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Posts by: Ninja Camp

Ninja Camp III: Direct3D 11

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Over the NinjaCamp III week I (it’s-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week ... Read more

NinjaCamp III: More cool stuff

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So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Read more

NinjaCamp III: Spline Roads

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Yet another video showing a cool project that was worked on during last week’s Ninja Camp, Spline based mesh extrusion!  ... Read more

NinjaCamp III: LOD Groups

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Despite NinjaCamp concluding last friday (25/03/11) We still have plenty of projects that were worked on during the week that we’d lik... Read more

NinjaCamp III: Quick Prefabs

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Lucas has added a really nice, simple improvement, check out the video to see how it works:  ... Read more

NinjaCamp III: Foxes and Penguins Unite!

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The Ninjas have assembled and we’ve all been hard at work this week.  We’re surprisingly tired at this point, but all sorts of ... Read more

NinjaCamp III: Asset Store Game

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For NinjaCamp, Chris and Rob decided to see if two guys could make an adventure game for under $1000 using only Asset Store assets. Accordin... Read more

NinjaCamp III: Vertex Awesome

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Joe Robins spent a few minutes checking out the coolness Shawn and Jens have been busy with over the last few days. Vertex Color Painting! &... Read more

NinjaCamp III: What references your assets?

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NinjaCamp ninjas are busy working on small, large and almost impossible projects. This one is tiny in comparison, but should be pretty usefu... Read more

NinjaCamp III: New Script Dialog

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Update: The Create Script Dialog is now on the Asset Store As our NinjaCamp project Bas and I decided on a cause a bit humbler than many of ... Read more

The Ninja Have Assembled

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The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... Read more

Ninja Camp