers.</p>
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	<item>
		<title>By: KarlS</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-14837</link>
		<dc:creator>KarlS</dc:creator>
		<pubDate>Fri, 18 Jun 2010 14:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-14837</guid>
		<description>If Unity apps are not retained on the App Store, I will definitely write 3D apps for the Android platform with Unity as well as 2D apps for iPhone / iPad with Objective C. The work required to develop one&#039;s own realtime 3D engine plus middleware / level editor is huge. I have seen it with my colleagues back then at Kalisto Entertainment. If I had to write my own, I would be setup in at least two years. And most of us do this after work...</description>
		<content:encoded><![CDATA[<p>If Unity apps are not retained on the App Store, I will definitely write 3D apps for the Android platform with Unity as well as 2D apps for iPhone / iPad with Objective C. The work required to develop one&#8217;s own realtime 3D engine plus middleware / level editor is huge. I have seen it with my colleagues back then at Kalisto Entertainment. If I had to write my own, I would be setup in at least two years. And most of us do this after work&#8230;</p>
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	</item>
	<item>
		<title>By: fernando bueno</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-14719</link>
		<dc:creator>fernando bueno</dc:creator>
		<pubDate>Mon, 14 Jun 2010 19:32:39 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-14719</guid>
		<description>Bueller? Bueller?</description>
		<content:encoded><![CDATA[<p>Bueller? Bueller?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TJ</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-14574</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Thu, 10 Jun 2010 01:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-14574</guid>
		<description>really someone should say something... I have a huge huge huge project in line and this would be a catastrophic decision to step on a landmine right now.  There would be no time to recover... this is really a critical decision point and Im sitting here reading this daily trying to get a real answer.  

were already ramping on SIO2 and straight C, C++ engine...but in all honesty Id rather stick with Unity.

Anyone?  anyone? (echo, echo.. echo... )</description>
		<content:encoded><![CDATA[<p>really someone should say something&#8230; I have a huge huge huge project in line and this would be a catastrophic decision to step on a landmine right now.  There would be no time to recover&#8230; this is really a critical decision point and Im sitting here reading this daily trying to get a real answer.  </p>
<p>were already ramping on SIO2 and straight C, C++ engine&#8230;but in all honesty Id rather stick with Unity.</p>
<p>Anyone?  anyone? (echo, echo.. echo&#8230; )</p>
]]></content:encoded>
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	<item>
		<title>By: JohnV</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-14545</link>
		<dc:creator>JohnV</dc:creator>
		<pubDate>Wed, 09 Jun 2010 17:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-14545</guid>
		<description>Is there anything new to report now that iOS 4 has been released?</description>
		<content:encoded><![CDATA[<p>Is there anything new to report now that iOS 4 has been released?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Apple Vs Adobe: Impact On Mobile Learning Development &#124; Upside Learning Blog</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-14196</link>
		<dc:creator>Apple Vs Adobe: Impact On Mobile Learning Development &#124; Upside Learning Blog</dc:creator>
		<pubDate>Thu, 27 May 2010 21:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-14196</guid>
		<description>[...] and JavaScript to develop iPad/iPhone apps. Some companies like PhoneGap, Appcelerator and Unity3d having cross compiler products [that can publish the same code for iPhone/iPad or other mobile [...]</description>
		<content:encoded><![CDATA[<p>[...] and JavaScript to develop iPad/iPhone apps. Some companies like PhoneGap, Appcelerator and Unity3d having cross compiler products [that can publish the same code for iPhone/iPad or other mobile [...]</p>
]]></content:encoded>
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	<item>
		<title>By: The Future of iPhone Development</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13910</link>
		<dc:creator>The Future of iPhone Development</dc:creator>
		<pubDate>Wed, 19 May 2010 14:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13910</guid>
		<description>[...] third party development platforms such as Unity, have also taken totheir blog to discuss the possible interpretations the ToS could take on in order to delineate how they and [...]</description>
		<content:encoded><![CDATA[<p>[...] third party development platforms such as Unity, have also taken totheir blog to discuss the possible interpretations the ToS could take on in order to delineate how they and [...]</p>
]]></content:encoded>
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	<item>
		<title>By: groovfruit</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13709</link>
		<dc:creator>groovfruit</dc:creator>
		<pubDate>Thu, 13 May 2010 02:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13709</guid>
		<description>I propose that EVERYONE who uses Iphone Unity, should Unity be banned, ALL head for Android! If Unity could create an Android compatible add-on (or the like), that would be sweet, and apple will return to it&#039;s hole left from the 80s :P

