Unity Comes to Linux: Experimental Build Now Available
Hello again, lovely people!
Last month, I wrote a blog post detailing our plans for Unity on Linux. Well, I’m back again to tell you the big day has come; today we’re releasing an experimental build of Unity for Linux!
An Experimental Build
Today’s build is what we call an experimental build; future support is not yet guaranteed. Your adoption and feedback will help us determine if this is something we can sustain alongside our Mac and Windows builds.
Today’s build is based off Unity 5.1.0f3 and comes with the ability to export to the following runtimes:
- Linux, Mac, Windows Standalone
- WebGL
- WebPlayer
- Android
- Tizen
- SamsungTV
System Requirements
- 64-bit Ubuntu 12.04 or newer (just like our player, the editor will run on most ‘modern’ 64-bit Linux distributions, but official support is only provided for 64-bit Ubuntu 12.04 or newer)
- Modern Nvidia, AMD, or Intel graphics card with vendor-supported graphics drivers
Feedback and Issues
We’ve created a new section of the forums for you to provide feedback and report issues. That’s the primary place where we’ll be communicating with our users who are using the Linux build, so be sure to check it out. Crashes of the editor will pop up the bug reporter, which we encourage you to use in that case (because we’ll get the stacktrace).
That’s all for now. You can find the downloads here:
Read more about the release notes and known issues in our forum post.
Much love from Unity
Na’Tosha
Denis
October 23, 2015 at 7:36 pm /
Guys do not forget that the very Unity 5 is a beta version and so errors in reporting as stated above phenomenon is understandable (see in google). It does not depend on whether you are running on Linux or in Windows.(broken English from google translate, sorry)
Mikko Kumara
October 22, 2015 at 11:46 pm /
Is there a place to express interest in future unity versions for Linux? Unfortunately I won’t be making use of this version as it’s not up-to-date. But I’m very interested in Unity for Linux overall, having the editor is a deal maker (or breaker) for me.
Olson
October 18, 2015 at 8:07 pm /
“future support is not yet guaranteed”. Well ok, this is great and all but if you guys really can’t be bothered to guarantee support, why on earth should I use Unity instead of Unreal. You say you want people to adopt Unity, but why should I spend energy with broken builds on my chosen platform if at the end of they you turn around and just say it’s all too difficult and pull support.
Thanks but no thanks at the moment.
Jake Irvine
October 19, 2015 at 6:20 pm /
I Read this as I compile UE4 on my [K]Ubuntu box
Qly
October 18, 2015 at 7:17 pm /
Background is pink and all objects are black.The errors shown are “Shader compiler: internal error initializing platforms: Error reading external process – read 0 bytes
UnityEditor.DockArea:OnGUI()
” ,”Shader error in ‘Skybox/Procedural’: Internal error communicating with the shader compiler process
” and Shader compiler: internal error compiling shader snippet type=0 platform=0: Trying to read from process that is not running
UnityEditor.DockArea:OnGUI()
.
Emerson
October 21, 2015 at 11:06 am /
I solved this problem installing the lib32stdc ++ 6 (“sudo apt-get install lib32stdc ++ 6 -y”). I hope that solves your problem.
QLY
October 24, 2015 at 5:29 pm /
Thank you for your interest but lib32stdc++6 is not available in fedora 22 x64.
Cub
October 17, 2015 at 2:18 am /
Lights do not seem to work in this build. Tried changing pixel count and ambience but it still doesn’t work.
Paolo Ferri
October 9, 2015 at 5:43 pm /
Hello,
I downloaded Unity for Ubuntu andso far it’s been great. However, I just into a little problem, wondering if any of you know anything about it: when I’m in an animator controller (state machines), I simply cannot create state transitions. Right clicking on the state will pop up the menu that you get when you click on the background, and I do not have the “Make transition” option.
Not sure whether call it a bug or not…?
Kenneth Wilke
October 9, 2015 at 4:42 pm /
<3 thank goodness i won't need to write code on my windows box for much longer
Sorin Irimies
October 9, 2015 at 9:31 am /
Awesome news. Please support the linux version. I am developing Android apps and use Ubuntu as the only os. I have now a 3d App and moved from Rajawali to Unity because of this update.
Thank you so much.
Edu
October 8, 2015 at 4:34 am /
Downloading! Remember linux is small, but we do great stuffs.
Derik
October 3, 2015 at 8:34 pm /
It’s not going so well. Lots and lots and lots of OpenGL shader bugs that cause frequent crashes in Ubuntu. Unreal 4 for Ubuntu is much more stable, but it doesn’t have near the assets I want and need.
tuxintuxedo
October 4, 2015 at 4:53 pm /
One of the important things in the works is the rewritten OpenGL support. So you probably only need to wait a bit more. Also, there is a dedicated forum section for the Editor and bugs. You should look there.
Ankh
October 3, 2015 at 1:40 am /
I thought i was going to have VM or duel-boot windows to be able to do my College game design club. Great to have this on Linux!
Michael J. Acosta
September 30, 2015 at 7:47 am /
Switching back to Linux. Thank you Unity. Been waiting for this moment.
Jellene
September 29, 2015 at 8:43 am /
OMG I am so excited!! It’s finally out!!!!
SurlyBird
September 29, 2015 at 7:54 am /
I should add to my post below: I’ve tried Unity for Linux on Xubuntu 15.04 and Fedora 22 using identical hardware. For Xubuntu, I used the Official Debian package. For Fedora, I used the platform-agnostic build, which I’ve found to be the most stable thus far.
Ricardo Sansores
September 29, 2015 at 6:42 pm /
That’s right, the official package blows my cpu machine all the time while the platform agnostic work terrific.
