Posts by Thomas Petersen
Unity QA status for 4.2
Our next upcoming release is Unity 4.2. Without actually going into what it’s going to contain in terms of features, let’s take a look at the other dimension we work along: Quality! W... Continue
Short Cycle Development
We are very close to releasing version 4.1 and I’d like to give you a bit of insight into the changes we have been doing internally for this release. I’ll also give you a bit numbers to chew ... Continue
Testing Unity 4.0
In the aftermath of all the features and goodies Unity 4.0 will give you, I’d like to bring you the story of how the quality assurance, or “testing” if you prefer that, has commenced and ev... Continue
I like numbers!
Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsheets and nothing beats Excel in the world of numbers. N... Continue
Testing Unity part 2
Time for the second installment of what testing Unity is like (first one here). As mentioned in the previous post we have STEs (Software Test Engineers) working close with development teams on b... Continue
Testing Unity
It’s been a fair while since we wrote a post about testing Unity, so we‘d like to update you on what’s going on in QA. This is the first of two posts from QA. I’ll post the second one soo... Continue