Putting the power of Unity in the hands of every m...
Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their creative vision and build their businesses. Simple to say... Continue
Vitalise your game development at Unite Nordic
This May 21 – 22, we’re throwing the first Unite Nordic, a regional Unity developers’ conference in Malmo, Sweden. It’s an event we’re particularly excited about because it’s targete... Continue
Sunsetting Flash
Just like you guys, we sometimes have to make difficult decisions about which platforms to target. For us, doing so often involves speculating about what the fast-changing gaming environment will... Continue
This is big: Unity coming to Sony consoles this ye...
Dear Unity developers, community, friends. In our tireless march towards world domination (okay, perhaps merely game industry domination), we’re proud to announce that we’ve just entered int... Continue
Unity and Gambling
Unity is a game engine. Right? We’ve always worked on one big goal: making Unity the best game technology in the world and making it available to as many developers as possible. That’s wh... Continue
Unity 4 is out!
Ahem. I’m really happy to tell you all that Unity 4 is officially released. We have been hard at work putting the final touches on this first release in the Unity 4 cycle, and we’re extremely... Continue
Unite 2010 recap
Unite 2010 was incredible – undeniably the best Unite ever… but then every one of them has had that honor! We had visitors from as far as India, Israel, Uruguay and Australia – a total ... Continue
Unite 2010 – day 1
Dear community, friends, and Unite participants. We were off to a fantastic start of Unite yesterday! We sold out with 650 participants – nearly double the size of last year’s conference but ... Continue
Unite 2010 is upon us!
Every year Unite is the event that the whole growing company looks forwards to, crunches to make awesome, and finally gathers at – this is literally the only time every year that brings togethe... Continue
Frontline Awards nomination (and voting)
Dear community, developers, friends. Yet another wonderful thing has befallen us – Unity has been nominated for the Game Developer’s 2010 Frontline Awards in the category “Best En... Continue
Unity 3 “pre order” rebate extended by...
Dear developers, customers, friends. As you can see, we released Unity 3 to the world today. It’s a an incredibly awesome release: both in and by itself, but also in what it means in terms ... Continue
Unity and iOS (solved!)
Dear community! It’s been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (as well as similar technologies) from their AppStore.... Continue
Unity and iOS 4.0, update III
Dear community, once again I’d like to start by offering my thanks to everyone for their patience through an unclear situation. We’re grateful for the dedication and commitment many o... Continue
Unity and the iPhone OS 4.0, update II
Dear Unity developers. First I want to thank all of you who have expressed support for us in the past weeks. While we can’t yet say exactly how the ToS 3.3.1 will play out, Unity is very di... Continue
Unity and the iPhone OS 4.0, update
Dear Unity developers, I wanted to take a moment today to follow up on my blog post last Friday regarding the recent controversial changes in the the iPhone OS 4.0 beta ToS. The news about this c... Continue
Unity and the iPhone OS 4.0
Hey guys, I just wanted to thank our forum users for their support and thoughtful analyses about Apple’s new ToS (terms of service) for its iPhone OS 4.0, due to be released this summer. As y... Continue
Unity 3 coming soon!
In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the game industry and beyond. Nobody else is as active in ... Continue
2010 Trends
2010 Trends – Unity Technologies CEO David Helgason We’re living in exciting times, and in some ways we here at Unity Technologies are in a unique position to be part of them. Here are th... Continue
Top 5 Game Company 2009
What a wonderful Christmas present! So, 2009 has been an amazing year. I won’t list out all our achievements, but they’ve been many, and some big enough that achieving just one of the... Continue
A free Unity?
Short answer: yes! Long answer: read on At the Unite 2009 conference we just announced that Unity Indie would be discontinued and that a new version of Unity (called just “Unity”) wou... Continue
Unity bailing out Blade3D customers
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription service, and as such will be shut off 6 months from now. We f... Continue
What is this Unity anyway?
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we’ve released 20 updates, grown from 3 to 34 people, seen hundreds of games and o... Continue
Casual Connect in Hamburg
Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at Casual Connect, in Hall G silver table 9. We’re a... Continue
Welcome to David Lau-Kee
Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a wonderful year for Unity. We launched support for two major ... Continue
Weekend in Berlin
With our recent iPhone announcement having my mailbox boiling over, I’m so happy that I’ll be spending a long weekend in Berlin. I’m flying out to Berlin Wednesday evening to me... Continue
Silence? If only I could tell you!
We haven’t been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We’re having daily conversations with top people at the biggest co... Continue
Thoughts On Browser Plugin Penetration
A very common question we get is “what is the penetration of the Unity plugin?” There’s several ways to answer that question. It’s in the millions. It’s also growing... Continue
Interview with ElectricSheepCompany
ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the place). They’re most famous for their SecondLife... Continue
Dopplr: the 2.0-style way to meet your friends for...
As someonewho spends a lot of time on the road, and knows a lot of people in a lot of different places (and many of whom also spend a lot of time on the road), this is the invention that was need... Continue
Days in London
I’ll be in London from Monday morning through Thursday morning. Anyone want to meet up for coffee and tech-talk (or business-talk, that’s actually why I’ll be in town)?... Continue