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Posts by Olly Nicholson

Made in Brighton!

Unity was in full effect at the Made in Brighton games conference yesterday – getting a mention right off the bat in the first talk. The south coast town has become a Mecca for games deve... Continue

Posted
7 Sep 2012
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WaterIcon

Tips for water in Unity

This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice. To keep up to date with the latest tech this post wil... Continue

Posted
7 Oct 2011
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SharkCap

Animating skinned mesh along waypoints in Unity

This post is a guide to importing a skinned mesh with a looping animation and then animating it’s position in Unity. At the end of the guide you should been able to import a skinned mesh, p... Continue

Posted
20 Sep 2011
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Geom

Art Assets – best practice guide

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with developers at Unity, to help you create assets that work bett... Continue

Posted
2 Sep 2011
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hotkeys

Unity Hotkeys – keyboard shortcuts in Unity

This page gives an overview of the default Unity Hotkeys... Continue

Posted
24 Aug 2011
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Procedural materials tutorial – Substance in...

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply them to a mesh and edit parameters. What are Substance ... Continue

Posted
9 Aug 2011
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