Tested in Chakra linux and work flawlessly.
For KDE users don’t forget to install gconf in order to lauch unity or you will face an error:
libgconf-2.so.4: cannot open shared object fileSurlyBird
September 29, 2015 at 7:51 am /
Wow. This is great. For the record, I’ve found the unofficial, platform-agnostic build to be much more robust and stable than the Official Debian build. The Debian build crashed just about every session, but no crashes so far on the platform-agnostic build.
Very impressed with Unity’s Experimental Linux build. Thank you, Unity Technologies, for supporting GNU/Linux!
Ricardo Sansores
September 29, 2015 at 5:29 am /
Just, thanks.
marcelo
September 28, 2015 at 8:24 pm /
finally !!!! my god !! …
TJ Moore
September 28, 2015 at 3:39 am /
FINALLY!!! I have been waiting for this so I can completely dump Windows for good. I have tried VM’s and wine and nothing was perfect. I really hope this works! THANK YOU!!!
Aditya
September 25, 2015 at 10:42 pm /
Awesome!! thnx for porting it to linux..Keep up the awesome work!! Many developers use windows only because of unity.
McLotos
September 25, 2015 at 5:13 pm /
Oh Yeah! THANKS VERY VERY MUCH!
Bellflower
September 24, 2015 at 2:57 pm /
As a Linux user, I had given up on the possibility of using Unity after several years of countless people requesting a version able to natively run in Linux (without Wine or similar Windows emulators). Just by chance somebody had asked if I had ever used it or tried it and I came to get an update on any changes since I had stopped even checking up on Unity’s developments. I am impressed that Linux users are no longer dismissed as a trivial and easily-ignored demographic anymore, though to be honest, not impressed with how long it has taken thus far.
However, now there seems to be a few other issues which I feel should be addressed. Particularly that it is only available for 64bit Linux installations, which tend to have significant stability issues with some applications I use on a daily basis. All potential “fixes” to those issues require 32bit dependencies, which most often fix one thing while breaking another.
The only truly stable and reliable method is to only use one or the other, 32 bit or 64 bit, and avoid anything requiring dependencies to combine the two on a single system. So while my issue is that I stick with 32bit so as to have no issues with the applications I need most, I also agree with those who run strictly 64bit systems in not wanting subordinate elements designed as 32 bit components.
Would it ever be possible to get something as stable and straight-forward as separate 32 bit and 64 bit versions? I can only run 32 bit on my system, so Unity is still a “no go”, and if history is any example, it will likely be several more years before the option is even considered. MEanwhile, if in those years, more applications get their 32 bit -vs- 64 bit stability and dependency issues sorted out and I do switch to a 64 bit system, I would not want to dedicate the additional space and other system resources to dependencies or libraries just so 32 bit components can be used with 64 bit components.
Lu_Rain
September 23, 2015 at 5:27 am /
I’m facing an problem:
Today I tried to run the Unity Editor in Command Line In Ubuntu:
”
/opt/Unity/Editor/Unity/ -nographics -batchmode -quit
”
It worked in Graphics interface but Crushed in Pure Command line interface and throw that:
”
Aborted(core dumped)
”
Can I get more help to fix that.
Thanks for sight.
Lu_Rain@163.com
Fringe Wizard
September 23, 2015 at 1:44 am /
When is this going to appear on the download page right beside Windows and Mac? It’s annoying everyone has to go to this still rather obscure blog post to get the Linux version of Unity 3D.
Tomasz Gałkowski
September 30, 2015 at 5:17 pm /
It’s still in experimental stage. I guess when it’ll be released as stable version they will put it in download section.
Andrius
September 23, 2015 at 1:12 am /
Amazing!!! I was waiting for this like for-ether :) Now testing with my projects and writing windows a good bye letter :)) Unity was the only one keeping my primary development on windows. Amazing job Na’Tosha & Unity Team!!!
Huey
September 22, 2015 at 6:03 am /
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pusitega
September 21, 2015 at 9:57 pm /
I have problem on Fedora 22 i alwes get stuck on pls do surwey page ;) it newer shows surwey and when i duble enter it asks me to fill crash report, anywey so heppy Unity3d supports linux worst case scenario will install ubuntu
kingIZZZY
September 20, 2015 at 9:57 am /
What about Standard Assets?
None for Linux yet?
demented hedgehog
September 19, 2015 at 12:02 pm /
excellent
Killman
September 18, 2015 at 5:24 pm /
Great! All works, but Unity crashes if i enable “Maximize on play” option.
Eric Macedo
September 15, 2015 at 1:57 am /
What are the bugs found so far?
reinvdw
September 16, 2015 at 2:04 pm /
http://forum.unity3d.com/threads/unity-on-linux-release-notes-and-known-issues.350256/
Simon
September 11, 2015 at 6:50 pm /
I have been waiting to try unity until it came out on Linux. very happy
Gabriel
September 9, 2015 at 6:22 pm /
Incredible. I’ve never considered using Unity before, but now that there’s a Linux build I’m hooked. You’re bringing in a looooot of excellent programmers with this port :)
Mourtz
October 4, 2015 at 3:00 pm /
thats actually true
NoIE
September 8, 2015 at 5:10 pm /
It has not been updated for a long time, and many bug fixes needed.
Çetin
September 7, 2015 at 11:37 am /
Wavvvv ! :)) bu muhteşem oldu. Bundan sonra, Linux’ün yanına sadece unity kullanmak için Windows kurmayacağım. Oleyyyy oley oley oleyyy
Metin
September 14, 2015 at 12:25 pm /
Öyle ama henüz fazla bugları var. Çözülünce mükemmel olacak :D
Jason W
September 6, 2015 at 7:54 am /
Can’t wait to try this out. I’m trying Unity for the first time now that there’s a Linux version. Please keep working on supporting Mac and Linux dev tools; it opens up Unity to a whole new audience.
