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Unity Earns Top Spot at 2012 American Business Awards

May 10, 2012 in Rants & Raves by

Today Unity was named a Finalist in The 2012 American Business Awards “Most Innovative Tech Company of the Year– up to 2500 employees” category, and will ultimately be a Gold, Silver, or Bronze Stevie Award winner in the program! We’re honored by this recognition, and now we just have to wait until the tech awards event in San Francisco on September 17 to find out the color of our statue.

The American Business Awards are the nation’s premier business awards program. More than 3,000 nominations from organizations of all sizes and in virtually every industry were submitted this year for consideration in a wide range of categories. Finalists were chosen by more than 140 business professionals nationwide during preliminary judging in April and May. More than 150 members of 10 specialized judging committees will determine Stevie Award placements from among the Finalists.

We wanted to share this great news since it is, thanks to you, that Unity continues to grow so rapidly and re-invest for more innovations and services. We’re looking forward to the fall and the final results!

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Comments (10)

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Kevin Hopcraft
10 May 2012, 9:47 pm

Rightly so!

10 May 2012, 10:05 pm

I’m sure you’ll get the gold

Nathali Abbortini
11 May 2012, 11:37 am

I am very happy for Unity.
Keep up the good work.

Manon Seppen
11 May 2012, 11:38 am

Could you please show some more videos about the upcoming behaviour trees ?

pixnlove
11 May 2012, 1:15 pm

Unity think and work for people and community, create opportunities so it deserves to win this Award.

Alex
11 May 2012, 1:33 pm

I’m not even mildly surprised :)

Unity is the bestest!!1

14 May 2012, 3:03 am

You deserve gold!

Zetty
15 May 2012, 3:12 am

Sounds like awesome news indeed – congrats!

Jason
21 May 2012, 3:35 am

Nice.
And don’t forget the interactive fluids surfaces and destructible geometry for the next unity 3D release.

Jason
29 May 2012, 5:40 am

It is also important to note that Unity must also start testing these things for the next release of Unity 3D:

– Destructible Geometry.
– Interactive Fluid Surfaces.
– Material Instancing.
– Visual Script Editor.
– Matinee style cinematic editor.
– Normal Mapping for terrain.
– Multi-texturing Shader.
– Realtime Reflections (so without a render texture).
– Voxel Clouds.
– Underwater god rays and caustics.
– Realtime Global illumination.
– More realistic glass shader.
– etc,etc,…

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