Posts by Na'Tosha Bard

4.6 is Released with Source for UI System!

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Today, we are delighted to release the awesome Unity 4.6, which contains our new UI system as the headline feature. The release cycle has in... Read more

Getting Started as a Contributor to our Open-Source Projects

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Unity and Open-Source Last month at Unite, we announced our Open-Source initiative, where we will be opening the source to various componen... Read more

More Open-Source Initiatives from Unity

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Our community is full of users who rely on Unity -- whether it be for work, for play, or both. Knowing that, we’ve been thinking about new w... Read more

Katana: Leveraging Open-Source Tools for Continuous Integration

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Hi!  I am Na’Tosha, and, although most people know me as one of the people on the Linux Platform team here at Unity, my main job is working ... Read more

Linux Publishing in Unity 4.0

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It's Na'Tosha from Team Penguin Pushers here, and in case you missed the news, Unity 4.0 has been released -- with a publishing option for L... Read more

Introducing Humble Indie Bundle 6 . . . featuring Rochard!

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Hey! It’s your resident Penguin Pushers here, and we’ve got some exciting news! Humble Indie Bundle 6 is launching today, featuring Rochar... Read more

Unity 4: Linux Publishing Preview: What, How, and Wherefore

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Hi, we’re Na’Tosha and Levi, a couple of the developers responsible for Linux publishing in Unity 4. We’ve seen that you’re happy about Unit... Read more

Build Engineering and Infrastructure: How Unity Does It

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Hello!  I'm Na'Tosha and I'm the Build and Infrastructure Developer here at Unity Technologies.  While speaking with users at the awesome U... Read more