Tiago
September 5, 2015 at 11:16 pm /
I sent an e-mail to the support team on 3rd December 2014 asking how hard it would be to create a port of Unity for Linux, given that there is an Mac version, once Mac is based on Unix. It didn’t sound hard to port for me. However, Ben has answered me it would be impossible. Although I may have planted a seed that now is growing stronger now. I am glad of you Na’Tosha, congratulations.
http://i.imgur.com/M8RRqnh.png
java67
September 5, 2015 at 2:41 pm /
Indeed, a dream come true …
Krzysztof
September 5, 2015 at 11:43 am /
Installing …
1rel
September 5, 2015 at 1:01 am /
This is fantastic. Drag’n’drop seems to be a problem, otherwise it seems to work quite well on my Arch/Manjaro… looking forward to play around with it more soon…
Thanks a lot for the effort.
Linux + Unity. I cannot believe it… :D
Ariel
September 5, 2015 at 12:02 am /
Wow! Finally! On the one hand I’m super excited about that because I always loved making games in Unity, on the other I would maybe never have learned low-level programming by trying to make my own game engine if not for the lack of Unity on Linux.
Hopefully in 2-3 years we won’t need to keep a Windows partition for anything ever.
Funkey Pigeon
September 4, 2015 at 11:00 pm /
At the moment I can’t seem to import any assets when I right click and click import assets. Is this a bug or not? Also, could anyone gimme the file for the vehicle pack (inbuilt) so I can use it? Thanks
ocean
September 4, 2015 at 9:33 pm /
This is awesome news! Thanks for this! :)
Ian Ryals
September 3, 2015 at 10:16 am /
But then I never liked Monodevelop much anyways and have always used simple code editors. I ve heard from other people on here that Visual Studio is great with Unity and I might try it with my windows partition, but if I m looking to move to Linux it s a no go anyways.
graspee
September 2, 2015 at 8:09 pm /
Thanks so much for this!
With Windows 10 being horrible I think I will be ditching Windows completely in the not too distant future and knowing one more thing I use is available for Linux helps a lot.
vpostman
September 2, 2015 at 6:11 pm /
Awesome & kudos to you, now to make some free disk space :P.
Pablo Caviglia
September 2, 2015 at 2:35 am /
THANK YOUUUUUUUUUUUUUUUUU!!!
You made my day with this!
I hope Oculus Rift gives linux support also.
Seppi
September 1, 2015 at 2:46 am /
Congrats guys! I’ve been using this non-stop for the past four days!
I made a ball pit with it: http://missingsentinelsoftware.com/game/ball-pit
I wrote a blog article about it: http://missingsentinelsoftware.com/blog/first-impressions-linux-unity3d-editor
I made a game for 1GAM with it: http://josefnpat.itch.io/franksbigjob
Congrats guys, great job! Now focus on cleaning up the bugs!
Goodwin
August 31, 2015 at 7:22 pm /
Have you given any thought to creating a PPA, so that we can get automatic updates and further integration into the (K)ubuntu ecosystem
Martin
Grz.
August 31, 2015 at 5:58 pm /
Does anyone have a problem with signing in? I’m getting “Service not available, please try again later”.
Levi Bard
September 1, 2015 at 11:25 am /
That’s a known issue on some systems – see http://forum.unity3d.com/threads/unity-on-linux-release-notes-and-known-issues.350256 for potential workarounds.
el tigre
August 31, 2015 at 1:40 am /
wow awesome!! this is great news
Justin Medley
August 30, 2015 at 10:50 pm /
Woohoo! Now I can create the multiverse on my laptop!
mrzapp
August 30, 2015 at 8:00 am /
Although I have already moved my current project to Unreal, I am very happy to hear that you finally listened to us Linux users. I guess people starting to leave was the needed push afterall.
Jonathan Espinal
August 30, 2015 at 7:17 am /
Unity 3D is the only reason why i keep using Microsoft Windows, this is like a dream. Thank you, realy thank you…
Anton Kostromin
August 30, 2015 at 12:51 am /
Thanks you very much! I hope you’ll continue to continue to develop this IDE.
WOW
August 30, 2015 at 12:28 am /
This is awesome guys… I have long been waiting for this!
SeaPhor
August 29, 2015 at 11:12 pm /
This is a GREAT start, but please, stop limiting it to Ubuntu users,,, as you can tell by a lot of the comments in this thread- a LOT of Ubuntu users don’t know what to do if “point-clicky” doesn’t work in Linux.
Please build an rpm, I will try with the .sh I downloaded.
BLACK LODGE GAMES, LLC
August 29, 2015 at 8:17 pm /
Thank you Na’Tosha and the Unity3d Linux team! Fantastic news!
boby
August 29, 2015 at 7:38 pm /
yay!
fedotix
August 29, 2015 at 7:04 pm /
Does anyone know if blockblusters like call of duty or battlefield will be ported to linux ?
Does anyone have a rpm package fort redhat ?
Dev
August 31, 2015 at 8:44 pm /
Those games aren’t made in Unity and it would probably be a fairly major undertaking to develop Linux versions of them. It’s entirely possible of course, but the publishers are unlikely to consider it until Linux becomes a larger market opportunity.
AsH
August 29, 2015 at 6:56 pm /
It Works !
Had to clean a load o’ disk-space, but finally have Unity Editor running on Ubuntu :D
Adil Arif
August 29, 2015 at 4:07 pm /
Thank you so much!!
