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Archive for May, 2010

Google, Android, and the Future of Games on the Web

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Hello Unity developers! I have some big news to share with you this week: today, we’re showing two new branches of our technology to the world at Google’s annual developer conference, Google I/O.  The first is Unity Android, which we announced this spring.  Though we’ve shown some sneak peeks at our Android support in private and…

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Interview with Muse Games

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When Valve’s popular Steam distribution system was released for the Mac last week, Muse Games’s Alex Jarocha-Ernst wrote the following: Muse Games just released our game “Guns of Icarus” on Steam! Thanks to Unity’s cross-platform support, we were able to be one of the first SteamPlay games available. Guns of Icarus, as well as Max…

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Unity and the iPhone OS 4.0, update II

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Dear Unity developers. First I want to thank all of you who have expressed support for us in the past weeks. While we can’t yet say exactly how the ToS 3.3.1 will play out, Unity is very different from Flash and we strongly believe that Unity developers will be unharmed. Oh, and awesome Unity games…

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Animation View Video Tutorial

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Hello all, so I’ve been working for Unity Technologies for the past 10 months and I have finally got round to posting my first blog entry! I recently traveled over to Gotland (an island off the coast of east Sweden) to give a lecture to some of the happy games development students out there. As…

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