Posts by Olly Nicholson
Made in Brighton!
Unity was in full effect at the Made in Brighton games conference yesterday – getting a mention right off the bat in the first talk. The south coast town has become a Mecca for games deve... Continue
Tips for water in Unity
This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice. To keep up to date with the latest tech this post wil... Continue
Animating skinned mesh along waypoints in Unity
This post is a guide to importing a skinned mesh with a looping animation and then animating it’s position in Unity. At the end of the guide you should been able to import a skinned mesh, p... Continue
Art Assets – best practice guide
Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with developers at Unity, to help you create assets that work bett... Continue
Unity Hotkeys – keyboard shortcuts in Unity
This page gives an overview of the default Unity Hotkeys... Continue
Procedural materials tutorial – Substance in...
This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply them to a mesh and edit parameters. What are Substance ... Continue