Thanks Unity for fighting the hard fight and looking after us. May the creatives win! Our audiences care not for the tech, but the game itself.</description>
		<content:encoded><![CDATA[<p>I propose that EVERYONE who uses Iphone Unity, should Unity be banned, ALL head for Android! If Unity could create an Android compatible add-on (or the like), that would be sweet, and apple will return to it&#8217;s hole left from the 80s <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Thanks Unity for fighting the hard fight and looking after us. May the creatives win! Our audiences care not for the tech, but the game itself.</p>
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		<title>By: Daniel Monroe</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13587</link>
		<dc:creator>Daniel Monroe</dc:creator>
		<pubDate>Sat, 08 May 2010 18:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13587</guid>
		<description>Is there ANY news about this?</description>
		<content:encoded><![CDATA[<p>Is there ANY news about this?</p>
]]></content:encoded>
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	<item>
		<title>By: iPhone SDK TOS 3.3.1: One Month later &#171; Radamanthus Batnag</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13576</link>
		<dc:creator>iPhone SDK TOS 3.3.1: One Month later &#171; Radamanthus Batnag</dc:creator>
		<pubDate>Fri, 07 May 2010 19:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13576</guid>
		<description>[...] Unity: http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Unity: <a href="http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/" rel="nofollow">http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/</a> [...]</p>
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	<item>
		<title>By: anom</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13304</link>
		<dc:creator>anom</dc:creator>
		<pubDate>Mon, 26 Apr 2010 22:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13304</guid>
		<description>@davidf
Same can be said about the 2 Android phones.. you dont think some ppl want the best phones from android?</description>
		<content:encoded><![CDATA[<p>@davidf<br />
Same can be said about the 2 Android phones.. you dont think some ppl want the best phones from android?</p>
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		<title>By: davidf</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13119</link>
		<dc:creator>davidf</dc:creator>
		<pubDate>Sun, 25 Apr 2010 02:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13119</guid>
		<description>Just a quick edit - I meant Apple never breached beyond niche markets.

Also its interesting to note that in the last several months already 2 Android based phones beat the 74 days to reach a million sales that iphone established. And lets face it the iphone sales are double dip figures(tainted with I have a new iphone voucher but not a real phone) , buy an iphone(missing real world functionality) then buy the upgraded iphone (3g) then buy the next upgrade etc..same double dip standard is being applied to ipad.</description>
		<content:encoded><![CDATA[<p>Just a quick edit &#8211; I meant Apple never breached beyond niche markets.</p>
<p>Also its interesting to note that in the last several months already 2 Android based phones beat the 74 days to reach a million sales that iphone established. And lets face it the iphone sales are double dip figures(tainted with I have a new iphone voucher but not a real phone) , buy an iphone(missing real world functionality) then buy the upgraded iphone (3g) then buy the next upgrade etc..same double dip standard is being applied to ipad.</p>
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	<item>
		<title>By: davidf</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13114</link>
		<dc:creator>davidf</dc:creator>
		<pubDate>Sun, 25 Apr 2010 02:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13114</guid>
		<description>@Dell - you&#039;re joking right ? - hey I have some old worldcom shares from the 90&#039;s wanna buy them, I can give you a good deal. 

