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Posts by Joe Robins

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Global Game Jam 2013

Its that time of year again! It really doesn’t feel like 5 minutes since last years Global Game Jam, its amazing how time flies. For those of you who are unfamiliar with the Global Game Jam... Continue

Posted
18 Jan 2013
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NC1 (1)

No rest for the Ninjas

With our biggest release to date just out the door, you’d think the developers at Unity would get some time to kick back and relax. Hell no! On Monday, Ninja Camp VII commenced at the Copenhage... Continue

Posted
20 Nov 2012
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day3-2

Unite 12 Day 3 Summary

The morning after our annual Unite party is never the easiest, and 2012 proved to be no different. A fantastic event at Amsterdam’s gorgeous Muziekgebouw concert hall brought all Unite attendee... Continue

Posted
28 Aug 2012
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day2-2

Unite 12 Day 2 Summary

Day two of Unite kicked off with a fantastic talk by renowned game designer Brian Fargo, who spoke about the creative autonomy he’s achieved while developing the highly anticipated Wasteland 2.... Continue

Posted
24 Aug 2012
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day1-2

Unite 12 Day 1 Summary

Hello everyone! So Unite 2012, Day 1 (if you don’t count the Training Day!) is coming to a close. It’s been fantastic time and it’s great to be able to catch up with all the develop... Continue

Posted
22 Aug 2012
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logo1

7DFPS – 7 Day First Person Shooter

7DFPS is a competition that has been running for the past week. As part of our effort to help support game jams we hooked all participants up with some Pro Unity trials. Head over to 7DFPS.org to... Continue

Posted
16 Jun 2012
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moly

Molyjam 2012

I love game jams, there is something so incredible about setting out on a quest to craft a game with a tight deadline that can really push creativity in very interesting ways. If done right, its ... Continue

Posted
11 Apr 2012
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The Global Game Jam 2012

  Its that time of year again! It seems like a lifetime ago that I was attending my very first Global Game Jam back in early 2009. I doubt I could ever have imagined that in the subsequent y... Continue

Posted
25 Jan 2012
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unite11

Unite 11 – Its Over

Unite has just flown by in a complete blur, as it always does. The Unity staff are heading their different ways, all across the world to get back to making more awesome tech. For me personally it... Continue

Posted
3 Oct 2011
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unite11

Unite 11 – Day 2

So day two of Unite 11 has come to a close. At the time of writing I’ve just got home from the Unite Party, it was really cool and I had a great time talking to a few of the many, many atte... Continue

Posted
30 Sep 2011
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unite11

Unite 11 – Day 1

So the first day of Unite 2011 is coming to an end. It really has been a record breaking start to proceedings with 1,200 registered attendees with 41 sessions and 70 speakers. Certainly a long wa... Continue

Posted
28 Sep 2011
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Standard Assets Update! part two

So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects. Our shader ninja has been hard at work, forging a great new set of effec... Continue

Posted
27 Jan 2011
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Nordic Game Jam

Nothing inspires us more than seeing talented developers make amazing games with Unity. That’s why we are proud to be the event sponsor of this year’s Nordic Game Jam and are offering... Continue

Posted
21 Jan 2011
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Standard Assets Update! part one

I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably aware, Unity Pro includes water with real-time reflections an... Continue

Posted
11 Jan 2011
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What Will You Create With Unity in 2011?

Yay, finally another Blog entry from me Wow, 2010 is almost over? What happened to the hoverboards, shiny tin foil jumpsuits and the zombie apocalypse? So I suppose I’ll have to wait a litt... Continue

Posted
16 Dec 2010
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Animation View Video Tutorial

Hello all, so I’ve been working for Unity Technologies for the past 10 months and I have finally got round to posting my first blog entry! I recently traveled over to Gotland (an island off... Continue

Posted
5 May 2010
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