Posts by Tim Cooper

Making the UI Backend Faster


In Unity 4.6 / 5.0, the generation of batches for rendering of the UI system is very slow. This is due to a few factors, but ultimately our ... Read more

4.1 Graphics Features


Hi people, I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... Read more

Unity Serialization


So you are writing a really cool editor extension in Unity and things seem to be going really well. You get your data structures all sorted ... Read more

Cursor API


Hi, During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... Read more

Unity 4: AAA graphics and performance for your mobile games


Hi from the Unity Mobile team, With Unity 4, you will have 10 platforms to which you can publish your awesome game. But in this blog, we’... Read more