Posts by Lucas Meijer
Unity & Flash update
Lot’s of news around Flash today! Let’s get started: We’re officially collaborating with Adobe to make Unity and Flash work great togetherWe are committed to building the best tool there is... Continue
Unity and Flash : a sneak peek.
Over the last few months here at Unity, we have been hard at work on, amongst many other cool things, the ability to publish from Unity to the Flash Player. This means that next to the already ex... Continue
Unity, Flash & 3D on the web
These are exciting times. Today, at the Flash Gaming Summit in San Francisco (of which we’re proud Gold Sponsors), Adobe has announced the public availability of a beta version of the Flash Pla... Continue
Character Customization & AssetBundles
A while ago, I was talking to a customer who was trying to figure out how to best make a customizable character in their game. After explaining how I’d do it, I figured it would make good m... Continue
Summer of Code: External Lightmapping Tool Release...
During the summer, I’ve had the pleasure to mentor Michał Mandrysz, as he created an External Lightmapping Tool for Unity, as part of Unity’s Summer Of Code. As of today, you can dow... Continue
Unite ’09 Call for Speakers
Some time ago we’ve announced our third Unite conference. The conference will have many Unity employees, as well as Unity users, giving presentations, to share their experience with the con... Continue
Summer of Code. It’s a wrap!
During the last six weeks, the selected participants for Unity’s first Summer of Code program have been working hard at making the ideas from their proposals come to life. It has been very ... Continue
Summer of Code: Progress on External Lightmapping
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four selected projects that were selected for the Unity Summer of... Continue
Lucas Meijer joins Unity
I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup tables and a line drawing algorithm to get a rotating box on the screen. Some people think that... Continue