Sometimes, it’s hard to put a finger on what makes the Asset Store so special. Is it the relief that you feel when you find out that “there’s an asset for that"? Or just the breathtaking diversity? For me, it’s that Asset Store is a real ecosystem, with assets battling for dominance in their respective niches. This constantly drives the quality upwards while keeping prices down.
Reading this thread about rock models on Polycount got me wondering: How many rock assets can we have on the Asset Store? I counted around 75, from hot lava to weathered pebble asphalt.
And that’s not counting assets like this one:
Here’s a little selection of a few assets that really, well, rock. They deliver rock solid quality for prices that range from zero to forty dollars. Check them out and start your own fascinating rock collection or, you know, use them in that awesome game you’re working on.
With the tagline: “Tired of iced cream scoop rocks?”, Quantum Theory delivers a step up in quality with ridiculously realistic textures and pixel perfect shading. Each rock has a unique surface variance.
The demo included in this package is only missing dramatic music to be the perfect opening scene for an epic adventure. This detail oriented package has huge boulders, small pebbles, stones covered with snow, five skyboxes and even a few trees.
Working on a next gen Rock Simulator? Get your main heroes from this package! This affordable asset has seven rock models and three tileable textures. You can customize everything to your heart’s desire, since .ztl source files are also a part of the deal.
Mysterious cave? Check. Stone corridor leading into darkness? Double check. A strange device with a potentially deadly light beam? So much check! If you’re making a dark adventure game, don’t miss this highly original package. Warning - you might get inspired!
Allegorithmic sells literally hundreds of different textures on the store for a few dollars. It’s really easy to just slap this on your models and tweak all those parameters until perfection. In the end, you’ll have your own unique pet rock.
This is exactly what it says, seven free models of rock, with seven prefabs and their respective colliders. It can be a great placeholder art for prototyping or an alright final solution for any budget-conscious project.
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