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	<title>Unity Technologies Blog &#187; Jeff Aydelotte</title>
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	<description>A glimpse inside Unity Technologies...</description>
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		<title>iPhone Tutorial Update</title>
		<link>http://blogs.unity3d.com/2009/06/03/iphone-tutorial-update/</link>
		<comments>http://blogs.unity3d.com/2009/06/03/iphone-tutorial-update/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 22:16:24 +0000</pubDate>
		<dc:creator>Jeff Aydelotte</dc:creator>
				<category><![CDATA[Demos, Tutorials and Tips]]></category>

		<guid isPermaLink="false">http://blogs.unity3d.com/?p=794</guid>
		<description><![CDATA[About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I&#8217;m happy to report that the project has been moving along nicely and it&#8217;s almost finished. We just wanted to put something up to show everyone what they can expect from our next tutorial....]]></description>
			<content:encoded><![CDATA[<p>About a month ago Ethan posted about the <a title="A-Team" href="http://blogs.unity3d.com/2009/04/30/demo-team/#comments" target="_self">Unity Demo Team</a> and the iPhone tutorial that we have been working on. I&#8217;m happy to report that the project has been moving along nicely and it&#8217;s almost finished. We just wanted to put something up to show everyone what they can expect from our next tutorial.</p>
<p>We&#8217;ve included three different types of input:</p>
<ul>
<li>Tap to move : the player character will track toward your finger touch. There is a jump button which you can press to have your character hop up. It also includes gesture recognition so that you can do a pinch to zoom and a twist to rotate.</li>
</ul>
<ul>
<li>Camera Centric: similar to what you might find in a console platformer, the character will face whatever direction they&#8217;re moving and the movement direction is determined by moving the left joystick. The right joystick rotates the camera around the character, and a double-tap on the right joystick makes Penelope jump.</li>
</ul>
<ul>
<li>Character Centric: all controls are based around the character, and the camera is locked in place behind the character. The left joystick translates her and the right joystick rotates her. Double-tapping the right joystick is jump.</li>
</ul>
<p>We&#8217;re still working on putting some of the finishing touches on the project, but we thought it would be nice to give you a glimpse of the game in its current state. In this video I&#8217;ve included a pink dot to show you where the touches are on the screen</p>
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<p>We can&#8217;t wait to get this game in your hands, and we hope you will have as much fun with this tutorial as we&#8217;ve had making it.</p>
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