Nicholas Francis, February 21, 2013
I've spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, you ... Read more
The Blacksmith Releases: Executable, Assets, Tools and Shaders
Making of The Blacksmith: Scene setup, Shading, Lighting
The State of Unity on Linux
GameAnalytics Unity SDK, bolstered with new features!
Security Update Coming for Web Player
Unity and Anime Studio Pro: The Making of Monster Mingle