UPDATED! The above video is the updated version from 19th February 2012. Some of you have gotten in touch with us, asking for a tutorial on what is required to submit your content to the Asset Store. So we have made you the video above on the current procedure for submitting content to us….
Read the rest of this entryYesterday marked a huge milestone for Unity – releasing a public beta preview of our upcoming version 3.5 (Okay so you’re excited, you somehow missed the home page – go download it here http://unity3d.com/unity/preview). With a huge feature set to show off, and new export targets such as the much talked about Flash and Google…
Read the rest of this entryThe London Unity Usergroup had its fifth and sixth events within the last 6 weeks (due to the former being delayed after the london riots), and I was there as always to capture the talks and show you what goes on at the meetups. At MeetUp 5, Russ Morris and his colleague George showed off…
Read the rest of this entryAt the latest London Unity User Group, the evening kicked off with a beginner talk by Jasper Stocker, and was followed by ‘Open Mic’ talks by myself – demoing a quick Space Shooter demo I made in Unity – and LUUG regular Quickfingers, showing off a game he made for recent Ludum Dare 48 game…
Read the rest of this entryLondon Southbank University, 23rd June 2011 – Unity users, newcomers and developers gather at the third London Unity User Group (LUUG) to see presentations from developer Mike Renwick on his experience with recently launched Augmented Reality solution String (poweredbystring.com) and Jon from agency Preloaded on their experience of developing Boccia, a recent project for…
Read the rest of this entryToday sees the public launch of the excellent Augmented Reality plugin for Unity from String. Focusing intensively on creating their technology for use with Unity, String have been working with a number of respected Unity developers to create showcase material as they have worked through an intensive beta stage over the past year. At today’s…
Read the rest of this entryLondon Southbank University, 18th May 2011 – Unity users, newcomers and developers gather at the second London Unity User Group (LUUG), and see presentations from developer and tutor Russ Morris and Carlos Ulloa, legendary developer of Papervision 3D and now Unity developer of HelloFlower as part of his HelloEnjoy design agency. The evening began…
Read the rest of this entryLondon Southbank University, 15th April 2011 – Unity users, newcomers and developers gather to hold the first London Unity User Group (LUUG), and see presentations from Unity Technologies and Quickfingers, an independent developer using Unity exclusively to launch his solo career. The evening began with a talk from Will Goldstone and Christopher Pope from…
Read the rest of this entryAt this year’s South by Southwest (SXSW) festival, the Screenburn section dedicated to gaming played host to The Independent Propeller Award. Devised by independent online community IndiePub.com, and sponsored by publisher Zoo Entertainment Inc, the competition offered entrants the chance to win a share of $150,000 worth of cash prizes, plus the opportunity of being published by indiePub, via Zoo Publishing. The over winner, GLiD, is a Unity developed game by two former students turned game developers who took their first leap into game development thanks to Unity.
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