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	<title>Comments on: Time to Move on to Something Else&#8230;</title>
	<atom:link href="http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/</link>
	<description>A glimpse inside Unity Technologies...</description>
	<lastBuildDate>Tue, 21 May 2013 19:13:57 +0000</lastBuildDate>
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	<item>
		<title>By: Utah Design</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-102969</link>
		<dc:creator>Utah Design</dc:creator>
		<pubDate>Sat, 18 May 2013 06:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-102969</guid>
		<description>You know thus significantly in the case of this subject, produced me in my view consider it from a lot of numerous angles. Its like women and men don&#039;t seem to be involved unless it is something to accomplish with Lady gaga! Your personal stuffs nice. At all times handle it up!</description>
		<content:encoded><![CDATA[<p>You know thus significantly in the case of this subject, produced me in my view consider it from a lot of numerous angles. Its like women and men don&#8217;t seem to be involved unless it is something to accomplish with Lady gaga! Your personal stuffs nice. At all times handle it up!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hosting</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-102490</link>
		<dc:creator>hosting</dc:creator>
		<pubDate>Thu, 16 May 2013 11:47:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-102490</guid>
		<description>This really is 1 great article! I am truly impressed with all the work you did to gather this info and create the materials. You have done a wonderful job with creating this distinctive and engaging content material.</description>
		<content:encoded><![CDATA[<p>This really is 1 great article! I am truly impressed with all the work you did to gather this info and create the materials. You have done a wonderful job with creating this distinctive and engaging content material.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: web hosting</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-102489</link>
		<dc:creator>web hosting</dc:creator>
		<pubDate>Thu, 16 May 2013 11:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-102489</guid>
		<description>With havin a lot content do you ever run into any issues of plagorism or copyright violation? My site has a great deal of unique content material I&#039;ve either written myself or outsourced however it seems a lot of it is popping it up all over the web without my agreement. Do you know any techniques to help protect against content from becoming stolen? I&#039;d genuinely appreciate it.</description>
		<content:encoded><![CDATA[<p>With havin a lot content do you ever run into any issues of plagorism or copyright violation? My site has a great deal of unique content material I&#8217;ve either written myself or outsourced however it seems a lot of it is popping it up all over the web without my agreement. Do you know any techniques to help protect against content from becoming stolen? I&#8217;d genuinely appreciate it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: carlos santos</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-96932</link>
		<dc:creator>carlos santos</dc:creator>
		<pubDate>Mon, 22 Apr 2013 20:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-96932</guid>
		<description>good luck, I guess in the end you&#039;ll never leve unity, even if ur not part of the development team.</description>
		<content:encoded><![CDATA[<p>good luck, I guess in the end you&#8217;ll never leve unity, even if ur not part of the development team.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PLEASANT VIEW HOME CARE</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-95106</link>
		<dc:creator>PLEASANT VIEW HOME CARE</dc:creator>
		<pubDate>Sun, 14 Apr 2013 12:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-95106</guid>
		<description>&lt;strong&gt;Hospice by PLEASANT VIEW HOME CARE...&lt;/strong&gt;

Caring Home with friendly staff . PLEASANT VIEW HOME CARE is a great place for your family member...</description>
		<content:encoded><![CDATA[<p><strong>Hospice by PLEASANT VIEW HOME CARE&#8230;</strong></p>
<p>Caring Home with friendly staff . PLEASANT VIEW HOME CARE is a great place for your family member&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Codie Petersen</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-87394</link>
		<dc:creator>Codie Petersen</dc:creator>
		<pubDate>Fri, 22 Mar 2013 01:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-87394</guid>
		<description>Good luck bro, and thanks for your hard work.</description>
		<content:encoded><![CDATA[<p>Good luck bro, and thanks for your hard work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jose Alvelo</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-86334</link>
		<dc:creator>Jose Alvelo</dc:creator>
		<pubDate>Tue, 19 Mar 2013 14:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-86334</guid>
		<description>Well you know i find UDK easier to use than unity, why I use unity cause you guys have make it more fun to use I like the workflow of unity a lot better, never have the meet you like other guys here. But I can say thanks for all the work you have done in Unity. and good luck welcome to this side. 

