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Archive for August, 2010

Unity 3 – What Feature is The Dev Team Most Proud Of?

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Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmapping and occlusion culling, and a unified editor. As we are getting close to the end of our pre-order window, I decided to asks members of the dev team what features they are most excited…

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New Online Learning Resources

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As a follow-up to my Getting Started with Unity blog post, I wanted to bring your attention to three recent tutorial sites: First up is design3, a subscription based site created by Noesis Interactive, who create professional courseware for Universities. They have over 200 Unity specific videos and more on the way. Whether an educator,…

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Unity SF Summer Party

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We’re having a great Summer: We passed the 200,000 user mark, we passed the 30 million webplayer mark, we won the Develop Grand Prix, and we’re getting ready to ship Unity 3. To celebrate all this, we decided to throw a party.  For our blog readers who happen to find themselves in the SF bay…

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Unity’s New SF Hood

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Last weekend the staff of Unity’s SF office were setting desks up in our new office. We’re now in the historic Jackson Square neighborhood nestled between China Town, North Beach, the Financial District, and the Embarcadero. We’ve been in our new space for a week now and I really love it! Not only is it great to…

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