Posts by Ethan Vosburgh
Unity 3 Feature Video – Occlusion Culling wi...
After much anticipation we finally have the Occlusion Culling video ready! Senior QA Specialist Samantha Kalman and the Demo Team have put together a quick introduction of how easy it is to set u... Continue
Unity 3 Feature Preview – Deferred Rendering...
After a bit of radio silence we’re back with another Unity 3 feature preview. In this short video Will Goldstone shows some of the benefits of the new deferred rendering path in Unity 3.0 s... Continue
Announcing the 2010 Unity Awards
Come get the fame and fortune that’s rightly yours at the annual awards ceremony to be held at Unite 2010. The Unity Awards is our way of honoring the best content being created with Unity.... Continue
Unity 3 Preview – “Unity Bootcamp” D...
Aquiris has been hard at work finishing up the new demo for Unity 3. Recently they posted a video of one of the playable levels of the demo and I thought people here would enjoy getting a longer ... Continue
Unity 3 Feature Preview – Beast Lightmapping...
Alright everyone, it’s the preview video that you’ve all been waiting for… Lightmapping in Unity 3! Senior QA Specialist Samantha Kalman and Demo Team Artist Roald Høyer-Hansen... Continue
Unity 3 Feature Preview – Cloth Physics
And the preview videos keep rolling in! We’re running a little behind on the Beast lightmapping video, but until then take a look at some of the new Cloth Physics features in Unity 3. Will ... Continue
Unity 3 Feature Preview – Asset Management
And we’re back with another preview of Unity 3! As we near closer to the release of Unity 3 we hope to keep a steady stream of these feature preview videos coming at you to get everyone up ... Continue
Car Tutorial
I’m very excited to announce that the Demo Team has recently released a car tutorial in collaboration with our friends at Unity Studios. For those who were at Unite ’09, this is the r... Continue