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Posts by: robertl

Mecanim Humanoids

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This post explains the technology behind Mecanim Humanoids. How it works, strengths and limitations, why some choices were made and hopefull... Read more

What’s next on Mecanim roadmap

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Hi everyone, After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update. Unity... Read more

Unity 4: More Mecanim!

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Hi, My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you can ... Read more