Jobs screwed developers and software houses in the 80&#039;s and a lot of them got burned, in turn that hurt Apple(lack of choice in software). Can you explain why Apple desktops never breached niche markets ?.

in 2007 there were no &#039;iphone&#039; developers, existing developers came on board and gave Apple a much needed success, these same developers have the power to reverse that.</description>
		<content:encoded><![CDATA[<p>@Dell &#8211; you&#8217;re joking right ? &#8211; hey I have some old worldcom shares from the 90&#8242;s wanna buy them, I can give you a good deal. </p>
<p>Jobs screwed developers and software houses in the 80&#8242;s and a lot of them got burned, in turn that hurt Apple(lack of choice in software). Can you explain why Apple desktops never breached niche markets ?.</p>
<p>in 2007 there were no &#8216;iphone&#8217; developers, existing developers came on board and gave Apple a much needed success, these same developers have the power to reverse that.</p>
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	</item>
	<item>
		<title>By: Girls Jewelry Box Wood Carving, Set of 3 (wc447) :Woodworker&#8217;s Hut</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-13103</link>
		<dc:creator>Girls Jewelry Box Wood Carving, Set of 3 (wc447) :Woodworker&#8217;s Hut</dc:creator>
		<pubDate>Sat, 24 Apr 2010 23:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-13103</guid>
		<description>[...] Unity Technologies Blog &#187; Blog Archive &#187; Unity and the iPhone OS 4.0 [...]</description>
		<content:encoded><![CDATA[<p>[...] Unity Technologies Blog &raquo; Blog Archive &raquo; Unity and the iPhone OS 4.0 [...]</p>
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	<item>
		<title>By: iPhone Development</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12999</link>
		<dc:creator>iPhone Development</dc:creator>
		<pubDate>Thu, 22 Apr 2010 13:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12999</guid>
		<description>[...] third party development platforms such as Unity, have also taken totheir blog to discuss the possible interpretations the ToS could take on in order to delineate how they and [...]</description>
		<content:encoded><![CDATA[<p>[...] third party development platforms such as Unity, have also taken totheir blog to discuss the possible interpretations the ToS could take on in order to delineate how they and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dell Lawrence</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12884</link>
		<dc:creator>Dell Lawrence</dc:creator>
		<pubDate>Fri, 16 Apr 2010 04:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12884</guid>
		<description>I don&#039;t work for Unity. My comment still stands. It&#039;s based on my knowledge of the software industry and Apple and is not endorsed by Unity or should be construed as anything other than what it is... my opinion. Unity is right to say there are no guarantees. After all they are the company that makes Unity and they have obligations to be conservative in their appraisement of the situation.

This is my gut feeling based on what I have seen in the past and current events.  I am sure we will all find out shortly.  A different company I know which I am not at liberty to discuss just went through this same hand wringing issue and it just came out on the positive side.  Stay calm and keep developing your title..

All will be resolved shortly I am sure.

Best, Dell</description>
		<content:encoded><![CDATA[<p>I don&#8217;t work for Unity. My comment still stands. It&#8217;s based on my knowledge of the software industry and Apple and is not endorsed by Unity or should be construed as anything other than what it is&#8230; my opinion. Unity is right to say there are no guarantees. After all they are the company that makes Unity and they have obligations to be conservative in their appraisement of the situation.</p>
<p>This is my gut feeling based on what I have seen in the past and current events.  I am sure we will all find out shortly.  A different company I know which I am not at liberty to discuss just went through this same hand wringing issue and it just came out on the positive side.  Stay calm and keep developing your title..</p>
<p>All will be resolved shortly I am sure.</p>
<p>Best, Dell</p>
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	<item>
		<title>By: inconsequence &#8250; iPad Development in The Future</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12862</link>
		<dc:creator>inconsequence &#8250; iPad Development in The Future</dc:creator>
		<pubDate>Thu, 15 Apr 2010 14:16:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12862</guid>
		<description>[...] I get the feeling that they&#8217;re feeling less confident as of Wednesday than they were on Friday (it&#8217;s dated Sunday but it was posted on [...]</description>
		<content:encoded><![CDATA[<p>[...] I get the feeling that they&#8217;re feeling less confident as of Wednesday than they were on Friday (it&#8217;s dated Sunday but it was posted on [...]</p>
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	<item>
		<title>By: SayWhat?!</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12858</link>
		<dc:creator>SayWhat?!</dc:creator>
		<pubDate>Thu, 15 Apr 2010 10:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12858</guid>
		<description>@Telis - you said you&#039;re worried that if Adobe does get approved, it&#039;s a sad day cause there will be more competition out there.

