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Posts by Brett Seyler

First wave of Union games for Blackberry PlayBook revealed!

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Greetings from the Sunshine State! Building on the partnership with RIM we announced in late March, today at Blackberry World in Orlando we revealed the first wave of games to be released for PlayBook through Union. Live on stage in front of more than 6000 attendees, we announced 5 games headed to Blackberry App World…

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Union and RIM Bringing Games to PlayBook!

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Happy Friday, folks!  With all the excitement from this week’s Ninja Camp, we have even more exiting news to share on the Union front… In Brian’s last Union post, we shared what we were able to do with Sony Ericsson’s Xperia PLAY launch and several talented studios to implement Xperia PLAY’s unique controls in their…

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Google, Android, and the Future of Games on the Web

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Hello Unity developers! I have some big news to share with you this week: today, we’re showing two new branches of our technology to the world at Google’s annual developer conference, Google I/O.  The first is Unity Android, which we announced this spring.  Though we’ve shown some sneak peeks at our Android support in private and…

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Unity 3 Feature Preview – Snapping & Marquee Sele…

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Hello Unity Developers! Incredibly, it’s already been more than 3 months since I joined this crew of nuclear-powered toaster engineers and I couldn’t be happier to have this be my first blog to share with you all. Almost unbelievably, the last time we shipped a major version update to Unity, it was with fewer than…

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About Brett Seyler