Simon Legrand
August 29, 2015 at 3:58 pm /
This is absolutely amazing! Thank you so much for taking it upon yourselves to do this. The Linux support was what was pushing to UE4, but this is making me seriously consider buying Unity Pro.
Lilly
August 29, 2015 at 11:50 am /
No words to say THANK YOU!!! The Future is brighter!!!
sasitha wathmal
August 29, 2015 at 9:57 am /
cheers!!! unity
waited for a long time :)
bedorlan
August 29, 2015 at 6:56 am /
Tested in debian 8. i was expecting less stability. works amazing!
Jacob
August 28, 2015 at 11:46 pm /
Nice, I’ve been waiting for the day when I can finally use Unity in GNU/Linux. One big step forward for linux gaming.
JuanMa
August 28, 2015 at 11:38 pm /
This is the best thing that happened this week by far!
Chad
August 28, 2015 at 10:11 pm /
Thank you so much for bringing the Unity editor to Linux!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Filip
August 28, 2015 at 9:51 pm /
Finally! Props to the unity team
.
August 28, 2015 at 9:40 pm /
Such exciting news!!!!
pragmascript
August 28, 2015 at 5:30 pm /
Will installing this on Linux count towards my maximum number of activations as a Unity Pro user?
Icon
August 28, 2015 at 5:05 pm /
Awesome :) Thank you for bringing Unity to Linux
I want to give information about a bug but I can’t open unity forums, my IP is banned. (and I hadn’t done anything :( !!! )
Unity crashes when I add a 3D object
Ash
August 28, 2015 at 4:44 pm /
Awesome news, guys. Thanks.
Emre Buğday
August 28, 2015 at 4:17 pm /
Unity makes me horny. Going to update my system from windows to linux as soon as you guys publish official release! Loyal to unity community 4ever!
fermmm
August 28, 2015 at 4:06 pm /
So many linux hippies
Mauricio Marinho
August 28, 2015 at 3:18 pm /
GREAT! That was fast! At least faster than the competition (:
Dennis
August 28, 2015 at 1:34 pm /
My respect for Unity is growing. With Linux build of the Editor, and Open Sourcing of the Unity Components, my loyalty is growing strong!
Tudor
August 28, 2015 at 12:18 pm /
Thank you so much Unity Team ! You are awesome !
Carlos
August 28, 2015 at 5:37 am /
Awesome!!
Blender + Unity do a great work together!!
turtleburger
August 28, 2015 at 3:11 am /
This is so exciting. I’ve been waiting for this for years. Its been nice to build for Linux, but so disappointing that I always had to use Windows to do it. Thanks for all the hard work, guys, and I hope the Linux port eventually becomes official!
Thomas Shaw
August 28, 2015 at 1:48 am /
If anyone is interested in running Unity3d inside a Docker container there are some notes here : http://thshaw.blogspot.com/2015/08/running-unity3d-experimental-build-in.html
zhuzi
August 28, 2015 at 12:23 am /
非常感谢提供linux版本,这样我也不用经常的切换系统来运行unity3d了。
Aaron
August 28, 2015 at 12:20 am /
Awesome! Now, Unity3D gets my attention!
lolcio
August 27, 2015 at 10:53 pm /
I`ve been waiting for it for very long. Great job!
VicenteCarro
August 27, 2015 at 10:14 pm /
Thanks guys! I’ve already sent you one bug report but this is promising.
marcin
August 27, 2015 at 8:10 pm /
Thank you for a great job!
kuntalmz
August 27, 2015 at 8:03 pm /
Hell yeah!! Its a dream come true!! Way to exited for these!! now game developers could say goodbye to windows!!
Josh
August 27, 2015 at 7:39 pm /
I’M SO EXCITED! Thanks, Unity team!
Ari Solucion
August 27, 2015 at 6:57 pm /
Thank you for the release of this great product for the best OS! I’ll try it ASAP. Thanks again.
penduin
August 27, 2015 at 5:11 pm /
YES! Thank you for all your work on this!
Francesco Miglietta
August 27, 2015 at 3:45 pm /
Great News!
Downloaded straight away ;)
Just 2 questions..
1. When 5.2 will be released, is that very hard to foresee you will be able to compile Unity for linux again?
2. In case of future updates, will them happen through “check for updates” menu or via a new *.deb file (manual update)?
Can’t wait for the official support!
Thank you
Francesco
Elmir Jagudin
August 28, 2015 at 9:45 am /
Regarding your second question, we’ll announce new linux builds via the forum thread. So you’ll have to check there and download and install new .deb manually.
The ‘check for updates’ feature will not be used for linux build as long as they are in ‘experimental’ stage.
vulgerstal
August 27, 2015 at 3:07 pm /
Dream Come True
Pacisek
August 27, 2015 at 2:15 pm /
I already used Blender and Gimp alongside Unity. I used windows only for Unity. THANK YOU SO MUCH !!!!
syed zainul abedin
August 27, 2015 at 1:30 pm /
Thank you soooo much…It’s the perfect time for the release as I am working on the project.BTW I HATE MICROSOFT.
Chris
August 27, 2015 at 1:28 pm /
2015 is a great year so far for Linux.
I had a checklist of 6 more things that I needed on Linux to be finally rid of Windows forever, this news has made that list to only 3 others remaining!
With Microsoft release of Visual Studio, Netflix, and Apple making Swift available on Linux ASAP also – all i need is HBO Now and Google Drive client.
I was hung up on Fiddler, Skala, and Sketch but i found alternatives that i like just as much so they weren’t on my list.
3 to go! Half way there! Go Linux! Thank you Unity!
