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Asset Store applications section launches with awesome one week sale

June 4, 2014 in Games | 2 min. read
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Huge sale alert!  We're kicking off our new Asset Store applications section with some generous savings!  Here at the Asset Store, we really keep a keen eye on what developers, both indie and larger scale, need to get their games finished on time and under budget. In doing so, we’ve gotten to know several of the best and coolest tool and middleware developers who serve our market, and after a lot of consideration, we’ve finally decided to bring some of our favorite middleware applications to you through the Unity Asset Store in our new Applications category! There's some names you’ll recognize, as well as a coming selection of smaller developers whose tools are immensely useful, but perhaps not as well known.  We’re confident that this selection will greatly increase the quality and professionalism of your work, and saving you tons of money at the same time.  To kick things off today, we're delighted to bring you excellent new applications at a substantial savings!

Fuse by Mixamo. Save 20% 'til June 11th!

Want unique characters in your 3D projects?  Fuse gives you the ability to quickly create quality 3D characters that are highly customizable and easily integrated into your pipeline. Fuse is a 3D character creation tool, available here as a one time download of the standalone application. Easily upload your Fuse character to be rigged and animated at Mixamo.com.

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Substance Indie Pack by Allegorithmic Save 33% 'til June 11th!

These two applications herald a revolution in the way geometry is textured in Unity!  With Substance Painter, a brand new 3D & 2D Painting app featuring never before seen features and workflow improvements to make the creation of textures for modern games easier than ever.

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Substance_Painter

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Substance Desginer is the only standalone software dedicated to game texturing, from mobile games to AAA blockbusters. this application features  Substance Designer is also the only tool that can produce substance files (.sbsar) that can be read natively within Unity. Check out these video links to learn more about Substances and how Aquiris used Substance Designer in Unity to reduce the size of their game, Ballistic, from several GB to 100 MB.

Take advantage of this one-week sale and save a ton of money!  And do be sure to keep coming back to the blog and new Applications category, since there's many more great things to come!

Cheers,

Caitlyn Meeks-Ferragallo
Asset Store Manager

June 4, 2014 in Games | 2 min. read

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