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Archive for April, 2011

Congratulations to Asset Store top seller, Brady Wright!

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A picture is worth a thousand words, they say. No, that’s not Conan O’Brien, it’s Brady Wright, our first quarter’s top seller on the Unity Asset Store! If you’re not familiar with his products, check out EZ-GUI and Sprite Manager. You too can win an 8′  x 2′ check and utterly perplex your bank teller!…

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GLiD developers win Independent Prop…

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At this year’s South by Southwest (SXSW) festival, the Screenburn section dedicated to gaming played host to The Independent Propeller Award. Devised by independent online community IndiePub.com, and sponsored by publisher Zoo Entertainment Inc, the competition offered entrants the chance to win a share of $150,000 worth of cash prizes, plus the opportunity of being published by indiePub, via Zoo Publishing. The over winner, GLiD, is a Unity developed game by two former students turned game developers who took their first leap into game development thanks to Unity.

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Experimenting with TreePad in Unity

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Today I have been having a lot of fun experimenting with the TreePad app for the iPad, with this app you can easily create an awesome looking tree within a short space of time. This can then be exported as an fbx file, and so seemed like an opportunity too good to turn down to…

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Ninja Camp III: Direct3D 11

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Over the NinjaCamp III week I (it’s-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had a standalone player that creates a window, clears it to the correct camera background color and could draw a cube in magenta color. All in full glory of Direct3D…

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NinjaCamp III: More cool stuff

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So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during the NinjaCamp week. This time, we have a screen shot of the in-editor “Welcome Screen” or “Info Hub” that was cooked up during the week. The idea behind…

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Springtime newcomers to the Unity Asset Store

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With springtime comes hopping rabbits, flowers blossoming, and fresh green leaves on the trees.  You can pretty much say the same about the Unity Asset Store this April: business is hopping, the catalog is blossoming, and many sellers find fresh green in their bank accounts!  (*ducks*).  We are nearing the 20K registered Asset Store user…

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