After much anticipation we finally have the Occlusion Culling video ready! Senior QA Specialist Samantha Kalman and the Demo Team have put together a quick introduction of how easy it is to set up your games to use Occlusion Culling in Unity 3.0. We first introduced our own Occlusion Culling system in Unity iPhone 1.0…
Read the rest of this entryAfter a bit of radio silence we’re back with another Unity 3 feature preview. In this short video Will Goldstone shows some of the benefits of the new deferred rendering path in Unity 3.0 such as being able to have dozens of lights on screen at the same time without a performance hit as well…
Read the rest of this entryCome get the fame and fortune that’s rightly yours at the annual awards ceremony to be held at Unite 2010. The Unity Awards is our way of honoring the best content being created with Unity. Categories We’ll be awarding a Unity Award to the winner and a runner up in each of these categories: •…
Read the rest of this entryAquiris has been hard at work finishing up the new demo for Unity 3. Recently they posted a video of one of the playable levels of the demo and I thought people here would enjoy getting a longer look at it then the 20-30 second clips we’ve shown before.
Read the rest of this entryAlright everyone, it’s the preview video that you’ve all been waiting for… Lightmapping in Unity 3! Senior QA Specialist Samantha Kalman and Demo Team Artist Roald Høyer-Hansen have put together a great introduction of how Beast has been seamlessly integrated into Unity. We hope you enjoy the preview video and are looking forward to all…
Read the rest of this entryAnd the preview videos keep rolling in! We’re running a little behind on the Beast lightmapping video, but until then take a look at some of the new Cloth Physics features in Unity 3. Will Goldstone is back giving us a brief tour of just a few of the things you can do with Cloth…
Read the rest of this entryTime for another preview video! In this one Will Goldstone gives us a tour of some of the new Audio features in Unity 3. These include a Scene View audio preview, Custom Rolloff Curves, Effects such as Echo and Distortion, Reverb Zones, and MOD file playback. Enjoy!
Read the rest of this entryAnd we’re back with another preview of Unity 3! As we near closer to the release of Unity 3 we hope to keep a steady stream of these feature preview videos coming at you to get everyone up to speed on what cool new stuff is just around the corner. In this video Will Goldstone…
Read the rest of this entryI’m very excited to announce that the Demo Team has recently released a car tutorial in collaboration with our friends at Unity Studios. For those who were at Unite ’09, this is the racing game that was demoed when showcasing the new profiler in Unity 2.6 during the keynote. The aim of this tutorial is…
Read the rest of this entryIf you have a problem, if no one else can help, and if you can find them, maybe you can hire… The Demo-Team! (cue 80′s awesomeness) Well ok, we’re not really for hire, we’re actually pretty easy to find, and we’re definitely here to help you make better games with Unity. As the Unity community…
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