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Kongregate Unity Game Contest!

December 29, 2010 in Community News and Info, Events by

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Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000!

Kongregate is now finally open for Unity games! To celebrate, we’ve teamed up to bring you a development contest with prizes totaling $25,000! You are free to create any type of game developed with Unity that you choose so be creative and have fun with it!

Game Contest Announcement at Kongregate and at Unity

Kongregate Unity Game Contest Official Rules

The 25 highest-rated entries will automatically become finalists, winners will be judged based on creativity, innovation, use of Unity, and how fun they are to play.

• 1st Place: $10,000
• 2nd Place: $5,000
• 3rd Place: $3,000
• 4th-10th Place: $1,000 each

Submissions must be integrated with the Kongregate Statistics API as of the end of the contest period. Check out the Kongregate Developer Center and the Kongregate Bindings unitypackage we have made.

Kongregate is a leading social gaming destination and community for core gamers representing the fast-growing free-to-play gaming market. Currently Kongregate hosts 10 million monthly players who spend a combined 23 million hours per month on the site, which places it among the most popular online gaming sites.

You just got a new audience. Now get your game out to them!

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Comments (11)

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pixnlove
29 Dec 2010, 11:52 am

Now that is wonderful News,
Let see if I can reach at least the 4th to 10th place.
Man… this engine is really taking over the world…
Long life to Unity3D and his Crew.

29 Dec 2010, 1:50 pm

Great to see that Unity becomes more and more popular. Maybe in near future we will see Unity as main competitor for Flash games domination in Web.

30 Dec 2010, 1:22 am

is it possible to use micro transactions in unity games?

Joachim
30 Dec 2010, 4:54 am

Yes.

4 Jan 2011, 3:52 am

Looking at the Unity API (and their Javascript API for that matter), it seems like there is no option to store save games and other user information anywhere. Neither client or server side – is there something I’ve missed or is there a workaround?

They offer a service called “Kongregate Level Sharing API”, but it’s AS3 only.

4 Jan 2011, 4:47 am

ZPSKenneth: Kongregate doesn’t offer server side game saving. You can save small amounts of data locally using the PlayerPrefs class in Unity. If you need to save data server-side, you need to use your own server solution for that.

4 Jan 2011, 5:40 am

@Rune: Thanks! Very fast answer :-)

Adam
5 Feb 2011, 12:59 am

Its so cool :)
But somwone can teach me how to use unity

bunglebob
25 Feb 2011, 8:11 pm

Round 1 of the contest seems to have ended feb 23. Why no news?

5 Sep 2011, 9:28 am

I was 10th in the competition, yeeeeah!

9 Sep 2011, 8:34 am

google i love you

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