Koi
August 27, 2015 at 1:34 pm /
Try InSync for a Drive client. I find it superior to Google’s own on Windows as well. Sure, it’s non-free, but it’s well worth it.
Fallenshadow
August 27, 2015 at 1:20 pm /
Awesome news, thanks guys! Been waiting for a really great game editor to arrive for so long! ^_^
apaza610
August 27, 2015 at 1:19 pm /
Working perfect on GNU/Debian , and installing on Ubuntu 14.04 right now (and finally Deleting Windows partition) , thankyou developers I love Unity5 :)
Studio Junkyard
August 27, 2015 at 1:07 pm /
I’m so excited about Unity3D on Linux, that I added the Unity3D icon to a web font project that I maintain.
http://studiojunkyard.github.io/LibreICONS/
diese440
August 27, 2015 at 11:31 am /
Awesome ! Thank you very much for sharing this…
summer
August 27, 2015 at 10:48 am /
This is fantastic news! Thanks so much for doing this!
Harald H Gundersen
August 27, 2015 at 10:30 am /
Just exactly what are the advantages of running on Linux instead of using windows???
(Just asking, being not too familiar with Linux)
tux
August 27, 2015 at 11:57 am /
If you haven’t used Linux distros at all, then nothing. If you made friendship with one of them, you just can’t let it go and are happy to leave Windows behind.
Dexter
August 27, 2015 at 10:22 am /
Thank you very much! I was waiting for a long time ago. Testing and porting my project to linux!
Robert
August 27, 2015 at 10:16 am /
YES!
wilbefast
August 27, 2015 at 10:14 am /
Great stuff :D Thanks you so much!
Peter Willemsen
August 27, 2015 at 9:56 am /
Yes! Finally released from that virus os! I kept running windows as a dual boot on my ubuntu laptop just for unity3d. If this works well I’ll remove windows with no grief at all. Thanks!
arek
August 27, 2015 at 9:25 am /
Finally !!!!!!!
Johnny Hoffman
August 27, 2015 at 9:17 am /
I just started using Unity at work about a month ago and have become fond of it, and wanted to start a personal project at home. To think, I was considering installing windows… phew that was a close one. I hope this makes its way out of the experimental phase into full blown supported!
Pan
August 27, 2015 at 8:47 am /
Finally! yes!
MIRAMAXED
August 27, 2015 at 8:06 am /
That’s awesome news!
huseyin
August 27, 2015 at 7:53 am /
Finally its come. Now I like unity .
demonixis
August 27, 2015 at 7:47 am /
An excellent news! I use it on my kubuntu since yesterday, it’s a bit unstable but I can work on my projects on Linux! No needs to reboot on Windows to do that.
tornadoo
August 27, 2015 at 6:35 am /
Any plans on Raspberry Pi 2 Linux?
TheDiamondGames
August 27, 2015 at 2:09 pm /
It should be compatible if, you build everything for arm. But I would say don’t expect an editor for arm if there’s no linux player for arm
Tamara
August 27, 2015 at 5:55 am /
Thank you so much. I’ve been running Unity in a VM and in Wine (less effectively) for years. I really appreciate this move. I also appreciate your answers to the technical question in the comment.
I hope this works out well for you, with Linux becoming a bigger gaming platform, and the big community of devs on Linux.
Fringe Wizard
August 27, 2015 at 5:47 am /
I have waited and prayed for this for years. Finally, I can be completely free of the Windows cancer. Unity 3D was the only Windows program I’ve had to keep using, everything else I use is linux software like Blender, Gimp, gEdit, etc.
Daniel
August 27, 2015 at 5:25 am /
Working great on Debian Stretch, zero installation issues (.deb).
FuzzyQuills
August 27, 2015 at 4:26 am /
Like some have said, this was my last step to moving to linux! There will be times where I need windows though. :) At least Windows 10 looks promising enough to warrant me investing for it.
As for me testing this, will do when I find a spare PC to drop linux on! :)
dviola
August 27, 2015 at 3:53 am /
Thanks for supporting Linux.
Tomza
August 27, 2015 at 3:18 am /
It’s interesting:
http://stackoverflow.com/research/developer-survey-2015
Especially if we look at Technology and Desktop Operating System. Over 20% for Linux among developers.
Christ
August 27, 2015 at 2:48 am /
So I got it installed and running but the assets folder is completely empty…
Chuck
August 27, 2015 at 2:08 am /
Dude. I hate to break it to you but Unity has been on Linux for like ever. It’s the default DE of Ubuntu for like years.
Facu
August 27, 2015 at 2:46 am /
LOL, I was about to post the same. Good one.
Go4t
August 27, 2015 at 12:27 am /
Perhaps I am mistaken, but does this mean I need a 64bit machine? I am stuck in the dark ages with my old 32bit donated PC. Any love for the plebs?
Venturi
August 27, 2015 at 1:51 am /
Seriously? If it’s a 32 bit machine, how do you expect to develop anything modern on that? Your comment doesn’t sound serious…
Tomza
August 27, 2015 at 2:23 am /
32-bit platform makes no sense for me in 3D developing. It’s ridiculous. I’m surprised Unity 3D still maintain 32-bit versions of Unity Editor. The efforts should be focused on the 64-bit Linux editor instead. I see three equivalent 64-bit Unity Editors: Windows, Mac and Linux. It seems clear and reasonable.
Go4t
August 27, 2015 at 8:16 am /
Definitely not trolling but I might be confused. I don’t plan to develop, only play. specifically smaller games my machine can handle. For example a game called Vega Conflict is browser baser and runs unity however it doesn’t run on my machine, even after trying pipelight I am confused by the whole debacle. I’m hoping that some amount of linux specific integration would help this issue but I’m definitely not at the level to say yes or no here.