As you where there helping us get a great engine we are here too, anycase just welcome to the community forums :)</description>
		<content:encoded><![CDATA[<p>Well you know i find UDK easier to use than unity, why I use unity cause you guys have make it more fun to use I like the workflow of unity a lot better, never have the meet you like other guys here. But I can say thanks for all the work you have done in Unity. and good luck welcome to this side. </p>
<p>As you where there helping us get a great engine we are here too, anycase just welcome to the community forums <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zumwalt</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-82265</link>
		<dc:creator>zumwalt</dc:creator>
		<pubDate>Sat, 09 Mar 2013 03:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-82265</guid>
		<description>Congratulations on such a wonderful life so far!  Obviously he is not going anywhere, since he is going to be using what he created, this is more like he gets to make the cake and eat it too.  He is part owner for crying out loud, now he is just a silent partner, no way would he give up any ownership, that would just be nuts.</description>
		<content:encoded><![CDATA[<p>Congratulations on such a wonderful life so far!  Obviously he is not going anywhere, since he is going to be using what he created, this is more like he gets to make the cake and eat it too.  He is part owner for crying out loud, now he is just a silent partner, no way would he give up any ownership, that would just be nuts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TryHarder</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-80942</link>
		<dc:creator>TryHarder</dc:creator>
		<pubDate>Mon, 04 Mar 2013 00:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-80942</guid>
		<description>OMG, lets us know which platform you&#039;ll be targeting and I&#039;ll switch, cause you have an unfair advantage !!

Only Joking, bring it on, and most importantly, don&#039;t forget to have some serious fun along the way !

Very best of luck !</description>
		<content:encoded><![CDATA[<p>OMG, lets us know which platform you&#8217;ll be targeting and I&#8217;ll switch, cause you have an unfair advantage !!</p>
<p>Only Joking, bring it on, and most importantly, don&#8217;t forget to have some serious fun along the way !</p>
<p>Very best of luck !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yanger_xy</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-80735</link>
		<dc:creator>Yanger_xy</dc:creator>
		<pubDate>Sun, 03 Mar 2013 02:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-80735</guid>
		<description>Good luck!</description>
		<content:encoded><![CDATA[<p>Good luck!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skilful Dindu</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-80341</link>
		<dc:creator>Skilful Dindu</dc:creator>
		<pubDate>Fri, 01 Mar 2013 09:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-80341</guid>
		<description>Nicho!!! You are a real gem. Thanks a lot for what you have brought to us today. Unity3d wouldnt have been possible without you. We appreciate and wish you well for your new dream(creating games). All the best Nicholas</description>
		<content:encoded><![CDATA[<p>Nicho!!! You are a real gem. Thanks a lot for what you have brought to us today. Unity3d wouldnt have been possible without you. We appreciate and wish you well for your new dream(creating games). All the best Nicholas</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ZJP</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-80260</link>
		<dc:creator>ZJP</dc:creator>
		<pubDate>Fri, 01 Mar 2013 02:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-80260</guid>
		<description>Don&#039;t move!!!
The job is not finish. You forgot the &quot;Make My MMO&quot; button in the editor.
Just kidding. Good luck and many thanks.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t move!!!<br />
The job is not finish. You forgot the &#8220;Make My MMO&#8221; button in the editor.<br />
Just kidding. Good luck and many thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ana Todica</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-80215</link>
		<dc:creator>Ana Todica</dc:creator>
		<pubDate>Thu, 28 Feb 2013 22:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-80215</guid>
		<description>Best of luck, Nicholas! It&#039;s always best to move on when you feel that you need to do something different.</description>
		<content:encoded><![CDATA[<p>Best of luck, Nicholas! It&#8217;s always best to move on when you feel that you need to do something different.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SanMan</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-80159</link>
		<dc:creator>SanMan</dc:creator>
		<pubDate>Thu, 28 Feb 2013 15:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-80159</guid>
		<description>Well I have to wonder why this is happening. Sinking ship?</description>
		<content:encoded><![CDATA[<p>Well I have to wonder why this is happening. Sinking ship?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EvansGreen</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79764</link>
		<dc:creator>EvansGreen</dc:creator>
		<pubDate>Tue, 26 Feb 2013 18:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79764</guid>
		<description>I really hope you find in developing games the fulfillment you&#039;re looking from! :D

