Unity at the Massive Black Workshops…
Our good friends at Massive Black, who include some of the most accomplished and talented artists in the industry, have invited Unity to participate in their annual workshop! Unity artist reps Joe Robins and Roald Hoyer-Hansen will be on hand to dispense knowledge to help attending artists get the most out of the Unity tools…
Read the rest of this entryOur friends at Mixamo have been working on new solutions for game developers. You can already use their animation tools inside the Unity Asset Store, but their latest and greatest innovation is the Mixamo auto-rigger, which totally is the bees knees for artists delivering assets to Unity! This cutting-edge solution will change the way you…
Read the rest of this entryUnity Track Day at GDC Europe
We are hosting another Unity Track Day at next week’s GDC Europe conference in Cologne, Germany! The Unity Track Day is being held on Tuesday, August 16th from 9:30am-6:30pm. If you are attending the conference this year, the sessions are located in Nordliches Sitzungszimmer, 4th Level. Check out our schedule: Hand’s demonstration on making cross…
Read the rest of this entryHi Friends! Some of us are in Vancouver this week teaching and talking at The Siggraph Studio. If you are attending Siggraph, stop by the Unity area or attend one of our talks. Studio Workshops Monday, August 8th 10:40am- 12:10pm Joe Robins “Creating a Multi-platform, Real-time Portfolio for Your Artwork” 3:45pm- 5:15pm Aras Pranckevicius and…
Read the rest of this entryHi! I’m Tricia Gray, Unity’s Marketing Communications Director and Union’s Marketing Director. I am pretty excited about our upcoming presence at GDC in San Francisco. Particularly, the Unity Track Day on Tuesday, March 1st, 10am to 6:15pm, Room 123 in the North Hall Below is the schedule and description of our sessions. I will be…
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