Tomasz Gałkowski
September 30, 2015 at 5:13 pm /
Well, you are clearly not understanding the difference between Unity Player and Unity Editor. Games built on top of Unity engine can be ported to any platform that has Unity Player compatibility. But to actually develop and create games you need the Editor. The Editor is what was released recently, Player has been on Linux for some time now. Thanks to it’s presence we can play Kerbal Space Program for example.
Now you can DEVELOP and create games on Linux. Not only for Linux.
DI
August 26, 2015 at 11:26 pm /
AWESOOOOMEOO!! Please keep going with this! I am always forced to use Windows for work for many years now! And I hate windows! I hate it so much… It is for sure the source of all evil.. (besides Apple of course)
a Martin
September 3, 2015 at 10:40 am /
I think OS X is pretty nice overall. And being UNIX at the foundation it’s not that far from Linux.
Andres
August 26, 2015 at 11:24 pm /
THANK YOU!!!
Zoli
August 26, 2015 at 11:21 pm /
Finally! Thank you! This was a really good decision. Linux is the ultimate platform for all the good devs.
Keep up the good work.
Michael toussa
August 26, 2015 at 11:16 pm /
You’re awesome! I was thinking to switch to unreal engine because of that problem, but now I will wait to see if my favorite soft will be available on Debian ;)
Vinicius Moraes
August 26, 2015 at 10:31 pm /
Thanks! I was waiting for this since ever!
Realy, thank you!
Please, continue working for this!
Jonathan Andres
August 26, 2015 at 10:22 pm /
Thank you!
finally, linux users has been heard
Jon Davis
August 26, 2015 at 10:10 pm /
Thank you Unity! Been looking forward to this for a while and was not expecting to happen.
Now installing Unity3d in Ubuntu!
Retropikzel
August 26, 2015 at 9:50 pm /
Thank you very very much! : )
ribald
August 26, 2015 at 9:39 pm /
This installer must be run as root.
WTF ?!!?!?!?!??!
Never ever
Na'Tosha Bard
August 26, 2015 at 9:58 pm /
Yes, due to CEF / chrome sandbox.
CodeHero
August 27, 2015 at 1:01 am /
You can just extract the tar file contained in the installation script and copy the files yourself like it’s done here https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=unity-editor (If you use Arch, you can just use the AUR build. Obviously.) As you can see, the script is not being executed. “ARCHIVE=$(awk ‘/^__ARCHIVE_BEGINS_HERE__/ {print NR + 1; exit 0; }’ $pkgname-installer-$pkgver.sh)” gets the line numer where the tar begins, and “tail -n+$ARCHIVE $pkgname-installer-$pkgver.sh | tar xj” simply outputs the archive to stdout where tar can read it over stdin.
Venturi
August 27, 2015 at 1:53 am /
Erm, but of course! You have to install it as admin in GNU/Linux systems… This are not windows or apples… sudo it and don’t complain with basics…
alex44
August 26, 2015 at 9:33 pm /
wow!!!! Big THX ))))))))
Marc Jeffrey Driftmeyer
August 26, 2015 at 9:03 pm /
What is with the 32bit requirement? Can’t you build Unity for Linux as 64bit only? I sure as hell am not installing a 2GB editor and an additional 500MB of 32bit subsystem that blows up GNOME 3.16 on Debian just to try this out.
Na'Tosha Bard
August 26, 2015 at 10:48 pm /
Some parts of Unity (like the shader compiler) are 32-bit — on all platforms.
Marc Jeffrey Driftmeyer
August 26, 2015 at 9:03 pm /
What is with the 32bit requirement? Can’t you build Unity for Linux as 64bit only? I sure as hell am not installing a 2GB editor and an addtional 500MB of 32bit subsystem that blows up GNOME 3.16 on Debian just to try this out.
Raphael BArros
August 26, 2015 at 8:59 pm /
What a great timing! Just after buying Playmaker and making Unity work good out of wine (not so good timing, hahah). Sadly I’m getting a failed download all the time :(
Aoa
August 26, 2015 at 8:37 pm /
Congratulations on this release. Way to go. Really Linux is a great development platform. Hopefully more tools are ported to Linux.
Manu
August 26, 2015 at 8:36 pm /
Wooooohoooooooooo!!!
Leo Tindall
August 26, 2015 at 8:31 pm /
Thank you so, so much for the Linux release. This was the only thing keeping me from developing KSP mods, and my own strategy game. So, thank you!!
Tankenstein
August 26, 2015 at 8:08 pm /
Awesome! Been waiting a while for this, super happy that you guys went ahead with it.
Pierre
August 26, 2015 at 8:03 pm /
So much happiness and so much love. Natasha, you and your team deserve a trophy and some pizza. No really, very impressed, and very joyful!!
Teonnyn
August 26, 2015 at 11:02 pm /
Not just a trophy and pizza. A Pizza Trophy!
Oleg Chirukhin
August 26, 2015 at 7:54 pm /
You guys are the best, really
Now we can say goodbye to Microsoft
CHUVAK, BRO
August 27, 2015 at 9:55 am /
GOODBYE M$!!! :D
Nathan Warden
August 26, 2015 at 7:47 pm /
Na’Tosha, Levi and team… thank you very much for all your hard work! It is almost downloaded am about to give it a try!
chenxiang
August 26, 2015 at 7:32 pm /
I love you!!!!!
aceperry
August 26, 2015 at 7:32 pm /
YES! This is something that I’ve been hoping for. Thank you very much. I’m going to download it and try it out.
