Unity at GDC 2013

March 19, 2013 in Events

This year Unity will be a major presence at GDC, in large part thanks to all the amazing games made by our ever-expanding community of users. The booth is our biggest yet, and it’s going to be full of incredible development content and opportunities to talk to our partners including Alljoyn, BlackBerry, Canonical, Electrotank, Exit Games, Game Analytics, Microsoft, Nvidia, Playnomics, UnityVS and Vuforia.

Of course, things weren’t always like this here at Unity. We’ve come a long way since we first exhibited 7 years ago. Back in 2007, we had a tiny corner at the Nordic Games pavilion with barely enough room for one overworked demo machine. In 2008 we got our own 10 x 10 foot booth on the expo floor. Our small group of developers multi-tasked like mad to manage the the GDC releases, the booth traffic and the parties! At GDC 2009, we were totally unprepared for the huge interest generated by our newly announced support for iOS and Windows. In that sense, 2009 was a major eye opener for all of us.

In 2010 the Unity booth featured Unity partners for the first time; in that same year, and in 2011 we announced support for more platforms. At last year’s event we launched 3.5 and previewed the new animation functions that were to become Mecanim.

Our GDC 2013 program is awesome. This year we’ll be showing our new high-end mobile demo The Chase and giving away Unity Pro Licenses, NVIDIA Graphics Cards, Windows 8 Nokia Lumia 825 and 920 developer edition phones and BlackBerry Z10 devices.

We’ve got a truly amazing collection of tech and titles on display this year. Games like The Drowning, Dead on Arrival 2, HAROLD, Oliver & Spike: Dimension Jumpers, Lovers in a Dangerous Spacetime, and Make showcase that imagination is the only limitation when developing games using Unity. We’ll also have some Offensive Combat and Robot Rising running on the Unity Web Player within Facebook and a demonstration of the excellent Zspace 3D display that can be used in exceptionally creative ways.

As per tradition, we are hosting a Unity Dev Day with a ton of Unity specific information and sessions. We also have a packed schedule of in-booth sessions and our own talented developers will be on hand to answer your questions.  We always do our best to provide a qualified answer – even if it involves finding the guy who wrote the code in question!

And then there are the announcements, all the great news we can’t wait to tell you. We hope to see many of you  next week in San Francisco!

Related posts

Comments (7)

Subscribe to comments
  1. Andrew Slater

    March 26, 2013 at 11:02 pm / 

    I will be there, asking very noobish questions :)

  2. Jashan

    March 22, 2013 at 3:19 pm / 

    Haha, this is probably the coolest picture of Aras I’ve ever seen. Evvaarrr! ;-)

  3. Scott

    March 21, 2013 at 1:17 pm / 

    Man- that is some premo real estate you got there.

    Congratz!

  4. Mister Jason

    March 20, 2013 at 10:05 am / 

    I hope that they will finally have interactive fluids surfaces.

  5. Aurore

    March 20, 2013 at 4:02 am / 

    Keep an eye out on our social media facebook.com/unity3d and twitter.com/unity3d for other giveaways ;)

  6. GFX47

    March 20, 2013 at 2:34 am / 

    I +1 the need for videos of the presentations and the booth!
    Can’t we just say we were at GDC and give us a Pro license away? :P

  7. Tom Ash

    March 20, 2013 at 12:43 am / 

    Sweet :)
    Sadly I’m way too far from San Francisco, so I won’t be able to attend to meet you people (or grab the Unity Pro license if I’m lucky) – just don’t forget about us and make some nice vids from the event.

    Good luck with the crowds, don’t let them trample you ;)

Comments are closed.