robertl, May 26, 2014
This post explains the technology behind Mecanim Humanoids. How it works, strengths and limitations, why some choices were made and hopefull... Read more
robertl, December 7, 2012
After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update.
U... Read more
robertl, June 20, 2012
My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you c... Read more
Multi Scene Editing
Unity for Xbox One is here!
Building and Maintaining Value for Developers
More Open-Source Initiatives from Unity
Unity 4.5 for Samsung Smart TV
And the winners are….