Sean Poynter
August 26, 2015 at 7:25 pm /
Installs and runs on Gentoo. Cool!
Marcius Oliveira
August 26, 2015 at 6:59 pm /
Starting the test :D thanks a lot Unity \o/ I ll pay with my feedback
David
August 26, 2015 at 6:42 pm /
Wow, awesome!
Download is running. I will give feedback as soon I tried it out.
Juan Sebastian Munnoz
August 26, 2015 at 6:28 pm /
Natosha, Levi <3 <3 <3 <3 <3 :D, oh, and more <3 <3 !
Joshua C
August 26, 2015 at 6:06 pm /
Finally… I have been trying to migrate entirely from Windows for my development PC and unity is the last thing i need to complete my migration. A dream come true
Reinvdw
August 26, 2015 at 5:59 pm /
This is really awesome news.
Very fast installation, no bugs seen so far.
Now I can finally use Unity properly in my much prefered development enviroment.
Ben
August 26, 2015 at 5:58 pm /
Awesome news!
Sanek
August 26, 2015 at 5:50 pm /
Great deal!!!! Thanx!!!
me
August 26, 2015 at 5:34 pm /
Could you show the comments in chronological order? It’s impossible to make sense of them currently. Thanks.
Moot
August 26, 2015 at 5:29 pm /
Works extremely well for an experimental build! Huge congratulations to the Unity team!
For those who have used Unity in Wine before, in comparison this native build is very performant and stable. Props to the Wine team for their efforts and being a good standby until this development.
Ubuntu MATE 15.04.
From Russia with Love! :D
August 26, 2015 at 5:24 pm /
THANKS GUYS! WE LOVE YOU! UNITY ON LINUX HEYAAAAA!!!
Please make some good testing under KDE (Kubuntu 14.04 LTS). :)
Jóhannes G.
August 26, 2015 at 5:23 pm /
Na’tosha Bard, 2 years ago I visited the Unity offices in Copenhagen and I have a faint memory of possibly spotting you there. If I would had known what you were doing (or were going to do) for the Linux community I would had shook your hand and thanked you in person. But instead this internet message will have to do. Thank you so very much! I am extremely grateful!
Rizkie Yudha Pratama
August 26, 2015 at 5:16 pm /
Finally after the long wait, going to test it as soon as possible.
Thank You Unity Technology!
One step closer to finally throw my Windows instalation away.
elias_t
August 26, 2015 at 5:15 pm /
That is very good news!
How about licensing Pro.
I have one license on a Mac and one on a windows machine.
Do I have to return one license so I can license the pro version?
George Roger
August 26, 2015 at 4:51 pm /
Awesome. This was the only piece of software that kept me on windows!
Chida
August 26, 2015 at 4:45 pm /
Running it right now on Fedora 22 ! Awesome ! :)
Just make sure not to install it in your downloads folder, otherwise it won’t work
Line
August 26, 2015 at 4:40 pm /
Can I install this through Docker I wonder?
Ddduesk
August 26, 2015 at 4:13 pm /
Please share to Open Suse.
beef623
August 27, 2015 at 12:55 am /
The unofficial platform-agnostic installer worked for me on OpenSuse 13.1.
Tomza
August 27, 2015 at 1:49 am /
Finally! OpenSUSE is my favourite distro too and having any software I like on it has been aways my dream. We need the stable and fully-fledged Unity Editor and f*ck Windows.
haedri
August 26, 2015 at 4:09 pm /
Wow, thanks ! I was waiting for this to develop my future games on Unity
Zauber Paracelsus
August 26, 2015 at 4:08 pm /
Where do we report bugs? Because I tried running it and it’s stuck on “Connecting” and is eating up 100% CPU on one of my cores.
Zauber Paracelsus
August 26, 2015 at 4:09 pm /
Hold up: after force-killing it and then restarting, the issue went away. May have been a fluke.
alonso
August 26, 2015 at 4:11 pm /
Here: http://forum.unity3d.com/forums/linux-editor-support-feedback-experimental.93/
Zauber Paracelsus
August 26, 2015 at 4:11 pm /
Thanks
Zauber Paracelsus
August 26, 2015 at 4:11 pm /
Okay, showstopper issue: I can’t type anything in the editor.
Popa Adrian Marius
August 26, 2015 at 4:56 pm /
If you start from command line /opt/Unity/Editor/Unity
Seems that it works sometimes …
Phil Nguyen
August 27, 2015 at 6:49 pm /
I happened to have multiple inputs and ran into this problem. The way I found that fixed it was switching input to something else then back, then I could typed stuff in as normal.
Levi Bard
August 26, 2015 at 4:57 pm /
Please report issues at http://forum.unity3d.com/forums/linux-editor-support-feedback-experimental.93
Stoopers
August 26, 2015 at 4:01 pm /
Yeah !! i’ve install it and working on my Laptop (ubuntu 14.04 64bit)
Terry
August 26, 2015 at 3:46 pm /
This is awesome. Going to do some digging. Need to check out the licensing, but if it’s viable I’ll try to create an ebuild for this for Gentoo users like myself.
Magbed
August 26, 2015 at 3:46 pm /
I cannot type the symbol ‘@’ into the login details… Internacionalization issues?
Paulo Henrique
August 26, 2015 at 3:24 pm /
Finally I can learn Unity in my machine!!! Thanks
Kristijan
August 26, 2015 at 3:19 pm /
Finally, we can soon move completely to Ubuntu, this was the only piece of software we were waiting for. Thanks Unity Technologies, continue developing it and support it for Linux :D
alonso
August 26, 2015 at 3:12 pm /
Downloading… for Ubuntu 14.04
pragmascript
August 26, 2015 at 3:09 pm /
NICE :)
it would be cool if it could be bundled in the future with Visual Studio Code for Linux to support debugging and to get away from monodevelop
Boomer Rogers
August 26, 2015 at 2:54 pm /
Just moved our team to linux (web and game developers). So happy this came out!!!!!!!!!!!
