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Posts by Thomas Grové

Unity 3 – What Feature is The Dev Team Most ...

Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmapping and occlusion culling, and a unified editor. As we... Continue

Posted
23 Aug 2010
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New Online Learning Resources

As a follow-up to my Getting Started with Unity blog post, I wanted to bring your attention to three recent tutorial sites: First up is design3, a subscription based site created by Noesis Intera... Continue

Posted
23 Aug 2010
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Unity SF Summer Party

We’re having a great Summer: We passed the 200,000 user mark, we passed the 30 million webplayer mark, we won the Develop Grand Prix, and we’re getting ready to ship Unity 3. To celeb... Continue

Posted
19 Aug 2010
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Unity’s New SF Hood

Last weekend the staff of Unity’s SF office were setting desks up in our new office. We’re now in the historic Jackson Square neighborhood nestled between China Town, North Beach, t... Continue

Posted
8 Aug 2010
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Interview with Muse Games

When Valve’s popular Steam distribution system was released for the Mac last week, Muse Games’s Alex Jarocha-Ernst wrote the following: Muse Games just released our game “Guns o... Continue

Posted
18 May 2010
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GDC 2010 Wrap-Up

Thanks to everyone who came by our booth; you helped to make this our best GDC yet! Our booth drew a crowd from the time the doors opened until they closed every day of the expo. Lots of people w... Continue

Posted
23 Mar 2010
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Unity @ GDC 2010

GDC is nearly upon us, I can’t believe it! We’ve got so much going on at this year’s show — there will be plenty of chances for people to learn more about Unity throughout nex... Continue

Posted
4 Mar 2010
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Unity’s Partner Pavilion at GDC 2010

In addition to all of our other GDC activities, we’re going to be joined in our booth with a selection of great partners. This is a win-win opportunity where we’re able to bring some ... Continue

Posted
4 Mar 2010
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Getting Started With Unity

There’s a lot to learn about Unity, much of which can be accessed through our support page, but it can be a little daunting to know where to start. I personally think that the two PDFs tha... Continue

Posted
17 Dec 2009
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Rock, Paper, Shotgunity

The fun guys over at PC gaming enthusiast site Rock, Paper, Shotgun are making a RPS themed game, with the help of their community, and detailing their progress along the way: “Those who do... Continue

Posted
4 Dec 2009
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Unity iPhone 1.5.1 Released

I’m pleased to announce that we released Unity iPhone 1.5.1 yesterday.  Unity iPhone 1.5.1 includes improved XCode support and improved AssetBundle support, but more importantly Native API... Continue

Posted
21 Nov 2009
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GamesIndustry.biz interview with Nicholas Francis

GamesIndustry.biz’s Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this interview entitled United We Stand.... Continue

Posted
23 Sep 2009
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EA’s Greg Rinaldi Talks Unity

ShogunGamer’s Corey Rollins did a great interview with EA Tiburon’s Greg Rinaldi about his team’s experience using Unity to create Tiger Woods PGA Tour Online. Using Unity 3D a... Continue

Posted
21 Sep 2009
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Unity User Meetup Tonight in Austin

Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) at the Driskill Hotel Bar (map).... Continue

Posted
17 Sep 2009
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GDC Austin 2009 Day 1

A group of us are here in Austin TX representing Unity at the Game Developers Conference Austin. The show floor just closed for the day and I wanted to give a status report of the events thus far... Continue

Posted
17 Sep 2009
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Rock, Paper, Shotgun interview with Nicholas Franc...

Rock, Paper, Shotgun’s Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and “making tech simple”. Check it out here!... Continue

Posted
8 Sep 2009
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Unity iPhone 1.5 Released!

Today is very exciting for us because we’ve just released a much anticipated update to our iPhone development platform — Unity iPhone 1.5. Some of the highlights from this major point... Continue

Posted
25 Aug 2009
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Unity Awards 2009 Now Accepting Submissions!

Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you’ve been working hard on a project, now is you chance to earn some ... Continue

Posted
19 Aug 2009
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UniKnowledge Contest

UniKnowledge Contest: Win a Unity Pro or iPhone Advanced license and give back to the community in the process! Read the full post to find out more!... Continue

Posted
11 Aug 2009
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Chillingo Courts Unity Developers

Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you’re working on an iPhone game in Unity, why not tr... Continue

Posted
6 Aug 2009
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Unity iPhone Demo “Penelope” Hits The ...

The demo team’s first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously mentioned—contains examples of three different c... Continue

Posted
1 Aug 2009
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