Thank you for your work all these years!</description>
		<content:encoded><![CDATA[<p>I really hope you find in developing games the fulfillment you&#8217;re looking from! <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Thank you for your work all these years!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Suosnivač Unityja napušta kompaniju kako bi pravio igre</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79619</link>
		<dc:creator>Suosnivač Unityja napušta kompaniju kako bi pravio igre</dc:creator>
		<pubDate>Tue, 26 Feb 2013 00:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79619</guid>
		<description>[...] Čitavo saopštenje na zvaničnom sajtu možete pročitati ovdje. [...]</description>
		<content:encoded><![CDATA[<p>[...] Čitavo saopštenje na zvaničnom sajtu možete pročitati ovdje. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Rice</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79557</link>
		<dc:creator>Alex Rice</dc:creator>
		<pubDate>Mon, 25 Feb 2013 17:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79557</guid>
		<description>Unity is awesome- thanks so much for everything Nicholas.</description>
		<content:encoded><![CDATA[<p>Unity is awesome- thanks so much for everything Nicholas.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79473</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 25 Feb 2013 09:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79473</guid>
		<description>The best of luck to you!</description>
		<content:encoded><![CDATA[<p>The best of luck to you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin Simkins</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79458</link>
		<dc:creator>Kevin Simkins</dc:creator>
		<pubDate>Mon, 25 Feb 2013 07:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79458</guid>
		<description>Good luck to you Nicholas. Best wishes in your new adventure and I hope it works out great!</description>
		<content:encoded><![CDATA[<p>Good luck to you Nicholas. Best wishes in your new adventure and I hope it works out great!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Konstantin</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79355</link>
		<dc:creator>Konstantin</dc:creator>
		<pubDate>Sun, 24 Feb 2013 19:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79355</guid>
		<description>Good luck. but im worried about new unity gui by Nicolas :(</description>
		<content:encoded><![CDATA[<p>Good luck. but im worried about new unity gui by Nicolas <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: koblavi</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79322</link>
		<dc:creator>koblavi</dc:creator>
		<pubDate>Sun, 24 Feb 2013 15:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79322</guid>
		<description>I remember when I first found unity in 2008. It was love at first sight (first sight was the splash screen of the two large rocks on the island project). Back then you guys called unity a prototyping engine. Nicholas was one of the first faces I saw while still reading documentation. (I honestly used to think he was Dave... ooops). You&#039;ve been part of something really great. Not many words can describe what Unity has done to the industry. It&#039;s been the pace setter for the indie movement. When people think Indie Game.... They think Unity. Kinda how you think Google when you think search. And it probably wouldn&#039;t have happened in our time if you and the guys had just given up on this idea. You will be missed.</description>
		<content:encoded><![CDATA[<p>I remember when I first found unity in 2008. It was love at first sight (first sight was the splash screen of the two large rocks on the island project). Back then you guys called unity a prototyping engine. Nicholas was one of the first faces I saw while still reading documentation. (I honestly used to think he was Dave&#8230; ooops). You&#8217;ve been part of something really great. Not many words can describe what Unity has done to the industry. It&#8217;s been the pace setter for the indie movement. When people think Indie Game&#8230;. They think Unity. Kinda how you think Google when you think search. And it probably wouldn&#8217;t have happened in our time if you and the guys had just given up on this idea. You will be missed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Craig Scott</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79220</link>
		<dc:creator>Craig Scott</dc:creator>
		<pubDate>Sun, 24 Feb 2013 04:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79220</guid>
		<description>You&#039;re the man haha</description>
		<content:encoded><![CDATA[<p>You&#8217;re the man haha</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Georges Paz</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79180</link>
		<dc:creator>Georges Paz</dc:creator>
		<pubDate>Sat, 23 Feb 2013 22:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79180</guid>
		<description>What&#039;s Francis is living right now is what&#039;s made me stop making my own engine and focus on my ultimate goals (which are create games, not engines)! And that&#039;s when I&#039;ve found Unity, Back in 2005. :)
I remember meeting with Francis in GDC 2010! What a nice guy. Same from David and Joachim.
I wish you the best Francis and let us know about your new adventures creating games! :)</description>
		<content:encoded><![CDATA[<p>What&#8217;s Francis is living right now is what&#8217;s made me stop making my own engine and focus on my ultimate goals (which are create games, not engines)! And that&#8217;s when I&#8217;ve found Unity, Back in 2005. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I remember meeting with Francis in GDC 2010! What a nice guy. Same from David and Joachim.<br />
I wish you the best Francis and let us know about your new adventures creating games! <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean Baggaley</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79161</link>
		<dc:creator>Sean Baggaley</dc:creator>
		<pubDate>Sat, 23 Feb 2013 20:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79161</guid>
		<description>Hi Francis,

I remember when Unity Technologies was still OTEE, lived in a single office in Denmark, and only yay (holds hand out at about desktop height) high. It&#039;s been fun watching you all grow into a genuinely innovative multinational company from such small beginnings. Kudos to you, Joe, David and the others: you created the games industry&#039;s equivalent of the iPad – a truly disruptive technology that rewrote the rules of the game.

Unity, for the first time since the mid-&#039;90s, reignited that missing spark that first attracted me to game development. I&#039;m actually (finally!) working with it in anger now. 