Erm, if you&#039;re worried about that then you need to focus on your game ideas and design... seriously. 

In any industry, added competition = raising the bar on quality. It&#039;s a good thing.</description>
		<content:encoded><![CDATA[<p>@Telis &#8211; you said you&#8217;re worried that if Adobe does get approved, it&#8217;s a sad day cause there will be more competition out there.</p>
<p>Erm, if you&#8217;re worried about that then you need to focus on your game ideas and design&#8230; seriously. </p>
<p>In any industry, added competition = raising the bar on quality. It&#8217;s a good thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SayWhat?!</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12857</link>
		<dc:creator>SayWhat?!</dc:creator>
		<pubDate>Thu, 15 Apr 2010 10:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12857</guid>
		<description>Dell - do you work for Unity? :P :P</description>
		<content:encoded><![CDATA[<p>Dell &#8211; do you work for Unity? <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Il framework PhoneGap non avrà problemi con OS 4 - TheAppleLounge</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12849</link>
		<dc:creator>Il framework PhoneGap non avrà problemi con OS 4 - TheAppleLounge</dc:creator>
		<pubDate>Thu, 15 Apr 2010 06:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12849</guid>
		<description>[...] ipotesi è che non avremo problemi. Ma sarebbe ovviamente da irresponsabili darlo per certo.&#8221; scrive David Helgason sul blog aziendale &#8220;Ciò che posso garantire è che continueremo a a fare tutto ciò che è in nostro potere per [...]</description>
		<content:encoded><![CDATA[<p>[...] ipotesi è che non avremo problemi. Ma sarebbe ovviamente da irresponsabili darlo per certo.&#8221; scrive David Helgason sul blog aziendale &#8220;Ciò che posso garantire è che continueremo a a fare tutto ciò che è in nostro potere per [...]</p>
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		<title>By: Caught in the Crossfire: 5 Companies that could be hit by Apple&#8217;s iPhone OS 4.0 ToS &#171; Vergil Kanne</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12847</link>
		<dc:creator>Caught in the Crossfire: 5 Companies that could be hit by Apple&#8217;s iPhone OS 4.0 ToS &#171; Vergil Kanne</dc:creator>
		<pubDate>Thu, 15 Apr 2010 04:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12847</guid>
		<description>[...] Our current best guess is that we’ll be fine. But it would obviously be irresponsible to guarantee that. What I can guarantee is that we’ll continue to do everything in our power to make this work, and that we will be here to inform you when we know more – as soon as we know more. &#8211; David Helgason, Unity and the iPhone OS 4.0 [...]</description>
		<content:encoded><![CDATA[<p>[...] Our current best guess is that we’ll be fine. But it would obviously be irresponsible to guarantee that. What I can guarantee is that we’ll continue to do everything in our power to make this work, and that we will be here to inform you when we know more – as soon as we know more. &#8211; David Helgason, Unity and the iPhone OS 4.0 [...]</p>
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		<title>By: Dell Lawrence</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12846</link>
		<dc:creator>Dell Lawrence</dc:creator>
		<pubDate>Thu, 15 Apr 2010 04:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12846</guid>
		<description>To the Unity Community:

I have worked in the software industry for longer than a few years and also developing Apple SW. I pride myself in reading between the lines of what is actually going to happen. In fact I have had more than a few public speaking gigs to explain how future game changing tech might affect the future business of developers, consumers and manufacturers.

If you hold off buying Unity 3.0 or pause your development plans because you are worried that Apple is going to toast Unity for the iPad and/or iPhone you will regret later stopping at this point.  

I am 100% certain that Unity will be approved as it stands and in the rare event it does not I am sure the Unity dev team will provide a solution.

So buy 3.0 and Unity iPhone 1.7 and keep on developing for iPad and iPhone.  Don&#039;t let the &quot;worried&quot; dev posts on this forum deter you from your iPad/iPhone dev plans. Don&#039;t waste your time being an Apple hater, just get on with your dev project. Apple&#039;s app store is still the best way to reach the user base of customers who will buy your game. If the game is worthy, you will succeed.

