Archive: December 2013

Monitoring Unity Performance, Part I

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Hello! My name is Sakari Pitkänen. I work as a developer on the Toolsmiths Team here at Unity. In this blogpost I will tell you about how we... Read more

Occlusion Culling in Unity 4.3: Best Practices

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The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... Read more

Unity Test Tools Released

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Through the past 2 years Unity QA has expanded and built tools, frameworks, and test rigs for internal use, something we have previously blo... Read more

Game Metrics: Their True Nature and What You Shouldn’t Live Without

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This featured guest article by Christian Thurau on game metrics, from essential to advanced, and their value in game development. Christian ... Read more

Unity web hack: embedding Asset Store items made easy

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You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you talk... Read more

Get a bundle of cool games and support a great cause!

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Hello everybody! I’d like to tell you about Super BR Jam, an amazing and unique game jam in Brazil supported by Unity that was held November... Read more

Occlusion Culling in Unity 4.3: The Basics

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The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Un... Read more

Come Learn with Learn

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So you’ve decided to download and check out this newfangled “Unity” thing. You open it up, create a project, and are presented with the Unit... Read more

Cutting edge AAA shading technology for all

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Physically-based surface shaders in the Asset Store So… physically-based surface shaders. Physically-based what? I hear you say. Even tho... Read more

A vote for a bug

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Due to popular demand, we have decided to open our bug database to the public. Take a look at the issue tracker and vote on the bugs that ar... Read more

Unity and GameAnalytics Partner Up! Roadhouse Interactive Shares Their Experience With Both Tools

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Exciting news! GameAnalytics and Unity Technologies have partnered up to bring developers an unprecedented analytics solution!  Analytics ha... Read more

Now that’s creative power: 1000+ Unity apps across Windows Store and Windows Phone

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The following post was written by Jean-Christophe Cimetiere, Director, Partner Developer Marketing at Microsoft, to update the Unity communi... Read more

Congratulations to our Windows contest winners!

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It was really hard, but we have finally settled on the 15 winners of our Windows Store and Windows Phone 8 contest. Here's a brief overview ... Read more