And UT&#039;s loss is the UT development community&#039;s gain. Get drunk, say your farewells to the team, then... have fun.</description>
		<content:encoded><![CDATA[<p>Hi Francis,</p>
<p>I remember when Unity Technologies was still OTEE, lived in a single office in Denmark, and only yay (holds hand out at about desktop height) high. It&#8217;s been fun watching you all grow into a genuinely innovative multinational company from such small beginnings. Kudos to you, Joe, David and the others: you created the games industry&#8217;s equivalent of the iPad – a truly disruptive technology that rewrote the rules of the game.</p>
<p>Unity, for the first time since the mid-&#8217;90s, reignited that missing spark that first attracted me to game development. I&#8217;m actually (finally!) working with it in anger now. </p>
<p>And UT&#8217;s loss is the UT development community&#8217;s gain. Get drunk, say your farewells to the team, then&#8230; have fun.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brendon</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79124</link>
		<dc:creator>Brendon</dc:creator>
		<pubDate>Sat, 23 Feb 2013 14:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79124</guid>
		<description>@Manon Seppen

 personally I would like it very much if autodesk would work much more closely with unity tech.
 Unity3D reminds me a lot of Maya..</description>
		<content:encoded><![CDATA[<p>@Manon Seppen</p>
<p> personally I would like it very much if autodesk would work much more closely with unity tech.<br />
 Unity3D reminds me a lot of Maya..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Manon Seppen</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79123</link>
		<dc:creator>Manon Seppen</dc:creator>
		<pubDate>Sat, 23 Feb 2013 14:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79123</guid>
		<description>@Natali Abbortini @Gregory
 
Well autodesk has been acquiring a lot of game technologies lately.Maybe they are planning something yes.I think they are being very careful with it because of the competition.</description>
		<content:encoded><![CDATA[<p>@Natali Abbortini @Gregory</p>
<p>Well autodesk has been acquiring a lot of game technologies lately.Maybe they are planning something yes.I think they are being very careful with it because of the competition.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregory</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79122</link>
		<dc:creator>Gregory</dc:creator>
		<pubDate>Sat, 23 Feb 2013 14:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79122</guid>
		<description>@Natali Abbortini
 
yes,i remember. first the people from those companies were asked to work much closer with autodesk for a while,so they had to leave their companies first. And then autodesk acquired those companies later right ?</description>
		<content:encoded><![CDATA[<p>@Natali Abbortini</p>
<p>yes,i remember. first the people from those companies were asked to work much closer with autodesk for a while,so they had to leave their companies first. And then autodesk acquired those companies later right ?</p>
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	</item>
	<item>
		<title>By: Natali Abbortini</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79121</link>
		<dc:creator>Natali Abbortini</dc:creator>
		<pubDate>Sat, 23 Feb 2013 14:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79121</guid>
		<description>I don’t think that Nicholas is completely leaving Unity. Maybe Autodesk is planning some kind of suprise together with Unity Technologies. Remember what happened right before Autodesk bought Maya , Mudbox , Scaleform , Beast and Kynapse AI ?</description>
		<content:encoded><![CDATA[<p>I don’t think that Nicholas is completely leaving Unity. Maybe Autodesk is planning some kind of suprise together with Unity Technologies. Remember what happened right before Autodesk bought Maya , Mudbox , Scaleform , Beast and Kynapse AI ?</p>
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	</item>
	<item>
		<title>By: Felix Kütt</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79115</link>
		<dc:creator>Felix Kütt</dc:creator>
		<pubDate>Sat, 23 Feb 2013 13:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79115</guid>
		<description>Who needs luck if one has talent &amp; knowledge of the internals of the engine on ones side?

But non the less, may all that be accompanied by all the luck in the world,
and thank you for all you have provided us with while you&#039;ve worked at UT. :)

Cheers!</description>
		<content:encoded><![CDATA[<p>Who needs luck if one has talent &amp; knowledge of the internals of the engine on ones side?</p>
<p>But non the less, may all that be accompanied by all the luck in the world,<br />
and thank you for all you have provided us with while you&#8217;ve worked at UT. <img src='http://blogs.unity3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers!</p>
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	</item>
	<item>
		<title>By: Unity Technologies co-founder leaves to make games</title>
		<link>http://blogs.unity3d.com/2013/02/21/time-to-move-on-to-something-else/#comment-79021</link>
		<dc:creator>Unity Technologies co-founder leaves to make games</dc:creator>
		<pubDate>Fri, 22 Feb 2013 23:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.unity3d.com/?p=10017#comment-79021</guid>
		<description>[...] I have come to feel that actually using it is what really scratches my itch,&#8221; he writes on the official Unity blog. &#8220;On days where I can just get into the zone and fidget around with some shaders, game code, [...]</description>
		<content:encoded><![CDATA[<p>[...] I have come to feel that actually using it is what really scratches my itch,&#8221; he writes on the official Unity blog. &#8220;On days where I can just get into the zone and fidget around with some shaders, game code, [...]</p>
]]></content:encoded>
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