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Posts by: Rune Skovbo Johansen

Overview of the New UI System

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The UI Team here at Unity has been hard at work getting the new UI system ready for release in Unity 4.6. While there’s still more work le... Read more

Automatic Setup of a Humanoid

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This tech post explains how the auto-setup of humanoid rigs for animated characters works behind the scenes. Before you can take advantage o... Read more

Semantic Game Builder Interface to be Integrated Into Unity

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Unity Technologies today announced a new feature under development aimed at aiding game developers bring their visions into reality. The new... Read more

Kongregate Unity Game Contest Winners!

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The winners of the  Kongregate Unity Game Contest have been found! The Kongregate Unity Game Contest with prizes worth a total of $25.000 i... Read more

Kongregate Unity Game Contest!

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Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000! Kongregate is now finally open for Unity games! To celebrate, we... Read more

New Character Animation / 3rd Person Shooter Demo

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At Unite ’09 Paulius Liekis and I did a presentation on Character Animation Tips & Tricks. We discussed a range of animation techn... Read more

New UnityAnswers Community Site

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Unity keeps growing in every respect; not least our user community. The Unity Forums get more and more users and we welcome them all! Some o... Read more

Building Buzz for Your Game

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We see new games being made with Unity at an ever increasing rate. A lot of them get picked up by the gaming media thanks to the sprawling c... Read more

Summer of Code: Detonator Framework Released!

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This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... Read more

Summer of Code: Progress of Cutscene Editor

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This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Read more

Unity Summer of Code Takes Off

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Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... Read more

Just Looking Around

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Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... Read more

Focus: The Locomotion System

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The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... Read more

Rune Skovbo Johansen

Creative Programmer for Unity. Has a passion for making advanced and cool technology simple to use.