Many people were asking for slides from yesterdays “SHADOWGUN: rendering techniques and optimization challenges” talk, so here it is: SHADOWGUN at Unite’11 slides. And sorry for poor projector image.
Read the rest of this entryIt’s been less than 2 months and we have 5 new Unity powered games which hit the App Store TOP100 charts*: *) order of the titles is rather arbitrary and does not represent position in the top neither necessarily means that title is still in the chart Ravensword: The Fallen King — arguably the best RPG…
Read the rest of this entryThanks to you guys, having an iPhone game made with Unity topping iPhone chart sales is no surprise to anyone. But do you know that there were simultaneously 3 games in TOP100 ALL apps at the beginning of the last week? Now even better — at least* 5 games made with Unity can be found in TOP100…
Read the rest of this entryIf you’re using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose – to improve performance of a compressed audio playback under the iPhone OS 3.0. Now some technical bits. Previously we have been using the AmbientSound as an audio session category. The AmbientSound category…
Read the rest of this entryFirst, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since real hardware is out of reach for most), so I will be brief: New and shiny ARM Cortex-A8 as main CPU running at 600MHz. New chip maintains 100% backwards compatibility with…
Read the rest of this entryUnity iPhone 1.0.2 is out now, so grab it! As I’ve mentioned before the key aspects of this release were to reduce memory consumption and make your games more stable. Let’s go over the most important things you will find in 1.0.2: We have halved memory usage for textures! Textures are not longer kept in the…
Read the rest of this entryWhooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It’s a good time now to overview our planned releases and directions we will be taking in the near future. Unity iPhone 1.0.2. Based on custom builds we’ve been sending to devs in need, this release will address engine memory…
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