Seraphim
August 26, 2015 at 2:48 pm /
Cool! Love you guys!
username
August 26, 2015 at 2:46 pm /
Unity on Unity :D
(for those that don’t get the reference, Ubuntu’s default desktop environment is called Unity.)
Great to see this happen.
Kristijan T
August 26, 2015 at 2:44 pm /
AWWWWW YEAAAAAAAHHH!
Finally i can fully switch to linux without missing anything important.
Andre
August 26, 2015 at 2:09 pm /
Will it run on Chromebooks, like the Acer C720?
Levi Bard
August 26, 2015 at 2:50 pm /
Hardware-wise, I’d expect it to run, but maybe not as nicely as on a more powerful machine.
I think you’ll need to be running a “normal Linux” instead of ChromeOS, though. (Maybe somebody will prove me wrong!)
Jóhannes G.
August 26, 2015 at 5:20 pm /
I doubt you would be able to run it on a chromebook running chromeos (although, in theory ,it’s probably possible), but if you are running Linux on it then you should be able to run it. I’ve at least managed to run the windows version of Unity5 through Wine on a Acer Chromebook c710 running Ubuntu 14.04. (although it was a bit too unstable)
I can test this native version on my Acer C710 with Ubuntu 14.04 and get back to you if you want. :)
aceperry
August 26, 2015 at 7:35 pm /
LOL, you are the man! I’m running crouton on all of my chromebooks and have been able to get a fair amount of native ubuntu software running. The biggest challenge is the low amounts of memory on chromebooks, although I’ve heard that some people use SD cards to alleviate things. I think you should try to install unity on a chromebook and report back to all.
Jóhannes G.
August 26, 2015 at 9:19 pm /
HD space is not an issue on the C710 as it had a 320gb HDD. ;) Although I did replace it with a 60gb SSD. Note that my C710 also has maxed RAM (4GB)
Note that I got regular Ubuntu 14.04 on this C710 with an open source bios (I think it was called Seabios) so that I am not running Ubuntu on top of chroot, nor with the chrubuntu script.
I just tried installing Unity, and although I haven’t done any thorough testing it seems to be working quite fine. It was actually quicker at starting up than on my custom built i5 PC (with same distro) for some odd reasons.
So yeah! All is good here! I might do some more thorough posts in the forum when I have more time.
Daniel Branicki
August 26, 2015 at 2:01 pm /
Awesome news! Hopefully I’ll be able to test this soon.
helloworld
August 26, 2015 at 1:47 pm /
I got a “this package is of bad quality” error when trying to install with USC. I can continue with the install, but that’s not optimal
Micha
August 26, 2015 at 1:37 pm /
Awesome!
Christian
August 26, 2015 at 1:34 pm /
Alright, so how exactly do I install this?
Levi Bard
August 26, 2015 at 1:44 pm /
If you’re on Ubuntu, just open the .deb in Ubuntu Software Center (and read the release notes post in the forum – some platforms, e.g. Android, have additional external dependencies, just like on other platforms)
On other distributions, you’ll need to install your own dependencies (also discussed on the forum) and run the self-extracting installer script.
Studio Junkyard
August 26, 2015 at 1:58 pm /
If your using Linux Mint 17.2, I right-clicked and selected “Open with GDebi Package Installer”, worked without issue.
Christ
August 27, 2015 at 2:35 am /
I tried this, but it says that the file may be corrupted or I dont have permisions, but I do have permissions as I am set as the owner…
TaufiqTab
August 26, 2015 at 1:16 pm /
finally, a dream come true
Studio Junkyard
August 26, 2015 at 1:14 pm /
Awesome, 951MB is a little on the large side though. I’ll be happy to give feedback once I have a bit of a play with it.
Is there an official repository to report feedback and issue’s?
Studio Junkyard
August 26, 2015 at 1:16 pm /
Ooops, sorry, I should have read more of article, I see you do have a place for feedback.
Ilie Ploscaru
August 26, 2015 at 1:07 pm /
At last. A competitor to UnrealEngine :D
But the question remains:
Will it ble… be open source ?
no
August 26, 2015 at 1:14 pm /
no
YES
August 26, 2015 at 1:29 pm /
YES
NO
August 26, 2015 at 1:30 pm /
NO
MAYBE
August 26, 2015 at 4:40 pm /
MAYBE
koblavi
August 26, 2015 at 4:41 pm /
Awesome!! I actually didn’t expect this much progress this soon. Well done team!
I’m sure you guys have already thought of the amount of confusion this will create for Google search queries :) Just google “Unity Ubuntu”, you’ll see what I mean.
Richard Fine
August 26, 2015 at 4:59 pm /
We do have an initiative in place to open the source of parts of the engine where we can – for example, the UI system is (mostly) open source. You can expect to see more parts of what we develop joining it there in the future.
Unfortunately, just dumping all the source code on a public server somewhere is not an option, not least because we integrate third party technologies and platform modules that are not ours to publish.
testure
October 11, 2015 at 9:01 pm /
doesn’t seem to be stopping the guys at epic…
I think it probably has more to do with the fact that Unity wants to control the feature set so they can sell future licenses. How are you going to convince me to buy Unity 6 when I’ve already implemented the features that you’re trying to sell me?
Tbaggi
August 26, 2015 at 4:09 pm /
lol
And there is no procedural game generator system! We have to code! What a shame! ;)