In the past you made games and prayed you could get it into consumers hands and multiple confusing/expensive distribution channels.  Now you have the easiest access to the end users in the history of SW development.

Be a professional and don&#039;t panic because of a few people who proclaim &quot;The Sky is Falling&quot; online.  Focus on your project, make it the best you can and keep pushing forward.

Refer back to this post at a future date and you will see my advice to you was excellent....

Best, Dell  :D</description>
		<content:encoded><![CDATA[<p>To the Unity Community:</p>
<p>I have worked in the software industry for longer than a few years and also developing Apple SW. I pride myself in reading between the lines of what is actually going to happen. In fact I have had more than a few public speaking gigs to explain how future game changing tech might affect the future business of developers, consumers and manufacturers.</p>
<p>If you hold off buying Unity 3.0 or pause your development plans because you are worried that Apple is going to toast Unity for the iPad and/or iPhone you will regret later stopping at this point.  </p>
<p>I am 100% certain that Unity will be approved as it stands and in the rare event it does not I am sure the Unity dev team will provide a solution.</p>
<p>So buy 3.0 and Unity iPhone 1.7 and keep on developing for iPad and iPhone.  Don&#8217;t let the &#8220;worried&#8221; dev posts on this forum deter you from your iPad/iPhone dev plans. Don&#8217;t waste your time being an Apple hater, just get on with your dev project. Apple&#8217;s app store is still the best way to reach the user base of customers who will buy your game. If the game is worthy, you will succeed.</p>
<p>In the past you made games and prayed you could get it into consumers hands and multiple confusing/expensive distribution channels.  Now you have the easiest access to the end users in the history of SW development.</p>
<p>Be a professional and don&#8217;t panic because of a few people who proclaim &#8220;The Sky is Falling&#8221; online.  Focus on your project, make it the best you can and keep pushing forward.</p>
<p>Refer back to this post at a future date and you will see my advice to you was excellent&#8230;.</p>
<p>Best, Dell  <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: SayWhat?!</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12838</link>
		<dc:creator>SayWhat?!</dc:creator>
		<pubDate>Wed, 14 Apr 2010 22:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12838</guid>
		<description>Well, as a developer of games for Sony, Nintendo and Microsoft, I find Apple&#039;s actions absurd.

I&#039;ve never been told by Sony and team that we can only use x engine or x technology to develop their games. So long as we meet their TRCs they&#039;re happy. We can use whatever damn engine we want and each game is judged on a case by case basis. This is what Apple should be doing.

Sean, how does Flash &quot;compiler entirely bypasses Apple’s SDK, which makes it far too easy for such applications to be built...&quot; out of interest? It was my understanding too that it does use Xcode to build, too.</description>
		<content:encoded><![CDATA[<p>Well, as a developer of games for Sony, Nintendo and Microsoft, I find Apple&#8217;s actions absurd.</p>
<p>I&#8217;ve never been told by Sony and team that we can only use x engine or x technology to develop their games. So long as we meet their TRCs they&#8217;re happy. We can use whatever damn engine we want and each game is judged on a case by case basis. This is what Apple should be doing.</p>
<p>Sean, how does Flash &#8220;compiler entirely bypasses Apple’s SDK, which makes it far too easy for such applications to be built&#8230;&#8221; out of interest? It was my understanding too that it does use Xcode to build, too.</p>
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		<title>By: Panagiotis Kouvelis</title>
		<link>http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/#comment-12797</link>
		<dc:creator>Panagiotis Kouvelis</dc:creator>
		<pubDate>Wed, 14 Apr 2010 15:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=2620#comment-12797</guid>
		<description>Don&#039;t bow to the giants, let them decide if they want you or not, not the other way around, if apple want to lock it down, then I sure don;t want to go that way, who knows what will come next. They are boiling the frog!</description>
		<content:encoded><![CDATA[<p>Don&#8217;t bow to the giants, let them decide if they want you or not, not the other way around, if apple want to lock it down, then I sure don;t want to go that way, who knows what will come next. They are boiling the frog!</p>
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