Kuba Cupisz, September 8, 2011
Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... Read more
Renaming Serialized Fields
Unity 4.6.2 iOS 64-bit support
Showing ads in your game to make money
Optimizing Shader Info Loading, or Look at Yer Data!
Getting Started in Unity 5.0
Hey Developers, You’re Awesome